Player Matchup

Osiris
Osiris
JaviSoSuavey
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 72L
1,480 Elo+
Solo
Loki
Loki
LoverOfMen1998
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 96L
1,534 Elo+
Party 1
Zeus
Zeus
xGSxJRosas26
Zeus
Level 140
God Stats
27W - 21L
1,644 SR
Queue Stats
174W - 180L
1,593 Elo+
Party 1
Team Averages
Level 99
1,548 SR
1,536 Elo+

VS

Team Averages
Level 28
1,506 SR
1,534 Elo+
Chronos
Chronos
GoHeadInviteMe
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 55L
1,858 Elo+
Solo
Tyr
Tyr
eleidrian8260
Tyr
Level 29
God Stats
4W - 10L
1,659 SR
Queue Stats
150W - 178L
1,520 Elo+
Solo
Cthulhu
Cthulhu
vLethalxDosev
Cthulhu
Level 29
God Stats
103W - 149L
1,359 SR
Queue Stats
319W - 474L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 2 / 6
6,940
694
4,177
6,885
4,440
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 4
7,018
702
4,998
8,944
2,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 0 / 4
7,831
783
9,268
4,196
1,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
5,666
567
1,652
4,962
1,424
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 3 / 0
6,900
690
5,328
12,046
6,517
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
8
0 / 3 / 1
5,668
567
567
5,730
4,019
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Osiris
2
2
6
2.5
W
3
1
4
5
L
3
3
0
1
L
Cthulhu
0
3
1
0.17
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
7,547
20,025
Taken
22,738
8,612
Mitigated
11,960
4,522
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,652
435
0
1,211
4,962
1,424
0
2,069
2,893
9,383
0
W
Osiris
4,177
1,775
0
1,080
6,885
4,440
0
1,264
5,621
0
18,612
W
4,998
950
0
2,479
8,944
2,903
25
1,035
7,909
0
17,109
L
5,328
639
0
3,820
12,046
6,517
0
4,190
7,856
0
22,949
L
Cthulhu
567
47
68
0
5,730
4,019
0
3,074
2,656
9,720
0
W
9,268
306
0
963
4,196
1,269
568
199
3,997
40,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,789
Gold Earned
18,234
110
Minions Killed
71
0
Camps Cleared
0
559,126
Distance Traveled
398,222
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,666
567
18
2
0
87,181
2
W
Osiris
6,940
694
19
2
0
170,605
1
W
Loki
7,018
702
11
1
0
208,784
5
L
Tyr
6,900
690
38
4
0
204,260
3
L
Cthulhu
5,668
567
15
2
0
106,781
0
W
Zeus
7,831
783
80
8
0
179,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role