Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Empty Bar
Discordia
Level 65
God Stats
2W - 1L
1,789 SR
Queue Stats
14W - 26L
1,342 Elo+
Solo
Thoth
Thoth
QUICKBUNNY97747
Thoth
Level 105
God Stats
2W - 1L
1,373 SR
Queue Stats
38W - 47L
1,459 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,434 Elo+

VS

Team Averages
Level 86
1,479 SR
1,380 Elo+
Yemoja
Yemoja
Krimdelakrim92
Yemoja
Level 109
God Stats
1W - 0L
1,490 SR
Queue Stats
57W - 73L
1,414 Elo+
Party 1
Izanami
Izanami
Queburs2
Izanami
Level 102
God Stats
15W - 16L
1,531 SR
Queue Stats
526W - 596L
1,437 Elo+
Solo
Guan Yu
Guan Yu
whiteyyy0689
Guan Yu
Level 48
God Stats
27W - 25L
1,417 SR
Queue Stats
35W - 40L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 1 / 4
14,311
622
15,722
23,344
30,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Empty Bar
Discordia
15
4 / 5 / 4
13,171
573
25,694
13,602
10,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 7 / 4
13,361
581
18,843
13,686
4,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
15,344
667
9,317
22,448
24,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Queburs2
Izanami
16
3 / 6 / 6
13,460
585
14,460
22,863
8,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
whiteyyy0689
Guan Yu
18
6 / 2 / 7
14,463
629
12,892
29,981
38,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
13
13
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
4
5
L
Discordia
Empty Bar
Discordia
4
5
4
1.2
W
4
1
8
8
L
2
7
4
0.57
W
Izanami
Queburs2
Izanami
3
6
6
1
W
Guan Yu
whiteyyy0689
Guan Yu
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,259
Damage
36,669
50,632
Taken
75,292
46,217
Mitigated
71,835
14,470
Healing
40,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,722
2,961
390
6,565
23,344
30,727
581
4,294
18,895
0
48,977
L
Discordia
Empty Bar
Discordia
25,694
2,079
840
4,534
13,602
10,630
1,369
3,023
10,579
79,974
0
W
9,317
3,238
10,623
6,878
22,448
24,637
54
14,291
8,157
37,051
0
L
18,843
1,885
0
2,141
13,686
4,860
21
2,873
10,813
72,924
0
W
Izanami
Queburs2
Izanami
14,460
9,779
2,110
5,662
22,863
8,764
2,870
12,617
10,246
0
105,907
W
Guan Yu
whiteyyy0689
Guan Yu
12,892
1,355
6,040
9,672
29,981
38,434
0
17,743
12,238
0
44,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
43,267
213
Minions Killed
251
0
Camps Cleared
0
1,105,780
Distance Traveled
1,144,478
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,311
622
42
2
0
397,939
2
L
Discordia
13,171
573
84
4
0
334,712
0
W
Yemoja
15,344
667
44
2
0
361,523
0
L
Thoth
13,361
581
87
4
0
373,129
2
W
Izanami
13,460
585
153
7
0
399,695
4
W
Guan Yu
14,463
629
54
2
0
383,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role