Player Matchup

Anubis
Anubis
Daanoninho
Anubis
Level 104
God Stats
14W - 10L
1,605 SR
Queue Stats
159W - 138L
1,540 Elo+
Party 1
Fenrir
Fenrir
MatuAKD
Fenrir
Level 56
God Stats
5W - 7L
1,500 SR
Queue Stats
157W - 188L
1,395 Elo+
Solo
Amaterasu
Amaterasu
Vinifrreak
Amaterasu
Level 26
God Stats
6W - 9L
1,454 SR
Queue Stats
90W - 73L
1,475 Elo+
Party 1
Achilles
Achilles
a-L-e_97-
Achilles
Level 62
God Stats
28W - 33L
1,456 SR
Queue Stats
365W - 449L
1,374 Elo+
Solo
Izanami
Izanami
fernando93vieira
Izanami
Level 99
God Stats
22W - 21L
1,504 SR
Queue Stats
731W - 751L
1,417 Elo+
Solo
Team Averages
Level 69
1,504 SR
1,440 Elo+

VS

Team Averages
Level 47
1,426 SR
1,390 Elo+
Cerberus
Cerberus
Catoiderr
Cerberus
Level 27
God Stats
1W - 3L
1,279 SR
Queue Stats
110W - 122L
1,490 Elo+
Party 2
Artemis
Artemis
Cosmic_imBauty
Artemis
Level 29
God Stats
1W - 3L
1,297 SR
Queue Stats
33W - 46L
1,415 Elo+
Party 2
Ymir
Ymir
Netodoisted
Ymir
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
246W - 291L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Snezee-
Ah Puch
Level 68
God Stats
5W - 8L
1,554 SR
Queue Stats
80W - 121L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
juli_torrijo
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daanoninho
Anubis
14
5 / 2 / 3
7,973
570
9,452
9,418
4,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MatuAKD
Fenrir
15
9 / 0 / 1
8,638
617
9,062
9,796
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Vinifrreak
Amaterasu
13
3 / 1 / 0
7,785
556
3,744
10,156
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
a-L-e_97-
Achilles
11
1 / 2 / 10
6,745
482
5,040
9,282
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 3 / 3
7,637
546
7,591
8,341
2,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Catoiderr
Cerberus
10
3 / 5 / 1
6,822
487
5,295
11,278
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
0 / 6 / 4
6,472
462
6,049
9,904
2,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 3
7,629
545
7,314
8,299
2,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Snezee-
Ah Puch
13
3 / 6 / 1
7,920
566
7,700
8,104
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
juli_torrijo
Erlang Shen
12
1 / 5 / 0
7,131
509
5,046
8,772
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
8
8
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Catoiderr
Cerberus
3
5
1
0.7
L
0
6
4
0.33
W
Anubis
Daanoninho
Anubis
5
2
3
3.25
W
Fenrir
MatuAKD
Fenrir
9
0
1
9.5
L
1
1
3
2.5
L
Ah Puch
Snezee-
Ah Puch
3
6
1
0.58
W
Amaterasu
Vinifrreak
Amaterasu
3
1
0
3
W
Achilles
a-L-e_97-
Achilles
1
2
10
3
W
5
3
3
2.17
L
Erlang Shen
juli_torrijo
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
31,404
46,993
Taken
46,357
21,747
Mitigated
19,336
17,783
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Catoiderr
Cerberus
5,295
386
424
3,503
11,278
6,704
0
881
10,172
19,774
0
L
6,049
3,137
0
1,998
9,904
2,600
0
238
9,541
0
29,183
W
Anubis
Daanoninho
Anubis
9,452
109
0
3,840
9,418
4,018
894
6,397
2,753
44,071
0
W
Fenrir
MatuAKD
Fenrir
9,062
2,665
0
3,961
9,796
3,588
660
3,739
5,897
0
56,867
L
7,314
1,554
0
3,662
8,299
2,986
0
2,979
5,249
50,284
0
L
Ah Puch
Snezee-
Ah Puch
7,700
148
0
1,052
8,104
1,799
30
5,354
2,750
37,260
0
W
Amaterasu
Vinifrreak
Amaterasu
3,744
1,900
0
4,009
10,156
5,082
458
1,445
8,711
0
31,569
W
Achilles
a-L-e_97-
Achilles
5,040
1,961
331
3,127
9,282
6,943
442
4,151
5,053
0
19,812
W
7,591
5,012
0
2,515
8,341
2,116
0
4,021
4,270
0
39,427
L
Erlang Shen
juli_torrijo
Erlang Shen
5,046
2,371
0
1,049
8,772
5,247
900
0
8,772
0
31,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
35,974
365
Minions Killed
322
0
Camps Cleared
0
1,295,942
Distance Traveled
1,263,032
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,822
487
28
2
0
265,149
0
L
Artemis
6,472
462
65
5
0
221,938
2
W
Anubis
7,973
570
81
6
0
218,410
0
W
Fenrir
8,638
617
110
8
0
315,093
4
L
Ymir
7,629
545
95
7
0
286,677
5
L
Ah Puch
7,920
566
77
6
0
242,494
5
W
Amaterasu
7,785
556
68
5
0
225,653
0
W
Achilles
6,745
482
23
2
0
288,312
5
W
Izanami
7,637
546
83
6
0
248,474
6
L
Erlang Shen
7,131
509
57
4
0
246,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role