Player Matchup

Baron Samedi
Baron Samedi
VibinNut
Baron Samedi
Level 29
God Stats
15W - 4L
1,859 SR
Queue Stats
44W - 53L
1,437 Elo+
Party 2
Fenrir
Fenrir
ohdis
Fenrir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
yougotdied2
Kuzenbo
Level 34
God Stats
9W - 10L
1,688 SR
Queue Stats
48W - 60L
1,439 Elo+
Party 2
Team Averages
Level 31
1,683 SR
1,458 Elo+

VS

Team Averages
Level 53
1,614 SR
1,411 Elo+
Amaterasu
Amaterasu
Esteban2345
Amaterasu
Level 10
God Stats
5W - 1L
1,757 SR
Queue Stats
9W - 12L
1,343 Elo+
Solo
Zeus
Zeus
Fleet_Admiral786
Zeus
Level 120
God Stats
2W - 1L
1,531 SR
Queue Stats
53W - 56L
1,524 Elo+
Party 1
Persephone
Persephone
Olivia_619
Persephone
Level 29
God Stats
75W - 82L
1,554 SR
Queue Stats
75W - 82L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
VibinNut
Baron Samedi
11
2 / 8 / 4
7,396
740
4,919
9,233
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ohdis
Fenrir
10
5 / 7 / 3
8,310
831
7,001
11,269
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
yougotdied2
Kuzenbo
9
0 / 3 / 7
6,436
644
4,023
9,642
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Esteban2345
Amaterasu
11
8 / 2 / 6
8,367
837
4,508
9,214
5,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
7 / 3 / 8
8,372
837
11,803
7,252
2,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Olivia_619
Persephone
10
2 / 3 / 9
7,471
747
6,397
5,382
1,501
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
7
Kills
17
18
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Esteban2345
Amaterasu
8
2
6
5.5
W
7
3
8
3.67
W
Persephone
Olivia_619
Persephone
2
3
9
2.17
L
Baron Samedi
VibinNut
Baron Samedi
2
8
4
0.5
L
Fenrir
ohdis
Fenrir
5
7
3
0.93
L
Kuzenbo
yougotdied2
Kuzenbo
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
22,708
30,144
Taken
21,848
18,596
Mitigated
9,708
3,576
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Esteban2345
Amaterasu
4,508
1,478
0
2,562
9,214
5,693
864
3,601
5,540
0
13,840
W
11,803
2,255
0
2,908
7,252
2,514
758
3,241
3,811
38,389
0
W
Persephone
Olivia_619
Persephone
6,397
955
0
424
5,382
1,501
0
1,761
3,495
21,219
0
L
Baron Samedi
VibinNut
Baron Samedi
4,919
270
725
1,430
9,233
3,488
585
5,525
3,558
25,848
0
L
Fenrir
ohdis
Fenrir
7,001
2,311
0
1,096
11,269
5,359
1,101
5,743
5,401
0
14,377
L
Kuzenbo
yougotdied2
Kuzenbo
4,023
1,435
0
325
9,642
9,749
102
6,968
2,567
6,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,142
Gold Earned
24,210
61
Minions Killed
114
0
Camps Cleared
0
444,623
Distance Traveled
509,081
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,367
837
21
2
0
190,457
1
W
Zeus
8,372
837
65
7
0
153,796
1
W
Persephone
7,471
747
28
3
0
164,828
0
L
Baron Samedi
7,396
740
42
4
0
145,559
0
L
Fenrir
8,310
831
12
1
0
158,122
2
L
Kuzenbo
6,436
644
7
1
0
140,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role