Player Matchup

Sol
Sol
Chachan1501
Sol
Level 29
God Stats
9W - 9L
1,656 SR
Queue Stats
209W - 258L
1,392 Elo+
Solo
Yemoja
Yemoja
FaraxWTF
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,348 Elo+
Solo
Guan Yu
Guan Yu
TheSleepyKitty
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 84L
1,645 Elo+
Solo
Izanami
Izanami
phatman9
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,370 Elo+
Party 1
Hachiman
Hachiman
toxicggs
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 1
Team Averages
Level 18
1,531 SR
1,428 Elo+

VS

Team Averages
Level 21
1,493 SR
1,463 Elo+
Izanami
Izanami
Jaredwalmart
Izanami
Level 13
God Stats
2W - 0L
1,833 SR
Queue Stats
6W - 6L
1,384 Elo+
Solo
Anubis
Anubis
Lauxer5883
Anubis
Level 25
God Stats
7W - 7L
1,422 SR
Queue Stats
62W - 58L
1,494 Elo+
Solo
Vamana
Vamana
OGLilSaint09
Vamana
Level 28
God Stats
38W - 45L
1,514 SR
Queue Stats
60W - 61L
1,472 Elo+
Solo
Ares
Ares
yagamifan96
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 214L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
拜登的爹
Sun Wukong
Level 23
God Stats
22W - 13L
1,197 SR
Queue Stats
96W - 83L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,191
524
2,235
4,976
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
FaraxWTF
Yemoja
1
0 / 0 / 0
1,455
182
0
0
0
7
0 / 2 / 0
4,131
516
3,434
6,156
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Izanami
phatman9
Izanami
7
0 / 1 / 1
4,118
515
1,078
4,217
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
toxicggs
Hachiman
6
1 / 4 / 0
3,891
486
1,799
4,573
676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaredwalmart
Izanami
10
5 / 1 / 0
5,892
737
2,474
4,733
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Lauxer5883
Anubis
9
2 / 0 / 2
5,485
686
3,077
1,583
685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
9
3 / 0 / 1
5,358
670
1,952
4,523
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 0
4,453
557
2,174
5,018
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
拜登的爹
Sun Wukong
8
0 / 0 / 2
4,696
587
3,437
4,600
1,440
Boots

Boots

+6%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
11
11
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Yemoja
FaraxWTF
Yemoja
0
0
0
0
W
Izanami
Jaredwalmart
Izanami
5
1
0
5
W
Anubis
Lauxer5883
Anubis
2
0
2
3
W
Vamana
3
0
1
3.5
L
0
2
0
0
L
Izanami
phatman9
Izanami
0
1
1
0.5
L
Hachiman
toxicggs
Hachiman
1
4
0
0.25
W
1
1
0
1
W
Sun Wukong
拜登的爹
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,546
Damage
13,114
19,922
Taken
20,457
6,314
Mitigated
7,017
5,762
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,235
374
0
1,378
4,976
876
0
2,643
2,333
16,416
0
L
Yemoja
FaraxWTF
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Jaredwalmart
Izanami
2,474
1,868
0
1,911
4,733
1,246
1,271
234
4,499
0
35,387
W
Anubis
Lauxer5883
Anubis
3,077
170
0
0
1,583
685
502
1,082
501
20,762
0
W
Vamana
1,952
901
0
1,734
4,523
1,463
495
697
3,801
0
21,918
L
3,434
593
0
2,805
6,156
3,919
0
1,302
4,854
0
14,028
L
Izanami
phatman9
Izanami
1,078
712
0
1,579
4,217
843
0
272
3,945
0
17,793
L
Hachiman
toxicggs
Hachiman
1,799
1,466
0
0
4,573
676
0
1,034
3,539
0
8,099
W
2,174
425
0
2,300
5,018
2,183
437
222
4,721
11,367
0
W
Sun Wukong
拜登的爹
Sun Wukong
3,437
820
0
1,514
4,600
1,440
0
0
4,375
0
15,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,786
Gold Earned
25,884
119
Minions Killed
222
0
Camps Cleared
0
571,256
Distance Traveled
688,989
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,191
524
26
3
0
126,669
0
L
Yemoja
1,455
182
0
0
0
0
0
W
Izanami
5,892
737
69
9
0
127,037
3
W
Anubis
5,485
686
43
5
0
129,372
2
W
Vamana
5,358
670
47
6
0
136,854
1
L
Guan Yu
4,131
516
34
4
0
143,641
0
L
Izanami
4,118
515
44
6
0
137,308
0
L
Hachiman
3,891
486
15
2
0
163,638
2
W
Ares
4,453
557
26
3
0
134,951
3
W
Sun Wukong
4,696
587
37
5
0
160,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role