Player Matchup

Anhur
Anhur
ImeBread
Anhur
Level 22
God Stats
0W - 1L
1,657 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 1
Khepri
Khepri
LegenadryDill
Khepri
Level 69
God Stats
0W - 2L
1,279 SR
Queue Stats
40W - 49L
1,481 Elo+
Solo
Anubis
Anubis
LennySipper
Anubis
Level 18
God Stats
1W - 3L
1,656 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 1
Team Averages
Level 36
1,531 SR
1,387 Elo+

VS

Team Averages
Level 105
1,496 SR
1,495 Elo+
Ares
Ares
BlakcWolve
Ares
Level 107
God Stats
2W - 2L
1,489 SR
Queue Stats
59W - 56L
1,486 Elo+
Party 2
Scylla
Scylla
KEVINS0912
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
zonkedpanther14
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImeBread
Anhur
11
5 / 8 / 3
8,693
724
9,347
11,155
3,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 2
7,702
642
3,440
10,406
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
10
2 / 7 / 5
7,806
651
5,508
8,660
4,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 15
8,810
734
4,422
9,078
7,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
KEVINS0912
Scylla
13
6 / 2 / 15
9,727
811
12,383
6,542
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
12 / 1 / 7
10,262
855
10,715
12,052
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
21
21
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
L
Anhur
ImeBread
Anhur
5
8
3
0.81
W
Scylla
KEVINS0912
Scylla
6
2
15
6.75
L
1
6
2
0.33
L
Anubis
2
7
5
0.64
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,295
Damage
27,520
30,221
Taken
27,672
15,806
Mitigated
13,412
2,079
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,422
81
0
500
9,078
7,636
232
3,544
5,534
20,180
0
L
Anhur
ImeBread
Anhur
9,347
4,155
0
1,022
11,155
3,805
116
6,220
4,719
0
19,707
W
Scylla
KEVINS0912
Scylla
12,383
1,337
0
1,255
6,542
1,999
429
2,527
4,015
31,062
0
L
3,440
0
0
558
10,406
7,743
79
5,902
4,100
17,208
0
L
Anubis
5,508
101
0
499
8,660
4,258
0
3,989
4,565
24,076
0
W
10,715
6,212
49
6,391
12,052
3,777
1,940
3,028
9,024
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
28,799
92
Minions Killed
120
0
Camps Cleared
0
539,076
Distance Traveled
628,104
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,810
734
16
1
0
206,675
2
L
Anhur
8,693
724
31
3
0
176,468
3
W
Scylla
9,727
811
45
4
0
215,731
1
L
Khepri
7,702
642
14
1
0
194,176
2
L
Anubis
7,806
651
47
4
0
168,432
0
W
Cupid
10,262
855
59
5
0
205,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role