Player Matchup

Ymir
Ymir
BPG Box
Ymir
Level 10
God Stats
7W - 12L
1,388 SR
Queue Stats
9W - 14L
1,342 Elo+
Solo
Fenrir
Fenrir
Infect Kong
Fenrir
Level 37
God Stats
2W - 2L
1,512 SR
Queue Stats
2W - 6L
1,366 Elo+
Party 2
Heimdallr
Heimdallr
Infect Stingz
Heimdallr
Level 4
God Stats
4W - 9L
1,636 SR
Queue Stats
4W - 11L
1,366 Elo+
Party 2
Jing Wei
Jing Wei
InvadeUrMind666
Jing Wei
Level 26
God Stats
22W - 28L
1,500 SR
Queue Stats
55W - 96L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
WVY orphan
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,379 Elo+

VS

Team Averages
Level 48
1,453 SR
1,423 Elo+
Xing Tian
Xing Tian
ByVincii
Xing Tian
Level 18
God Stats
1W - 1L
1,049 SR
Queue Stats
30W - 18L
1,373 Elo+
Party 1
Merlin
Merlin
MiderinoRiperino
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Renalen
Artemis
Level 23
God Stats
5W - 1L
1,761 SR
Queue Stats
35W - 16L
1,441 Elo+
Solo
Neith
Neith
SmartsZ
Neith
Level 19
God Stats
27W - 22L
1,490 SR
Queue Stats
52W - 42L
1,397 Elo+
Party 1
Vulcan
Vulcan
YaBoosh
Vulcan
Level 26
God Stats
9W - 5L
1,466 SR
Queue Stats
24W - 19L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BPG Box
Ymir
18
1 / 6 / 9
11,570
1,052
5,774
25,155
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
17
13 / 8 / 2
14,243
1,295
14,872
24,171
8,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Infect Stingz
Heimdallr
19
2 / 9 / 12
11,990
1,090
14,054
17,343
6,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
17
3 / 10 / 8
11,693
1,063
7,295
20,812
6,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
WVY orphan
Danzaburou
14
0 / 7 / 3
8,855
805
1,636
8,317
2,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ByVincii
Xing Tian
18
1 / 5 / 23
10,997
1,000
14,697
18,638
19,264
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 5 / 23
13,521
1,229
25,438
9,129
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Renalen
Artemis
19
11 / 5 / 17
12,812
1,165
16,000
8,714
4,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
SmartsZ
Neith
19
7 / 1 / 19
12,268
1,115
14,111
5,975
2,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
YaBoosh
Vulcan
19
10 / 3 / 17
13,082
1,189
18,158
5,368
2,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
139
19
Kills
40
40
Deaths
19
34
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ymir
BPG Box
Ymir
1
6
9
0.92
W
Xing Tian
ByVincii
Xing Tian
1
5
23
2.5
L
Fenrir
13
8
2
1.75
L
Heimdallr
Infect Stingz
Heimdallr
2
9
12
0.89
L
Jing Wei
3
10
8
0.7
W
11
5
23
4.5
W
Artemis
Renalen
Artemis
11
5
17
3.9
W
Neith
SmartsZ
Neith
7
1
19
16.5
L
Danzaburou
WVY orphan
Danzaburou
0
7
3
0.21
W
Vulcan
YaBoosh
Vulcan
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,631
Damage
88,404
95,798
Taken
47,824
45,408
Mitigated
33,504
5,759
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BPG Box
Ymir
5,774
911
243
1,127
25,155
21,113
0
15,060
9,922
20,411
0
W
Xing Tian
ByVincii
Xing Tian
14,697
898
0
0
18,638
19,264
0
3,046
15,592
23,285
0
L
Fenrir
14,872
6,370
0
1,601
24,171
8,598
0
16,328
7,495
0
35,183
L
Heimdallr
Infect Stingz
Heimdallr
14,054
8,467
0
1,928
17,343
6,325
0
9,894
7,192
0
39,406
L
Jing Wei
7,295
7,233
0
797
20,812
6,818
0
12,525
8,072
0
25,119
W
25,438
1,706
0
294
9,129
4,875
0
926
8,203
46,962
0
W
Artemis
Renalen
Artemis
16,000
13,995
0
0
8,714
4,076
0
1,123
7,591
0
32,165
W
Neith
SmartsZ
Neith
14,111
7,255
0
2,236
5,975
2,762
0
679
5,296
0
29,939
L
Danzaburou
WVY orphan
Danzaburou
1,636
399
0
63
8,317
2,554
0
3,389
4,824
0
3,480
W
Vulcan
YaBoosh
Vulcan
18,158
3,026
0
0
5,368
2,527
0
0
5,368
28,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
62,680
146
Minions Killed
193
13
Camps Cleared
4
888,174
Distance Traveled
921,172
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,570
1,052
32
3
1
202,146
0
W
Xing Tian
10,997
1,000
17
2
1
223,213
1
L
Fenrir
14,243
1,295
37
3
5
198,880
0
L
Heimdallr
11,990
1,090
37
3
2
186,559
0
L
Jing Wei
11,693
1,063
34
3
5
228,603
0
W
Merlin
13,521
1,229
65
6
0
191,943
0
W
Artemis
12,812
1,165
41
4
2
132,814
0
W
Neith
12,268
1,115
39
4
1
172,927
0
L
Danzaburou
8,855
805
6
1
0
71,986
2
W
Vulcan
13,082
1,189
31
3
0
200,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role