Player Matchup

Chaac
Chaac
Airzol
Chaac
Level 146
God Stats
3W - 0L
1,651 SR
Queue Stats
164W - 82L
1,770 Elo+
Party 1
Serqet
Serqet
Meuja
Serqet
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
108W - 29L
2,015 Elo+
Party 1
Tiamat
Tiamat
toked
Tiamat
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,853 Elo+
Party 1
Team Averages
Level 79
1,631 SR
1,879 Elo+

VS

Team Averages
Level 50
1,603 SR
1,461 Elo+
Hades
Hades
cunstar97
Hades
Level 77
God Stats
186W - 151L
1,597 SR
Queue Stats
424W - 522L
1,442 Elo+
Party 2
Fenrir
Fenrir
oigrizzlyio
Fenrir
Level 69
God Stats
22W - 27L
1,466 SR
Queue Stats
268W - 324L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
rocky_wind5
Danzaburou
Level 5
God Stats
6W - 9L
1,746 SR
Queue Stats
8W - 11L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Airzol
Chaac
13
8 / 1 / 8
8,816
882
10,479
7,862
5,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
Meuja
Serqet
11
5 / 1 / 10
7,842
784
6,404
5,085
1,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
toked
Tiamat
11
5 / 0 / 11
8,084
808
8,313
5,346
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
cunstar97
Hades
9
2 / 6 / 0
6,690
669
4,803
12,287
5,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
0 / 4 / 2
5,914
591
3,193
9,253
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
rocky_wind5
Danzaburou
8
0 / 8 / 2
5,905
591
1,510
8,662
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
2
2
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Airzol
Chaac
8
1
8
12
W
Serqet
Meuja
Serqet
5
1
10
10
L
Hades
cunstar97
Hades
2
6
0
0.33
L
Fenrir
0
4
2
0.25
L
Danzaburou
rocky_wind5
Danzaburou
0
8
2
0.13
W
Tiamat
toked
Tiamat
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
9,506
18,293
Taken
30,202
12,914
Mitigated
11,061
5,280
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Airzol
Chaac
10,479
3,016
0
2,864
7,862
5,964
312
3,032
4,830
0
38,457
W
Serqet
Meuja
Serqet
6,404
704
0
112
5,085
1,674
1,133
753
4,332
0
14,406
L
Hades
cunstar97
Hades
4,803
152
220
2,771
12,287
5,915
0
3,113
8,801
24,118
0
L
Fenrir
3,193
461
0
689
9,253
2,939
0
1,429
7,492
0
11,976
L
Danzaburou
rocky_wind5
Danzaburou
1,510
477
0
205
8,662
2,207
0
3,270
5,192
0
5,366
W
Tiamat
toked
Tiamat
8,313
824
0
2,304
5,346
5,276
784
1,092
4,254
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,742
Gold Earned
18,509
113
Minions Killed
72
0
Camps Cleared
0
566,799
Distance Traveled
463,777
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,816
882
68
7
0
185,303
2
W
Serqet
7,842
784
17
2
0
199,668
1
L
Hades
6,690
669
44
4
0
142,583
0
L
Fenrir
5,914
591
17
2
0
178,606
0
L
Danzaburou
5,905
591
11
1
0
142,588
0
W
Tiamat
8,084
808
28
3
0
181,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role