Player Matchup

Heimdallr
Heimdallr
Anothertrashgamr
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeathJR302
Arachne
Level 26
God Stats
21W - 25L
1,519 SR
Queue Stats
407W - 462L
1,565 Elo+
Solo
Athena
Athena
FENGCRUSH
Athena
Level 27
God Stats
34W - 19L
1,741 SR
Queue Stats
97W - 73L
1,682 Elo+
Solo
Amaterasu
Amaterasu
Sage1911
Amaterasu
Level 16
God Stats
7W - 5L
1,589 SR
Queue Stats
7W - 6L
1,728 Elo+
Solo
Sol
Sol
esrgry
Sol
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 118L
1,652 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,625 Elo+

VS

Team Averages
Level 33
1,597 SR
1,686 Elo+
Merlin
Merlin
Iniectio
Merlin
Level 11
God Stats
14W - 4L
1,846 SR
Queue Stats
115W - 61L
1,737 Elo+
Solo
Apollo
Apollo
TheHerkyJerky
Apollo
Level 102
God Stats
1W - 0L
1,203 SR
Queue Stats
9W - 5L
1,661 Elo+
Party 1
Erlang Shen
Erlang Shen
TheLordGerki
Erlang Shen
Level 14
God Stats
2W - 0L
1,712 SR
Queue Stats
12W - 8L
1,641 Elo+
Party 1
Bacchus
Bacchus
aceofmace
Bacchus
Level 23
God Stats
3W - 1L
1,724 SR
Queue Stats
10W - 5L
1,707 Elo+
Party 1
Pele
Pele
iplayfordalolz
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
2 / 2 / 3
6,064
505
5,580
7,284
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DeathJR302
Arachne
9
0 / 2 / 2
5,469
456
2,760
7,853
2,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
FENGCRUSH
Athena
10
3 / 2 / 1
6,595
550
4,131
8,652
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Sage1911
Amaterasu
9
2 / 8 / 0
5,976
498
4,896
9,588
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
esrgry
Sol
11
0 / 4 / 0
6,081
507
2,411
8,495
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iniectio
Merlin
13
3 / 1 / 1
7,459
622
7,685
5,593
2,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
5,834
486
3,544
5,794
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
TheLordGerki
Erlang Shen
13
7 / 2 / 2
7,723
644
7,593
8,180
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
aceofmace
Bacchus
8
1 / 2 / 1
5,459
455
2,186
5,663
3,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 0 / 3
7,775
648
6,576
5,833
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
18
18
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
2
2
3
1.75
L
Arachne
DeathJR302
Arachne
0
2
2
0.5
L
Athena
FENGCRUSH
Athena
3
2
1
1.75
W
Merlin
Iniectio
Merlin
3
1
1
3.5
L
Amaterasu
Sage1911
Amaterasu
2
8
0
0.25
W
1
2
2
1
W
Erlang Shen
TheLordGerki
Erlang Shen
7
2
2
4
W
Bacchus
aceofmace
Bacchus
1
2
1
0.75
L
Sol
esrgry
Sol
0
4
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,778
Damage
27,584
41,872
Taken
31,063
20,743
Mitigated
12,792
9,402
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
5,580
2,732
0
2,659
7,284
2,902
0
1,382
5,902
0
32,002
L
Arachne
DeathJR302
Arachne
2,760
2,022
0
806
7,853
2,369
0
2,289
5,564
0
23,746
L
Athena
FENGCRUSH
Athena
4,131
1,563
0
2,023
8,652
4,570
0
2,884
5,768
24,824
0
W
Merlin
Iniectio
Merlin
7,685
930
0
1,344
5,593
2,168
0
3,053
2,540
55,339
0
L
Amaterasu
Sage1911
Amaterasu
4,896
2,590
0
922
9,588
8,266
0
0
9,588
0
20,548
W
3,544
1,646
0
2,379
5,794
1,478
0
1,296
4,498
0
31,590
W
Erlang Shen
TheLordGerki
Erlang Shen
7,593
5,236
0
3,681
8,180
3,935
1,196
0
7,976
0
39,984
W
Bacchus
aceofmace
Bacchus
2,186
395
0
692
5,663
3,459
0
1,832
3,831
9,311
0
L
Sol
esrgry
Sol
2,411
901
0
2,992
8,495
2,636
0
3,316
5,179
39,237
0
W
6,576
1,591
0
2,691
5,833
1,752
0
361
5,422
0
46,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
34,250
276
Minions Killed
353
0
Camps Cleared
0
1,055,486
Distance Traveled
1,249,963
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,064
505
61
5
0
200,886
0
L
Arachne
5,469
456
47
4
0
203,604
1
L
Athena
6,595
550
53
4
0
238,227
2
W
Merlin
7,459
622
102
9
0
230,623
3
L
Amaterasu
5,976
498
33
3
0
209,343
2
W
Apollo
5,834
486
57
5
0
256,068
1
W
Erlang Shen
7,723
644
84
7
0
236,720
0
W
Bacchus
5,459
455
14
1
0
248,413
0
L
Sol
6,081
507
82
7
0
203,426
2
W
Pele
7,775
648
96
8
0
278,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role