Player Matchup

Guan Yu
Guan Yu
Blood16
Guan Yu
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
653W - 541L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
GreedySmurf3385
Kukulkan
Level 4
God Stats
3W - 3L
1,960 SR
Queue Stats
9W - 11L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
Madara AD
Jing Wei
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
343W - 291L
1,544 Elo+
Party 1
Team Averages
Level 71
1,653 SR
1,592 Elo+

VS

Team Averages
Level 47
1,567 SR
1,343 Elo+
Ymir
Ymir
AxlDoom
Ymir
Level 84
God Stats
7W - 4L
1,562 SR
Queue Stats
28W - 31L
1,362 Elo+
Party 2
Neith
Neith
DavidCake
Neith
Level 28
God Stats
4W - 4L
1,588 SR
Queue Stats
29W - 37L
1,337 Elo+
Party 2
Scylla
Scylla
Rul117
Scylla
Level 29
God Stats
14W - 22L
1,551 SR
Queue Stats
29W - 38L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blood16
Guan Yu
14
0 / 9 / 7
11,667
556
5,689
23,507
16,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
18
6 / 1 / 2
13,781
656
20,592
5,794
2,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Madara AD
Jing Wei
14
2 / 9 / 4
12,185
580
10,631
17,038
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AxlDoom
Ymir
18
4 / 1 / 14
14,678
699
7,391
19,926
25,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
DavidCake
Neith
18
9 / 2 / 5
14,342
683
12,734
11,393
4,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Rul117
Scylla
16
6 / 5 / 11
13,803
657
19,040
15,455
5,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
19
19
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
AxlDoom
Ymir
4
1
14
11
L
Guan Yu
Blood16
Guan Yu
0
9
7
0.39
W
Neith
DavidCake
Neith
9
2
5
5.75
L
Kukulkan
6
1
2
7
L
Jing Wei
Madara AD
Jing Wei
2
9
4
0.44
W
Scylla
Rul117
Scylla
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,912
Damage
39,165
46,339
Taken
46,774
25,699
Mitigated
35,742
3,715
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AxlDoom
Ymir
7,391
1,581
1,143
9,732
19,926
25,660
412
9,837
10,089
36,511
0
L
Guan Yu
Blood16
Guan Yu
5,689
567
702
1,602
23,507
16,857
0
13,232
10,275
902
26,145
W
Neith
DavidCake
Neith
12,734
5,902
0
3,133
11,393
4,839
1,968
5,775
5,618
0
106,218
L
Kukulkan
20,592
1,201
0
0
5,794
2,378
0
3,459
2,335
94,423
0
L
Jing Wei
Madara AD
Jing Wei
10,631
6,511
0
1,411
17,038
6,464
0
10,009
7,029
0
51,770
W
Scylla
Rul117
Scylla
19,040
2,443
207
2,514
15,455
5,243
900
6,516
8,939
62,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
42,823
243
Minions Killed
231
0
Camps Cleared
0
1,098,434
Distance Traveled
1,202,068
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,678
699
33
2
0
385,548
4
L
Guan Yu
11,667
556
30
1
0
355,843
3
W
Neith
14,342
683
141
7
0
407,112
1
L
Kukulkan
13,781
656
146
7
0
401,924
1
L
Jing Wei
12,185
580
67
3
0
340,667
3
W
Scylla
13,803
657
57
3
0
409,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role