Player Matchup

Mercury
Mercury
BodyPics
Mercury
Level 98
God Stats
1W - 1L
1,135 SR
Queue Stats
54W - 41L
1,625 Elo+
Party 2
Anubis
Anubis
CrazinessGoneMad
Anubis
Level 132
God Stats
10W - 0L
1,910 SR
Queue Stats
28W - 9L
1,700 Elo+
Party 2
Yemoja
Yemoja
JohnTheRebel15
Yemoja
Level 66
God Stats
3W - 0L
1,743 SR
Queue Stats
58W - 38L
1,663 Elo+
Party 2
Thanatos
Thanatos
WoodlandPath753
Thanatos
Level 13
God Stats
22W - 5L
1,867 SR
Queue Stats
22W - 6L
1,761 Elo+
Party 2
Thor
Thor
xPsych0tic
Thor
Level 160
God Stats
1W - 0L
1,784 SR
Queue Stats
19W - 6L
1,717 Elo+
Party 2
Team Averages
Level 94
1,688 SR
1,693 Elo+

VS

Team Averages
Level 48
1,469 SR
1,517 Elo+
Izanami
Izanami
AngelofLimbo
Izanami
Level 102
God Stats
118W - 99L
1,553 SR
Queue Stats
269W - 298L
1,485 Elo+
Solo
Cthulhu
Cthulhu
DozenStew331535
Cthulhu
Level 42
God Stats
0W - 2L
1,291 SR
Queue Stats
159W - 134L
1,522 Elo+
Party 1
Fenrir
Fenrir
LordMamoo
Fenrir
Level 18
God Stats
7W - 13L
1,500 SR
Queue Stats
99W - 95L
1,565 Elo+
Party 1
Scylla
Scylla
NixNax123
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 183L
1,510 Elo+
Party 1
Nox
Nox
TSB EnderGhost
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BodyPics
Mercury
18
10 / 4 / 17
12,479
1,248
18,811
13,397
7,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 1 / 15
13,489
1,349
29,015
10,071
5,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 28
12,019
1,202
6,140
12,258
15,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
16
1 / 2 / 13
9,745
975
3,630
5,668
2,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 3 / 17
12,258
1,226
15,089
12,435
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

240

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngelofLimbo
Izanami
16
1 / 6 / 5
9,927
993
11,309
13,647
5,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 7 / 6
11,285
1,129
12,620
25,416
26,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
LordMamoo
Fenrir
16
5 / 11 / 4
10,996
1,100
11,074
19,696
7,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
NixNax123
Scylla
17
1 / 10 / 7
10,412
1,041
7,841
13,884
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 8
10,008
1,001
5,581
7,211
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
41
38
Kills
11
12
Deaths
38
90
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
AngelofLimbo
Izanami
1
6
5
0.58
W
Mercury
BodyPics
Mercury
10
4
17
4.63
W
15
1
15
22.5
L
3
7
6
0.86
W
2
2
28
8
L
Fenrir
LordMamoo
Fenrir
5
11
4
0.64
L
Scylla
NixNax123
Scylla
1
10
7
0.45
L
1
4
8
1.25
W
Thanatos
1
2
13
3.75
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,685
Damage
48,425
53,829
Taken
79,854
43,192
Mitigated
48,664
20,919
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AngelofLimbo
Izanami
11,309
5,739
0
0
13,647
5,114
0
5,938
7,609
0
36,533
W
Mercury
BodyPics
Mercury
18,811
12,812
0
658
13,397
7,043
0
5,786
7,385
0
36,240
W
29,015
3,700
0
6,373
10,071
5,871
0
3,006
6,873
67,937
0
L
12,620
561
260
675
25,416
26,381
0
9,949
15,278
35,289
0
W
6,140
2,180
6,455
4,305
12,258
15,134
0
6,419
5,543
10,267
0
L
Fenrir
LordMamoo
Fenrir
11,074
2,347
0
871
19,696
7,997
0
9,698
9,873
0
20,176
L
Scylla
NixNax123
Scylla
7,841
220
0
273
13,884
5,804
0
5,929
7,855
18,598
0
L
5,581
49
0
366
7,211
3,368
0
3,641
3,520
19,416
0
W
Thanatos
3,630
549
0
2,753
5,668
2,448
0
3,139
2,415
0
16,142
W
15,089
3,153
0
375
12,435
12,696
0
6,598
5,571
0
28,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,990
Gold Earned
52,628
199
Minions Killed
191
8
Camps Cleared
5
983,477
Distance Traveled
976,932
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,927
993
40
4
1
200,176
0
W
Mercury
12,479
1,248
37
4
5
216,677
0
W
Anubis
13,489
1,349
92
9
1
169,126
0
L
Cthulhu
11,285
1,129
65
7
0
187,775
0
W
Yemoja
12,019
1,202
0
0
0
206,274
3
L
Fenrir
10,996
1,100
18
2
2
204,503
0
L
Scylla
10,412
1,041
33
3
1
191,012
1
L
Nox
10,008
1,001
35
4
1
193,466
0
W
Thanatos
9,745
975
45
5
0
202,322
0
W
Thor
12,258
1,226
25
3
2
189,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role