Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Bronze III
Cptn Ro
Athena
Bronze III
Level 47
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 2L
1,646 MMR
Party 1
Poseidon
Poseidon
Bronze III
GajeeI
Poseidon
Bronze III
Level 32
God Stats
0W - 1L
1,524 SR
Queue Stats
2W - 2L
1,646 MMR
Party 1
Chaac
Chaac
Gold I
YtVendrick
Chaac
Gold I
Level 89
God Stats
41W - 39L
1,556 SR
Queue Stats
495W - 503L
1,672 MMR
Solo
Artemis
Artemis
Platinum III
jon-roberth
Artemis
Platinum III
Level 157
God Stats
17W - 28L
1,605 SR
Queue Stats
318W - 335L
1,720 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,502 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,524 SR
1,676 MMR
Cerberus
Cerberus
Silver I
AstroBebop
Cerberus
Silver I
Level 160
God Stats
13W - 6L
1,623 SR
Queue Stats
165W - 163L
1,641 MMR
Solo
Set
Set
Gold II
Bobo9971
Set
Gold II
Level 122
God Stats
1W - 0L
1,458 SR
Queue Stats
57W - 40L
1,726 MMR
Party 3
Nox
Nox
Platinum V
CryStalniGhT234
Nox
Platinum V
Level 140
God Stats
10W - 4L
1,654 SR
Queue Stats
563W - 557L
1,682 MMR
Solo
Hercules
Hercules
Platinum V
Mmorgan_2
Hercules
Platinum V
Level 140
God Stats
17W - 23L
1,440 SR
Queue Stats
122W - 126L
1,653 MMR
Solo
Ullr
Ullr
Gold IV
TheSwuzziest
Ullr
Gold IV
Level 65
God Stats
3W - 5L
1,446 SR
Queue Stats
71W - 41L
1,677 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 0
5,625
563
3,555
4,542
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Cptn Ro
Athena
6
0 / 4 / 1
4,438
444
2,454
7,983
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
GajeeI
Poseidon
6
0 / 4 / 0
4,479
448
1,109
4,974
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
0 / 2 / 0
5,854
585
2,503
4,605
1,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
jon-roberth
Artemis
7
1 / 4 / 0
4,723
472
4,534
7,110
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
DanzaburouCthulhuTiamatScylla

VS

Bans
Guan YuCu ChulainnApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AstroBebop
Cerberus
9
1 / 1 / 7
5,630
563
4,619
7,526
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
5 / 0 / 2
6,306
631
4,307
5,164
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 1 / 5
5,642
564
2,102
3,655
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Mmorgan_2
Hercules
11
3 / 0 / 0
6,242
624
2,661
5,208
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
7 / 0 / 0
6,767
677
5,892
6,438
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
W
Cerberus
AstroBebop
Cerberus
1
1
7
4.5
W
5
0
2
6
L
Athena
Cptn Ro
Athena
0
4
1
0.13
W
1
1
5
3.5
L
Poseidon
GajeeI
Poseidon
0
4
0
0
W
Hercules
Mmorgan_2
Hercules
3
0
0
3
W
7
0
0
7
L
Chaac
0
2
0
0
L
Artemis
jon-roberth
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,155
Damage
19,581
29,214
Taken
27,991
8,001
Mitigated
12,049
5,654
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,555
0
0
85
4,542
1,122
0
975
3,517
30,530
0
W
Cerberus
AstroBebop
Cerberus
4,619
822
0
2,118
7,526
3,008
0
2,262
5,198
13,901
0
W
4,307
2,034
0
2,494
5,164
1,679
0
1,605
3,509
0
34,781
L
Athena
Cptn Ro
Athena
2,454
1,357
0
702
7,983
2,741
0
2,778
5,145
7,998
0
W
2,102
108
0
1,000
3,655
1,227
0
1,547
2,001
29,562
0
L
Poseidon
GajeeI
Poseidon
1,109
173
0
1,666
4,974
1,038
0
402
4,547
18,983
0
W
Hercules
Mmorgan_2
Hercules
2,661
716
0
2,136
5,208
4,329
0
292
4,916
0
31,007
W
5,892
2,812
0
1,170
6,438
1,806
0
1,185
5,249
0
44,205
L
Chaac
2,503
636
0
740
4,605
1,726
0
0
4,505
0
34,559
L
Artemis
jon-roberth
Artemis
4,534
1,781
0
2,461
7,110
1,374
0
2,410
4,654
0
24,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
30,587
257
Minions Killed
351
0
Camps Cleared
0
918,819
Distance Traveled
974,724
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,625
563
75
8
0
196,985
2
W
Cerberus
5,630
563
23
2
0
204,129
3
W
Set
6,306
631
77
8
0
207,639
3
L
Athena
4,438
444
8
1
0
195,898
3
W
Nox
5,642
564
82
8
0
174,392
6
L
Poseidon
4,479
448
35
4
0
184,700
4
W
Hercules
6,242
624
88
9
0
187,787
0
W
Ullr
6,767
677
81
8
0
200,777
1
L
Chaac
5,854
585
89
9
0
189,746
3
L
Artemis
4,723
472
50
5
0
151,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role