Player Matchup

Terra
Terra
GOLDEN SHOTGUN6
Terra
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 84L
1,261 Elo+
Party 3
Heimdallr
Heimdallr
KingYoTo
Heimdallr
Level 29
God Stats
4W - 3L
1,199 SR
Queue Stats
26W - 20L
1,382 Elo+
Solo
Cernunnos
Cernunnos
RPCLordofDragon
Cernunnos
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
229W - 239L
1,439 Elo+
Solo
Tiamat
Tiamat
Tehrm8782
Tiamat
Level 27
God Stats
17W - 10L
1,249 SR
Queue Stats
111W - 120L
1,298 Elo+
Party 3
Thanatos
Thanatos
xMoistyy
Thanatos
Level 23
God Stats
2W - 2L
1,663 SR
Queue Stats
93W - 112L
1,361 Elo+
Party 3
Team Averages
Level 24
1,422 SR
1,348 Elo+

VS

Team Averages
Level 15
1,491 SR
1,286 Elo+
Fenrir
Fenrir
Acejumpman145
Fenrir
Level 15
God Stats
1W - 4L
1,324 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
BrawlMight
Baron Samedi
Level 18
God Stats
20W - 30L
1,397 SR
Queue Stats
146W - 150L
1,335 Elo+
Solo
Pele
Pele
Just-A-Flow22
Pele
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,266 Elo+
Party 2
Izanami
Izanami
greedyShadow666
Izanami
Level 29
God Stats
16W - 10L
1,736 SR
Queue Stats
61W - 62L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
lAmJames
Cthulhu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
12,523
522
6,388
21,808
27,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
KingYoTo
Heimdallr
20
16 / 7 / 9
14,637
610
23,310
17,305
13,457
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
RPCLordofDragon
Cernunnos
16
8 / 4 / 12
11,358
473
13,802
14,631
9,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Tehrm8782
Tiamat
17
7 / 5 / 18
12,481
520
16,042
20,588
15,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
xMoistyy
Thanatos
19
24 / 5 / 12
13,862
578
20,683
18,814
9,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 18 / 6
8,586
358
4,404
20,703
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
BrawlMight
Baron Samedi
16
6 / 10 / 6
10,998
458
17,702
25,643
11,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 9 / 1
8,568
357
1,661
12,328
3,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 10 / 4
13,400
558
23,626
22,379
9,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
lAmJames
Cthulhu
14
0 / 15 / 11
9,680
403
8,489
29,329
24,109
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
58
Kills
20
22
Deaths
62
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
18
6
0.22
L
Baron Samedi
BrawlMight
Baron Samedi
6
10
6
0.9
W
3
1
12
9
L
1
9
1
0.17
W
Heimdallr
KingYoTo
Heimdallr
16
7
9
2.93
W
Cernunnos
RPCLordofDragon
Cernunnos
8
4
12
3.5
W
Tiamat
Tehrm8782
Tiamat
7
5
18
3.2
L
12
10
4
1.4
L
Cthulhu
lAmJames
Cthulhu
0
15
11
0.37
W
Thanatos
xMoistyy
Thanatos
24
5
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,225
Damage
55,882
93,146
Taken
110,382
74,814
Mitigated
54,401
33,525
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,404
976
0
1,352
20,703
6,092
364
2,899
17,804
0
20,918
L
Baron Samedi
BrawlMight
Baron Samedi
17,702
1,659
1,872
10,114
25,643
11,731
360
6,545
19,088
54,568
0
W
6,388
753
3,102
4,280
21,808
27,262
1,347
4,550
16,856
32,735
0
L
1,661
675
0
192
12,328
3,216
38
2,503
9,825
0
21,205
W
Heimdallr
KingYoTo
Heimdallr
23,310
13,362
0
400
17,305
13,457
6,771
3,201
13,977
790
95,254
W
Cernunnos
RPCLordofDragon
Cernunnos
13,802
8,497
292
1,330
14,631
9,166
2,584
4,319
10,063
0
57,628
W
Tiamat
Tehrm8782
Tiamat
16,042
2,727
0
9,648
20,588
15,705
1,917
8,773
11,204
77,833
0
L
23,626
19,537
0
4,348
22,379
9,253
1,132
3,898
18,481
0
84,272
L
Cthulhu
lAmJames
Cthulhu
8,489
1,271
0
625
29,329
24,109
175
7,321
22,008
40,164
0
W
Thanatos
xMoistyy
Thanatos
20,683
10,166
0
14,473
18,814
9,224
2,582
3,877
14,716
0
67,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,861
Gold Earned
51,232
465
Minions Killed
340
0
Camps Cleared
0
2,110,586
Distance Traveled
1,927,123
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,586
358
21
1
0
346,743
0
L
Baron Samedi
10,998
458
79
3
0
362,533
0
W
Terra
12,523
522
48
2
0
444,866
1
L
Pele
8,568
357
38
2
0
329,268
0
W
Heimdallr
14,637
610
149
6
0
445,154
0
W
Cernunnos
11,358
473
77
3
0
355,961
2
W
Tiamat
12,481
520
99
4
0
407,192
3
L
Izanami
13,400
558
142
6
0
458,925
0
L
Cthulhu
9,680
403
60
3
0
429,654
4
W
Thanatos
13,862
578
92
4
0
457,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role