Player Matchup

Merlin
Merlin
Lahjean
Merlin
Level 26
God Stats
17W - 18L
1,386 SR
Queue Stats
139W - 187L
1,435 Elo+
Party 2
Ymir
Ymir
Mute0058
Ymir
Level 25
God Stats
5W - 2L
1,619 SR
Queue Stats
112W - 157L
1,396 Elo+
Party 2
Neith
Neith
Tailwalk
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,222 Elo+
Solo
Hun Batz
Hun Batz
ThiccGothMommyGf
Hun Batz
Level 28
God Stats
1W - 1L
1,252 SR
Queue Stats
93W - 133L
1,424 Elo+
Solo
Mulan
Mulan
Thorkil33
Mulan
Level 28
God Stats
25W - 26L
1,456 SR
Queue Stats
111W - 129L
1,399 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,375 Elo+

VS

Team Averages
Level 8
1,501 SR
1,275 Elo+
Yemoja
Yemoja
Chefboyardana
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Artemis
Artemis
DYLANSgarden
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Kukulkan
Kukulkan
PastorL
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
floppytahtahs
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Apollo
Apollo
iPanyC
Apollo
Level 28
God Stats
26W - 25L
1,503 SR
Queue Stats
221W - 221L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lahjean
Merlin
13
7 / 2 / 2
8,217
587
7,849
6,524
2,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
2 / 4 / 8
8,098
578
3,205
10,120
7,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Tailwalk
Neith
12
6 / 2 / 5
7,842
560
7,757
8,456
2,987
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 2 / 4
8,592
614
7,146
8,599
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Thorkil33
Mulan
14
5 / 1 / 6
8,476
605
6,235
8,200
4,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 7
6,509
465
1,928
7,683
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
DYLANSgarden
Artemis
11
3 / 7 / 2
7,113
508
5,023
7,175
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
PastorL
Kukulkan
10
1 / 8 / 4
7,081
506
5,899
8,829
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 0
6,952
497
2,801
8,360
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
iPanyC
Apollo
13
6 / 4 / 1
8,055
575
7,912
10,038
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
30
Kills
11
11
Deaths
30
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Artemis
DYLANSgarden
Artemis
3
7
2
0.57
W
Merlin
Lahjean
Merlin
7
2
2
4
W
Ymir
2
4
8
1.5
L
Kukulkan
PastorL
Kukulkan
1
8
4
0.38
W
Neith
Tailwalk
Neith
6
2
5
4.25
W
10
2
4
6
W
Mulan
Thorkil33
Mulan
5
1
6
8
L
1
6
0
0.17
L
Apollo
iPanyC
Apollo
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
23,563
41,899
Taken
42,085
20,673
Mitigated
16,728
9,035
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,928
723
959
428
7,683
3,521
406
2,002
5,681
6,364
0
L
Artemis
DYLANSgarden
Artemis
5,023
2,990
0
0
7,175
2,553
986
3,033
4,142
0
23,179
W
Merlin
Lahjean
Merlin
7,849
1,095
0
515
6,524
2,414
546
2,109
4,265
42,360
0
W
Ymir
3,205
676
197
2,542
10,120
7,229
447
2,081
7,969
27,895
0
L
Kukulkan
PastorL
Kukulkan
5,899
1,608
0
0
8,829
2,940
426
3,540
5,289
30,231
0
W
Neith
Tailwalk
Neith
7,757
4,744
0
1,857
8,456
2,987
1,799
2,453
5,916
0
35,348
W
7,146
2,207
0
2,127
8,599
3,268
78
877
7,722
0
37,346
W
Mulan
Thorkil33
Mulan
6,235
1,090
0
1,797
8,200
4,775
878
0
8,200
0
46,305
L
2,801
1,365
0
60
8,360
4,107
912
0
8,205
0
29,628
L
Apollo
iPanyC
Apollo
7,912
5,250
0
750
10,038
3,607
0
2,479
7,559
0
54,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
35,710
343
Minions Killed
264
0
Camps Cleared
0
1,208,360
Distance Traveled
1,172,948
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,509
465
9
1
0
249,090
0
L
Artemis
7,113
508
42
3
0
248,017
2
W
Merlin
8,217
587
67
5
0
221,303
3
W
Ymir
8,098
578
46
3
0
232,575
4
L
Kukulkan
7,081
506
64
5
0
213,320
1
W
Neith
7,842
560
62
4
0
223,209
0
W
Hun Batz
8,592
614
85
6
0
280,255
2
W
Mulan
8,476
605
83
6
0
251,018
3
L
Set
6,952
497
56
4
0
223,440
2
L
Apollo
8,055
575
93
7
0
239,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role