Player Matchup

Kukulkan
Kukulkan
Opiiun
Kukulkan
Level 128
God Stats
9W - 10L
1,481 SR
Queue Stats
78W - 63L
1,610 Elo+
Party 2
Osiris
Osiris
SBF Craker
Osiris
Level 145
God Stats
6W - 0L
1,821 SR
Queue Stats
182W - 178L
1,514 Elo+
Party 2
Fenrir
Fenrir
vDuffy sB
Fenrir
Level 23
God Stats
2W - 3L
1,569 SR
Queue Stats
5W - 5L
1,653 Elo+
Party 2
Team Averages
Level 99
1,624 SR
1,592 Elo+

VS

Team Averages
Level 59
1,536 SR
1,352 Elo+
Neith
Neith
Chendriv
Neith
Level 82
God Stats
14W - 7L
1,534 SR
Queue Stats
52W - 39L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
DUKER 7
Cthulhu
Level 8
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 1
Chang'e
Chang'e
Qinxins
Chang'e
Level 87
God Stats
0W - 1L
1,824 SR
Queue Stats
83W - 71L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Opiiun
Kukulkan
20
16 / 6 / 11
24,135
731
56,058
32,019
18,050
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
SBF Craker
Osiris
20
9 / 8 / 14
22,049
668
35,330
30,812
27,513
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
vDuffy sB
Fenrir
20
5 / 11 / 15
20,443
619
12,599
29,263
18,363
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chendriv
Neith
20
10 / 11 / 9
20,930
634
26,528
40,321
16,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
DUKER 7
Cthulhu
20
6 / 6 / 16
20,277
614
16,325
39,987
76,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Qinxins
Chang'e
20
8 / 13 / 9
20,648
626
27,842
38,949
15,096
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
58
30
Kills
24
25
Deaths
30
40
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Chendriv
Neith
10
11
9
1.32
L
Cthulhu
DUKER 7
Cthulhu
6
6
16
2.33
W
Kukulkan
Opiiun
Kukulkan
16
6
11
3.58
L
Chang'e
Qinxins
Chang'e
8
13
9
0.96
W
Osiris
SBF Craker
Osiris
9
8
14
2
W
Fenrir
vDuffy sB
Fenrir
5
11
15
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,987
Damage
70,695
92,094
Taken
119,257
63,926
Mitigated
108,075
18,578
Healing
35,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chendriv
Neith
26,528
17,179
0
16,947
40,321
16,573
3,968
13,009
27,312
0
180,636
L
Cthulhu
DUKER 7
Cthulhu
16,325
1,452
0
940
39,987
76,406
39
18,654
21,333
64,582
0
W
Kukulkan
Opiiun
Kukulkan
56,058
3,263
0
12,247
32,019
18,050
398
15,601
16,015
192,341
0
L
Chang'e
Qinxins
Chang'e
27,842
2,030
5,771
11,409
38,949
15,096
685
25,023
13,926
106,284
0
W
Osiris
SBF Craker
Osiris
35,330
16,112
0
2,947
30,812
27,513
663
13,843
16,643
0
176,422
W
Fenrir
vDuffy sB
Fenrir
12,599
2,458
0
3,384
29,263
18,363
266
14,593
14,260
0
40,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,627
Gold Earned
61,855
357
Minions Killed
362
0
Camps Cleared
0
1,668,583
Distance Traveled
1,587,507
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
20,930
634
158
5
0
479,819
2
L
Cthulhu
20,277
614
70
2
0
610,106
1
W
Kukulkan
24,135
731
185
6
0
555,880
9
L
Chang'e
20,648
626
134
4
0
497,582
2
W
Osiris
22,049
668
133
4
0
567,594
4
W
Fenrir
20,443
619
39
1
0
545,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role