Player Matchup

Cupid
Cupid
D2_sniper12
Cupid
Level 18
God Stats
6W - 2L
1,742 SR
Queue Stats
12W - 3L
1,785 Elo+
Party 1
Nox
Nox
FinestCocoa
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 4L
1,703 Elo+
Party 1
Sun Wukong
Sun Wukong
Houndin
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,490 Elo+
Solo
Ra
Ra
astolenboat
Ra
Level 8
God Stats
1W - 2L
1,497 SR
Queue Stats
8W - 4L
1,528 Elo+
Party 1
Apollo
Apollo
ÇúckedUrDaddy
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 7L
1,803 Elo+
Party 1
Team Averages
Level 12
1,548 SR
1,662 Elo+

VS

Team Averages
Level 15
1,597 SR
1,603 Elo+
Scylla
Scylla
Chronoking
Scylla
Level 27
God Stats
1W - 1L
1,314 SR
Queue Stats
71W - 63L
1,550 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dabstronomer
Tsukuyomi
Level 17
God Stats
14W - 5L
1,910 SR
Queue Stats
118W - 99L
1,546 Elo+
Solo
Heimdallr
Heimdallr
MyPixel²
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,637 Elo+
Party 2
Yemoja
Yemoja
Ryuma1
Yemoja
Level 7
God Stats
4W - 1L
1,791 SR
Queue Stats
7W - 2L
1,823 Elo+
Party 2
Sun Wukong
Sun Wukong
Zoinkler
Sun Wukong
Level 17
God Stats
5W - 5L
1,473 SR
Queue Stats
28W - 27L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 5
7,903
344
5,630
16,277
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 5 / 9
11,163
485
11,485
20,439
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Houndin
Sun Wukong
13
0 / 15 / 6
9,393
408
6,501
22,813
17,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 9 / 5
11,606
505
16,741
18,400
8,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
15 / 9 / 4
12,838
558
21,281
24,795
11,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chronoking
Scylla
17
10 / 8 / 10
12,321
536
22,154
13,975
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Dabstronomer
Tsukuyomi
20
10 / 5 / 9
12,825
558
14,959
18,035
10,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MyPixel²
Heimdallr
18
12 / 4 / 10
12,066
525
18,218
18,488
10,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Ryuma1
Yemoja
15
3 / 4 / 18
10,992
478
8,243
16,820
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Zoinkler
Sun Wukong
19
16 / 2 / 7
13,422
584
21,124
18,388
19,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
23
Kills
51
51
Deaths
23
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chronoking
Scylla
10
8
10
1.88
L
0
13
5
0.19
W
Tsukuyomi
Dabstronomer
Tsukuyomi
10
5
9
2.9
L
3
5
9
1.5
L
Sun Wukong
Houndin
Sun Wukong
0
15
6
0.2
W
Heimdallr
MyPixel²
Heimdallr
12
4
10
4.25
W
Yemoja
Ryuma1
Yemoja
3
4
18
3
W
Sun Wukong
Zoinkler
Sun Wukong
16
2
7
9.75
L
5
9
5
0.83
L
15
9
4
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,638
Damage
84,698
102,724
Taken
85,706
62,589
Mitigated
61,741
17,229
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chronoking
Scylla
22,154
1,423
0
500
13,975
6,553
70
4,162
9,597
59,796
0
L
5,630
2,002
152
1,080
16,277
4,917
575
4,096
12,130
0
19,467
W
Tsukuyomi
Dabstronomer
Tsukuyomi
14,959
3,442
0
4,048
18,035
10,240
278
6,148
11,703
0
93,844
L
11,485
1,003
0
5,179
20,439
19,818
0
4,994
15,263
33,620
0
L
Sun Wukong
Houndin
Sun Wukong
6,501
2,256
0
148
22,813
17,978
748
5,330
17,359
0
35,954
W
Heimdallr
MyPixel²
Heimdallr
18,218
11,193
0
4,376
18,488
10,411
2,470
6,202
12,170
0
88,131
W
Yemoja
Ryuma1
Yemoja
8,243
1,640
3,891
2,343
16,820
15,514
189
6,123
10,577
27,223
0
W
Sun Wukong
Zoinkler
Sun Wukong
21,124
6,042
0
5,398
18,388
19,023
3,700
4,791
13,433
0
80,757
L
16,741
654
1,111
5,165
18,400
8,628
394
6,804
11,182
71,337
0
L
21,281
12,382
0
4,394
24,795
11,248
245
8,181
16,390
0
63,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,903
Gold Earned
61,626
329
Minions Killed
506
0
Camps Cleared
0
2,156,176
Distance Traveled
2,172,228
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,321
536
95
4
0
414,632
1
L
Cupid
7,903
344
33
1
0
486,778
0
W
Tsukuyomi
12,825
558
132
6
0
467,537
0
L
Nox
11,163
485
32
1
0
481,769
3
L
Sun Wukong
9,393
408
60
3
0
336,790
0
W
Heimdallr
12,066
525
120
5
0
403,465
3
W
Yemoja
10,992
478
29
1
0
448,569
1
W
Sun Wukong
13,422
584
130
6
0
438,025
1
L
Ra
11,606
505
110
5
0
444,459
2
L
Apollo
12,838
558
94
4
0
406,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role