Player Matchup

Anubis
Anubis
BarnacleBruh
Anubis
Level 26
God Stats
11W - 12L
1,542 SR
Queue Stats
71W - 70L
1,468 Elo+
Party 3
Apollo
Apollo
BootyAvengerMk22
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,926 Elo+
Party 2
Sylvanus
Sylvanus
DonkeyD0nngDoug
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,768 Elo+
Party 2
Nemesis
Nemesis
MermaidMaynee
Nemesis
Level 29
God Stats
44W - 36L
1,531 SR
Queue Stats
108W - 73L
1,581 Elo+
Party 3
Hercules
Hercules
MunchyQ
Hercules
Level 33
God Stats
6W - 5L
1,519 SR
Queue Stats
99W - 74L
1,588 Elo+
Party 3
Team Averages
Level 22
1,518 SR
1,666 Elo+

VS

Team Averages
Level 19
1,510 SR
1,573 Elo+
Zhong Kui
Zhong Kui
BasedChadman
Zhong Kui
Level 16
God Stats
0W - 5L
1,242 SR
Queue Stats
52W - 76L
1,534 Elo+
Solo
Athena
Athena
DeekuRyhder
Athena
Level 8
God Stats
0W - 1L
1,413 SR
Queue Stats
11W - 12L
1,528 Elo+
Solo
Skadi
Skadi
Hossmangaming
Skadi
Level 29
God Stats
6W - 4L
1,710 SR
Queue Stats
22W - 16L
1,609 Elo+
Party 1
Ratatoskr
Ratatoskr
Hossmanisbetter
Ratatoskr
Level 14
God Stats
2W - 3L
1,569 SR
Queue Stats
22W - 16L
1,609 Elo+
Party 1
Scylla
Scylla
OtakuKing2017
Scylla
Level 29
God Stats
1W - 1L
1,614 SR
Queue Stats
117W - 130L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 2 / 6
11,209
590
8,103
7,675
3,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
16 / 2 / 2
12,327
649
16,314
12,600
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
7 / 1 / 13
10,643
560
11,173
14,677
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
17
4 / 1 / 8
10,671
562
10,556
14,096
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MunchyQ
Hercules
16
0 / 0 / 6
9,778
515
7,440
16,339
13,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BasedChadman
Zhong Kui
15
1 / 3 / 0
9,157
482
11,574
14,670
21,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
8
0 / 7 / 2
6,627
349
3,494
13,774
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 8 / 0
8,238
434
2,161
11,015
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Hossmanisbetter
Ratatoskr
14
3 / 7 / 2
8,892
468
9,686
15,980
4,705
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 5 / 3
8,776
462
10,763
12,866
5,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
30
Kills
5
6
Deaths
30
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
6
3
L
Zhong Kui
BasedChadman
Zhong Kui
1
3
0
0.33
W
16
2
2
8.5
L
Athena
0
7
2
0.14
W
Sylvanus
7
1
13
13.5
L
0
8
0
0
L
Ratatoskr
Hossmanisbetter
Ratatoskr
3
7
2
0.57
W
Nemesis
4
1
8
8
W
Hercules
MunchyQ
Hercules
0
0
6
3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,586
Damage
37,678
65,387
Taken
68,305
45,032
Mitigated
40,814
31,275
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,103
461
0
4,398
7,675
3,996
688
3,599
4,076
79,259
0
L
Zhong Kui
BasedChadman
Zhong Kui
11,574
1,158
0
5,538
14,670
21,788
43
2,279
11,971
56,460
0
W
16,314
9,489
0
3,700
12,600
5,458
3,704
2,150
10,450
0
98,161
L
Athena
3,494
526
0
554
13,774
6,866
0
4,062
9,687
16,465
0
W
Sylvanus
11,173
2,631
1,851
6,004
14,677
15,643
499
4,796
9,881
37,612
0
L
2,161
1,222
219
1,189
11,015
2,045
973
3,815
7,200
0
36,557
L
Ratatoskr
Hossmanisbetter
Ratatoskr
9,686
2,615
0
2,942
15,980
4,705
0
6,049
9,881
0
54,300
W
Nemesis
10,556
5,340
0
6,074
14,096
6,333
332
4,398
9,698
0
81,426
W
Hercules
MunchyQ
Hercules
7,440
1,245
603
8,645
16,339
13,602
463
10,888
5,451
0
48,218
L
10,763
1,406
212
2,646
12,866
5,410
930
3,071
9,670
54,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,628
Gold Earned
41,690
572
Minions Killed
399
0
Camps Cleared
0
1,916,101
Distance Traveled
1,692,704
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,209
590
149
8
0
345,019
1
L
Zhong Kui
9,157
482
111
6
0
307,632
3
W
Apollo
12,327
649
147
8
0
372,180
0
L
Athena
6,627
349
27
1
0
369,277
4
W
Sylvanus
10,643
560
42
2
0
354,442
2
L
Skadi
8,238
434
87
5
0
317,807
0
L
Ratatoskr
8,892
468
85
4
0
389,437
2
W
Nemesis
10,671
562
135
7
0
444,064
3
W
Hercules
9,778
515
99
5
0
400,396
3
L
Scylla
8,776
462
89
5
0
308,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role