Player Matchup

Cabrakan
Cabrakan
Silver I
EYEDeprivation
Cabrakan
Silver I
Level 127
God Stats
4W - 2L
1,648 SR
Queue Stats
26W - 17L
1,636 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
ExtremePeach
Ao Kuang
Bronze III
Level 32
God Stats
0W - 1L
2,001 SR
Queue Stats
19W - 18L
1,600 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Fraxure89
Ah Muzen Cab
Gold V
Level 118
God Stats
14W - 11L
1,514 SR
Queue Stats
62W - 56L
1,604 MMR
Solo
King Arthur
King Arthur
Gold III
PlGUl
King Arthur
Gold III
Level 143
God Stats
0W - 1L
1,116 SR
Queue Stats
89W - 90L
1,634 MMR
Party 2
Tiamat
Tiamat
Gold I
t0n0
Tiamat
Gold I
Level 158
God Stats
9W - 6L
1,488 SR
Queue Stats
309W - 301L
1,665 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,553 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,730 SR
1,630 MMR
Vulcan
Vulcan
Gold V
CONM4N24
Vulcan
Gold V
Level 115
God Stats
3W - 2L
1,903 SR
Queue Stats
11W - 5L
1,712 MMR
Party 3
Ymir
Ymir
Gold I
DoctorFisto
Ymir
Gold I
Level 129
God Stats
4W - 1L
1,738 SR
Queue Stats
45W - 50L
1,599 MMR
Solo
Izanami
Izanami
Gold IV
INeverReturned
Izanami
Gold IV
Level 92
God Stats
9W - 6L
1,722 SR
Queue Stats
32W - 33L
1,645 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
pyrobeast
Cu Chulainn
Gold IV
Level 109
God Stats
7W - 9L
1,672 SR
Queue Stats
42W - 39L
1,681 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
smokenoken
Erlang Shen
Silver II
Level 90
God Stats
12W - 6L
1,614 SR
Queue Stats
69W - 67L
1,511 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 12 / 2
8,941
389
8,044
23,193
26,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
ExtremePeach
Ao Kuang
19
3 / 4 / 1
11,433
497
7,116
20,763
8,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Fraxure89
Ah Muzen Cab
18
1 / 7 / 3
11,712
509
13,335
19,958
7,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PlGUl
King Arthur
17
1 / 5 / 0
9,973
434
7,083
22,880
17,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
t0n0
Tiamat
18
1 / 5 / 1
10,915
475
8,482
12,351
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetTsukuyomiDanzaburouAthenaGuan Yu

VS

Bans
ScyllaKumbhakarnaApolloCupidNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CONM4N24
Vulcan
20
9 / 0 / 11
13,990
608
21,486
6,501
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 10
12,475
542
6,917
18,591
18,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 1 / 11
13,527
588
13,761
13,218
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
pyrobeast
Cu Chulainn
18
5 / 0 / 9
12,719
553
12,287
19,903
23,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
smokenoken
Erlang Shen
20
11 / 5 / 10
13,863
603
17,502
22,329
13,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
8
Kills
33
33
Deaths
8
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CONM4N24
Vulcan
9
0
11
14.5
W
4
2
10
4.5
L
Cabrakan
2
12
2
0.25
L
Ao Kuang
ExtremePeach
Ao Kuang
3
4
1
0.88
L
Ah Muzen Cab
Fraxure89
Ah Muzen Cab
1
7
3
0.36
W
4
1
11
9.5
L
King Arthur
PlGUl
King Arthur
1
5
0
0.2
W
Cu Chulainn
pyrobeast
Cu Chulainn
5
0
9
9.5
W
Erlang Shen
smokenoken
Erlang Shen
11
5
10
3.2
L
Tiamat
t0n0
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,060
Damage
71,953
99,145
Taken
80,542
68,763
Mitigated
64,473
27,553
Healing
29,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CONM4N24
Vulcan
21,486
5,913
586
3,092
6,501
2,744
3,020
3,381
3,074
111,439
0
W
6,917
2,117
0
5,880
18,591
18,629
834
8,938
9,603
43,808
0
L
Cabrakan
8,044
1,379
0
4,199
23,193
26,378
518
11,563
11,368
33,425
0
L
Ao Kuang
ExtremePeach
Ao Kuang
7,116
1,816
0
4,481
20,763
8,594
0
5,240
15,462
85,514
0
L
Ah Muzen Cab
Fraxure89
Ah Muzen Cab
13,335
8,310
0
8,211
19,958
7,643
1,168
3,116
16,786
0
93,459
W
13,761
8,589
0
8,825
13,218
5,726
7,713
1,970
11,248
0
115,586
L
King Arthur
PlGUl
King Arthur
7,083
905
0
6,073
22,880
17,653
940
4,331
18,431
0
60,999
W
Cu Chulainn
pyrobeast
Cu Chulainn
12,287
2,096
0
6,598
19,903
23,400
1,221
4,373
15,230
8,714
53,966
W
Erlang Shen
smokenoken
Erlang Shen
17,502
11,141
0
4,257
22,329
13,974
3,153
6,791
15,463
0
95,078
L
Tiamat
t0n0
Tiamat
8,482
497
118
4,471
12,351
8,495
567
5,205
6,936
95,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
66,574
651
Minions Killed
690
0
Camps Cleared
0
2,034,307
Distance Traveled
2,282,915
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,990
608
202
9
0
519,493
3
W
Ymir
12,475
542
56
2
0
429,633
9
L
Cabrakan
8,941
389
54
2
0
375,922
9
L
Ao Kuang
11,433
497
139
6
0
454,389
1
L
Ah Muzen Cab
11,712
509
174
8
0
367,210
7
W
Izanami
13,527
588
198
9
0
388,576
2
L
King Arthur
9,973
434
112
5
0
435,985
1
W
Cu Chulainn
12,719
553
110
5
0
487,473
7
W
Erlang Shen
13,863
603
124
5
0
457,740
1
L
Tiamat
10,915
475
172
7
0
400,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role