Player Matchup

Ymir
Ymir
DarkLord9711
Ymir
Level 8
God Stats
3W - 3L
1,364 SR
Queue Stats
4W - 3L
1,342 Elo+
Party 1
Thoth
Thoth
Morgi_2003
Thoth
Level 69
God Stats
1W - 4L
1,332 SR
Queue Stats
124W - 140L
1,417 Elo+
Party 1
Izanami
Izanami
ThGreatCornhoIio
Izanami
Level 13
God Stats
0W - 2L
1,458 SR
Queue Stats
2W - 7L
1,342 Elo+
Party 1
Thanatos
Thanatos
foxhcc
Thanatos
Level 6
God Stats
0W - 2L
1,558 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Guan Yu
Guan Yu
iRektNoobs03
Guan Yu
Level 9
God Stats
7W - 7L
1,491 SR
Queue Stats
30W - 40L
1,416 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,344 Elo+

VS

Team Averages
Level 28
1,435 SR
1,397 Elo+
Cerberus
Cerberus
Chill_Jvon0
Cerberus
Level 10
God Stats
4W - 2L
1,438 SR
Queue Stats
5W - 9L
1,473 Elo+
Party 2
Vamana
Vamana
DarkXxStar7
Vamana
Level 19
God Stats
7W - 3L
1,450 SR
Queue Stats
122W - 142L
1,357 Elo+
Party 2
Skadi
Skadi
NMTBC_Void
Skadi
Level 29
God Stats
15W - 12L
1,591 SR
Queue Stats
354W - 411L
1,386 Elo+
Party 2
Anubis
Anubis
darkdemmon
Anubis
Level 17
God Stats
8W - 5L
1,297 SR
Queue Stats
332W - 387L
1,395 Elo+
Solo
Thanatos
Thanatos
pfl_M_k-_
Thanatos
Level 67
God Stats
24W - 16L
1,399 SR
Queue Stats
335W - 378L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
10,452
436
5,692
17,363
20,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
17
4 / 7 / 2
11,285
470
9,024
12,706
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 4
9,745
406
9,764
10,316
3,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
foxhcc
Thanatos
14
1 / 10 / 1
9,157
382
4,832
20,050
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
iRektNoobs03
Guan Yu
14
1 / 7 / 0
9,213
384
5,421
15,913
15,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chill_Jvon0
Cerberus
14
0 / 2 / 4
9,530
397
2,252
12,671
12,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
19
3 / 0 / 13
12,718
530
12,102
12,921
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
17
4 / 3 / 6
11,061
461
9,680
9,013
2,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
darkdemmon
Anubis
20
7 / 1 / 7
13,142
548
13,214
11,726
5,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
pfl_M_k-_
Thanatos
20
19 / 3 / 6
14,089
587
18,887
18,483
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
9
Kills
33
33
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chill_Jvon0
Cerberus
0
2
4
1
L
1
4
5
0.88
W
Vamana
3
0
13
9.5
L
Thoth
4
7
2
0.71
W
Skadi
4
3
6
2.33
L
2
5
4
0.8
W
Anubis
darkdemmon
Anubis
7
1
7
10.5
L
Thanatos
foxhcc
Thanatos
1
10
1
0.15
L
Guan Yu
iRektNoobs03
Guan Yu
1
7
0
0.14
W
Thanatos
pfl_M_k-_
Thanatos
19
3
6
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
56,135
76,348
Taken
64,814
48,086
Mitigated
36,505
15,709
Healing
32,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chill_Jvon0
Cerberus
2,252
129
0
3,852
12,671
12,378
258
5,046
7,625
22,382
0
L
5,692
1,262
0
1,528
17,363
20,059
186
4,551
12,812
33,444
0
W
Vamana
12,102
5,029
0
5,463
12,921
7,779
2,592
2,621
9,975
0
85,033
L
Thoth
9,024
1,335
0
841
12,706
3,447
521
4,326
8,380
61,082
0
W
Skadi
9,680
5,164
0
587
9,013
2,612
1,398
3,364
5,624
0
68,080
L
9,764
7,892
0
1,184
10,316
3,406
206
2,579
7,737
0
67,540
W
Anubis
darkdemmon
Anubis
13,214
1,028
0
4,989
11,726
5,539
4,200
2,634
9,042
81,847
0
L
Thanatos
foxhcc
Thanatos
4,832
1,909
0
9,286
20,050
5,694
0
2,371
17,679
0
47,191
L
Guan Yu
iRektNoobs03
Guan Yu
5,421
691
0
2,870
15,913
15,480
340
1,639
14,274
0
30,517
W
Thanatos
pfl_M_k-_
Thanatos
18,887
4,454
0
17,177
18,483
8,197
609
3,784
14,699
0
88,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
60,540
430
Minions Killed
537
0
Camps Cleared
0
2,134,394
Distance Traveled
2,232,227
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,530
397
43
2
0
381,853
0
L
Ymir
10,452
436
43
2
0
443,199
1
W
Vamana
12,718
530
150
6
0
512,560
2
L
Thoth
11,285
470
105
4
0
397,893
0
W
Skadi
11,061
461
88
4
0
402,368
0
L
Izanami
9,745
406
144
6
0
395,502
0
W
Anubis
13,142
548
142
6
0
442,966
1
L
Thanatos
9,157
382
88
4
0
443,357
1
L
Guan Yu
9,213
384
50
2
0
454,443
1
W
Thanatos
14,089
587
114
5
0
492,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role