Player Matchup

Kumbhakarna
Kumbhakarna
Adretheon
Kumbhakarna
Level 63
God Stats
2W - 3L
1,744 SR
Queue Stats
53W - 40L
1,615 Elo+
Party 1
Tyr
Tyr
TheManOfThighs
Tyr
Level 146
God Stats
0W - 1L
1,858 SR
Queue Stats
74W - 45L
1,784 Elo+
Party 1
Nox
Nox
Valì
Nox
Level 129
God Stats
9W - 9L
1,736 SR
Queue Stats
162W - 123L
1,665 Elo+
Party 1
Team Averages
Level 113
1,779 SR
1,688 Elo+

VS

Team Averages
Level 113
1,615 SR
1,743 Elo+
Mulan
Mulan
Akiotos
Mulan
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
160W - 144L
1,735 Elo+
Party 2
Ares
Ares
NinjaPanthar
Ares
Level 125
God Stats
24W - 15L
1,848 SR
Queue Stats
152W - 139L
1,754 Elo+
Party 2
Baron Samedi
Baron Samedi
Noobimbli
Baron Samedi
Level 127
God Stats
4W - 1L
1,496 SR
Queue Stats
107W - 76L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adretheon
Kumbhakarna
16
0 / 4 / 14
14,145
615
4,645
19,063
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
3 / 5 / 10
13,328
579
12,778
24,458
18,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nox
Valì
Nox
18
13 / 3 / 3
15,277
664
24,013
15,417
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akiotos
Mulan
17
2 / 6 / 10
13,712
596
12,149
16,939
15,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 8 / 8
13,054
568
16,580
24,150
27,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Noobimbli
Baron Samedi
20
7 / 2 / 5
15,466
672
19,047
12,422
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
16
Kills
12
12
Deaths
16
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Adretheon
Kumbhakarna
0
4
14
1.75
W
Mulan
Akiotos
Mulan
2
6
10
1.17
W
3
8
8
0.88
W
Baron Samedi
Noobimbli
Baron Samedi
7
2
5
4.75
L
3
5
10
1.6
L
Nox
Valì
Nox
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,436
Damage
47,776
58,938
Taken
53,511
43,859
Mitigated
49,046
18,702
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Adretheon
Kumbhakarna
4,645
724
195
4,388
19,063
18,678
335
12,570
5,637
23,075
0
W
Mulan
Akiotos
Mulan
12,149
1,964
0
3,301
16,939
15,575
763
9,171
7,768
0
49,824
W
16,580
347
0
1,688
24,150
27,595
706
13,620
10,530
45,493
0
W
Baron Samedi
Noobimbli
Baron Samedi
19,047
1,231
3,331
4,601
12,422
5,876
1,323
5,966
6,456
100,276
0
L
12,778
1,798
0
9,166
24,458
18,503
0
12,099
11,594
0
65,041
L
Nox
Valì
Nox
24,013
763
225
4,728
15,417
6,678
813
9,667
5,305
89,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
42,232
222
Minions Killed
240
0
Camps Cleared
0
1,319,610
Distance Traveled
1,191,991
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,145
615
18
1
0
431,968
1
W
Mulan
13,712
596
65
3
0
394,205
5
W
Ares
13,054
568
34
1
0
379,891
9
W
Baron Samedi
15,466
672
141
6
0
417,895
6
L
Tyr
13,328
579
82
4
0
475,135
8
L
Nox
15,277
664
122
5
0
412,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role