Player Matchup

Ah Puch
Ah Puch
Chinguala
Ah Puch
Level 148
God Stats
2W - 3L
1,550 SR
Queue Stats
118W - 82L
1,749 Elo+
Party 1
Ne Zha
Ne Zha
anatalia
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
kajsdo
Ullr
Level 155
God Stats
17W - 12L
1,455 SR
Queue Stats
151W - 80L
1,750 Elo+
Party 1
Team Averages
Level 154
1,502 SR
1,666 Elo+

VS

Team Averages
Level 134
1,498 SR
1,547 Elo+
Ymir
Ymir
HaidaHorn
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,554 Elo+
Party 2
Tiamat
Tiamat
Popfu3
Tiamat
Level 127
God Stats
8W - 3L
1,493 SR
Queue Stats
69W - 87L
1,532 Elo+
Party 2
Anhur
Anhur
TheColorPink
Anhur
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chinguala
Ah Puch
14
3 / 4 / 10
11,396
670
14,612
12,127
4,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
anatalia
Ne Zha
15
6 / 7 / 8
11,662
686
10,714
14,040
5,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
kajsdo
Ullr
16
7 / 2 / 7
12,143
714
17,831
10,952
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 8 / 10
11,861
698
6,683
23,392
25,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Popfu3
Tiamat
16
4 / 5 / 8
11,988
705
7,927
17,394
10,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 3 / 5
12,500
735
10,887
13,631
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
16
Kills
13
13
Deaths
16
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Chinguala
Ah Puch
3
4
10
2
W
Ymir
2
8
10
0.88
W
Tiamat
Popfu3
Tiamat
4
5
8
1.6
W
7
3
5
3.17
L
Ne Zha
anatalia
Ne Zha
6
7
8
1.43
L
Ullr
kajsdo
Ullr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
25,497
37,119
Taken
54,417
14,238
Mitigated
41,305
6,299
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Chinguala
Ah Puch
14,612
253
0
2,884
12,127
4,243
750
6,522
5,418
51,731
0
W
Ymir
6,683
1,160
0
705
23,392
25,835
0
6,764
16,628
32,661
0
W
Tiamat
Popfu3
Tiamat
7,927
244
0
4,794
17,394
10,873
0
4,347
13,047
48,319
0
W
10,887
3,663
0
1,472
13,631
4,597
0
3,585
10,046
0
48,346
L
Ne Zha
anatalia
Ne Zha
10,714
1,538
0
2,290
14,040
5,543
484
5,139
8,647
0
33,082
L
Ullr
kajsdo
Ullr
17,831
6,647
0
1,125
10,952
4,452
1,788
2,374
8,380
0
69,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
36,349
206
Minions Killed
184
0
Camps Cleared
0
830,451
Distance Traveled
856,640
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,396
670
71
4
0
272,297
0
W
Ymir
11,861
698
44
3
0
257,613
4
W
Tiamat
11,988
705
79
5
0
297,408
3
W
Anhur
12,500
735
61
4
0
301,619
2
L
Ne Zha
11,662
686
29
2
0
286,501
4
L
Ullr
12,143
714
106
6
0
271,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role