Player Matchup

Merlin
Merlin
KhaoticThunder
Merlin
Level 25
God Stats
6W - 10L
1,460 SR
Queue Stats
36W - 40L
1,568 Elo+
Party 1
Thanatos
Thanatos
Piecks
Thanatos
Level 24
God Stats
18W - 18L
1,599 SR
Queue Stats
35W - 39L
1,520 Elo+
Party 1
Izanami
Izanami
Spxngebot
Izanami
Level 27
God Stats
0W - 2L
1,244 SR
Queue Stats
47W - 44L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
TheSmiteBully
Danzaburou
Level 46
God Stats
46W - 38L
1,613 SR
Queue Stats
103W - 102L
1,604 Elo+
Party 1
Sobek
Sobek
mykru
Sobek
Level 24
God Stats
14W - 10L
1,756 SR
Queue Stats
41W - 36L
1,592 Elo+
Party 1
Team Averages
Level 29
1,534 SR
1,573 Elo+

VS

Team Averages
Level 20
1,553 SR
1,606 Elo+
Ravana
Ravana
Danayyiel
Ravana
Level 27
God Stats
7W - 3L
1,680 SR
Queue Stats
114W - 92L
1,611 Elo+
Solo
Chaac
Chaac
FernetConManaos
Chaac
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 100L
1,653 Elo+
Solo
Aphrodite
Aphrodite
Glevitoffer
Aphrodite
Level 29
God Stats
83W - 69L
1,587 SR
Queue Stats
144W - 124L
1,646 Elo+
Party 2
Neith
Neith
Raitoninguu
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Hades
Hades
mencris17
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 1
8,442
444
6,290
14,310
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Piecks
Thanatos
14
3 / 9 / 5
9,106
479
8,562
15,935
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Spxngebot
Izanami
15
3 / 5 / 2
9,327
491
10,371
16,841
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
TheSmiteBully
Danzaburou
15
2 / 11 / 3
9,547
502
8,244
19,018
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
mykru
Sobek
16
4 / 7 / 3
9,962
524
8,161
25,493
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Danayyiel
Ravana
18
12 / 3 / 8
12,109
637
13,511
14,293
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 3 / 9
11,108
585
16,800
20,303
25,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Glevitoffer
Aphrodite
17
6 / 2 / 14
11,320
596
12,230
14,315
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

14
4 / 4 / 8
9,469
498
15,492
14,938
5,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
mencris17
Hades
20
14 / 1 / 10
13,162
693
18,233
18,931
12,008
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
13
Kills
44
44
Deaths
13
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ravana
Danayyiel
Ravana
12
3
8
5.33
W
8
3
9
4.17
W
Aphrodite
Glevitoffer
Aphrodite
6
2
14
6.5
L
1
12
1
0.13
L
Thanatos
Piecks
Thanatos
3
9
5
0.61
W
4
4
8
2
L
Izanami
Spxngebot
Izanami
3
5
2
0.8
L
Danzaburou
TheSmiteBully
Danzaburou
2
11
3
0.32
W
Hades
mencris17
Hades
14
1
10
19
L
Sobek
mykru
Sobek
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,628
Damage
76,266
91,597
Taken
82,780
47,399
Mitigated
64,404
17,033
Healing
45,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Danayyiel
Ravana
13,511
6,415
0
1,938
14,293
7,375
2,467
2,342
11,875
0
74,916
W
16,800
3,997
0
6,694
20,303
25,880
1,164
1,600
18,658
0
63,252
W
Aphrodite
Glevitoffer
Aphrodite
12,230
2,633
8,991
9,482
14,315
13,529
1,301
3,682
10,529
46,596
0
L
6,290
1,051
0
736
14,310
4,635
0
7,334
6,976
41,356
0
L
Thanatos
Piecks
Thanatos
8,562
3,241
135
6,377
15,935
8,119
0
3,214
12,721
0
38,961
W
15,492
9,487
0
3,689
14,938
5,612
3,280
3,229
11,661
0
44,898
L
Izanami
Spxngebot
Izanami
10,371
8,647
0
2,075
16,841
7,702
992
4,113
12,728
0
56,422
L
Danzaburou
TheSmiteBully
Danzaburou
8,244
2,757
330
2,772
19,018
7,918
756
5,071
13,947
0
48,015
W
Hades
mencris17
Hades
18,233
3,815
1,129
13,169
18,931
12,008
3,786
3,160
15,606
103,283
0
L
Sobek
mykru
Sobek
8,161
797
455
4,153
25,493
19,025
444
10,731
14,762
30,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,384
Gold Earned
57,168
369
Minions Killed
565
0
Camps Cleared
0
1,555,279
Distance Traveled
1,816,773
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,109
637
121
6
0
407,054
1
W
Chaac
11,108
585
119
6
0
355,181
0
W
Aphrodite
11,320
596
72
4
0
368,554
6
L
Merlin
8,442
444
73
4
0
318,967
2
L
Thanatos
9,106
479
67
4
0
309,237
1
W
Neith
9,469
498
70
4
0
310,854
0
L
Izanami
9,327
491
101
5
0
300,847
5
L
Danzaburou
9,547
502
83
4
0
282,063
4
W
Hades
13,162
693
183
10
0
375,130
5
L
Sobek
9,962
524
45
2
0
344,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role