Player Matchup

Achilles
Achilles
BiPolarScoe
Achilles
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 110L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Jabbawokee147
Heimdallr
Level 103
God Stats
1W - 3L
1,548 SR
Queue Stats
72W - 75L
1,476 Elo+
Solo
Tiamat
Tiamat
KiraKurayami
Tiamat
Level 109
God Stats
3W - 2L
1,642 SR
Queue Stats
59W - 40L
1,595 Elo+
Party 2
Rama
Rama
Zirhin
Rama
Level 144
God Stats
0W - 2L
1,163 SR
Queue Stats
67W - 44L
1,595 Elo+
Party 2
Vamana
Vamana
satronachYT
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,579 Elo+
Party 2
Team Averages
Level 127
1,471 SR
1,545 Elo+

VS

Team Averages
Level 96
1,489 SR
1,524 Elo+
Poseidon
Poseidon
Cilisia
Poseidon
Level 120
God Stats
8W - 9L
1,503 SR
Queue Stats
541W - 556L
1,414 Elo+
Solo
He Bo
He Bo
Escoltatior
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
JDany
Amaterasu
Level 77
God Stats
1W - 0L
1,442 SR
Queue Stats
6W - 2L
1,554 Elo+
Party 1
Artio
Artio
MKchronic
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 161L
1,391 Elo+
Solo
Cabrakan
Cabrakan
SaMmHippie2000
Cabrakan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BiPolarScoe
Achilles
20
6 / 9 / 9
13,158
693
15,925
33,465
41,162
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Jabbawokee147
Heimdallr
18
2 / 11 / 12
12,180
641
15,966
18,098
7,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
19
3 / 11 / 13
12,355
650
24,151
18,913
20,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Zirhin
Rama
20
10 / 3 / 7
14,209
748
31,102
17,102
7,938
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
18
0 / 6 / 15
11,434
602
11,190
25,359
32,567
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cilisia
Poseidon
20
9 / 4 / 21
15,188
799
22,056
15,120
7,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 4 / 16
13,976
736
25,673
16,448
8,856
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
JDany
Amaterasu
20
9 / 4 / 28
13,149
692
26,285
28,342
37,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
MKchronic
Artio
19
2 / 5 / 26
12,241
644
8,130
33,468
45,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
20
8 / 4 / 25
13,944
734
15,013
25,535
36,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
156
21
Kills
40
40
Deaths
21
56
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Achilles
BiPolarScoe
Achilles
6
9
9
1.17
W
Poseidon
Cilisia
Poseidon
9
4
21
4.88
W
12
4
16
5
W
Amaterasu
JDany
Amaterasu
9
4
28
5.75
L
Heimdallr
Jabbawokee147
Heimdallr
2
11
12
0.73
L
Tiamat
3
11
13
0.86
W
Artio
MKchronic
Artio
2
5
26
3
W
Cabrakan
8
4
25
5.13
L
Rama
Zirhin
Rama
10
3
7
4.5
L
Vamana
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,334
Damage
97,157
112,937
Taken
118,913
109,529
Mitigated
134,872
37,863
Healing
43,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BiPolarScoe
Achilles
15,925
5,117
1,926
9,956
33,465
41,162
362
21,211
12,254
0
30,825
W
Poseidon
Cilisia
Poseidon
22,056
2,645
2,011
4,233
15,120
7,531
3,030
3,201
11,779
72,302
0
W
25,673
1,462
1,983
2,994
16,448
8,856
1,819
3,152
13,146
44,673
0
W
Amaterasu
JDany
Amaterasu
26,285
8,474
1,400
9,476
28,342
37,006
1,160
5,242
22,714
250
40,418
L
Heimdallr
Jabbawokee147
Heimdallr
15,966
8,016
2,678
1,270
18,098
7,769
2,998
10,913
7,185
0
30,695
L
Tiamat
24,151
629
195
1,950
18,913
20,093
61
14,317
4,596
38,221
0
W
Artio
MKchronic
Artio
8,130
1,146
5,462
11,081
33,468
45,288
17
4,702
28,513
15,641
0
W
Cabrakan
15,013
2,308
2,799
2,351
25,535
36,191
1,418
6,628
18,610
24,085
0
L
Rama
Zirhin
Rama
31,102
19,987
1,045
6,581
17,102
7,938
1,651
9,186
7,916
0
63,570
L
Vamana
11,190
3,351
2,331
9,931
25,359
32,567
769
15,495
9,864
0
25,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,336
Gold Earned
68,498
192
Minions Killed
197
0
Camps Cleared
0
1,486,616
Distance Traveled
1,865,364
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,158
693
30
2
0
298,671
0
W
Poseidon
15,188
799
99
5
0
335,036
1
W
He Bo
13,976
736
46
2
0
398,213
0
W
Amaterasu
13,149
692
27
1
0
377,058
0
L
Heimdallr
12,180
641
37
2
0
242,502
0
L
Tiamat
12,355
650
26
1
0
288,922
0
W
Artio
12,241
644
10
1
0
396,447
0
W
Cabrakan
13,944
734
15
1
0
358,610
2
L
Rama
14,209
748
78
4
0
317,076
0
L
Vamana
11,434
602
21
1
0
339,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role