Player Matchup

Cupid
Cupid
Dookie6560
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
EGS Ares
Persephone
Level 14
God Stats
1W - 1L
1,638 SR
Queue Stats
27W - 21L
1,617 Elo+
Solo
Set
Set
MadMan1357917
Set
Level 28
God Stats
7W - 17L
1,220 SR
Queue Stats
143W - 157L
1,333 Elo+
Solo
Cerberus
Cerberus
Madnite
Cerberus
Level 8
God Stats
9W - 3L
1,709 SR
Queue Stats
10W - 7L
1,669 Elo+
Party 2
King Arthur
King Arthur
RushyNoox
King Arthur
Level 17
God Stats
66W - 79L
1,406 SR
Queue Stats
104W - 124L
1,487 Elo+
Solo
Team Averages
Level 38
1,495 SR
1,521 Elo+

VS

Team Averages
Level 19
1,439 SR
1,473 Elo+
Neith
Neith
Blizzmandron
Neith
Level 5
God Stats
2W - 3L
1,637 SR
Queue Stats
2W - 3L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
Fracerr
Amaterasu
Level 15
God Stats
10W - 10L
1,478 SR
Queue Stats
11W - 19L
1,384 Elo+
Party 1
Olorun
Olorun
Hairytinklebush
Olorun
Level 22
God Stats
47W - 44L
1,530 SR
Queue Stats
48W - 48L
1,482 Elo+
Party 1
Thanatos
Thanatos
owen11
Thanatos
Level 29
God Stats
0W - 2L
1,057 SR
Queue Stats
66W - 66L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xPlunkster13
Cu Chulainn
Level 24
God Stats
14W - 14L
1,491 SR
Queue Stats
22W - 20L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
11 / 1 / 7
10,937
643
16,466
13,982
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
EGS Ares
Persephone
14
3 / 3 / 4
9,426
554
6,039
9,592
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 1 / 5
10,398
612
9,314
8,964
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Madnite
Cerberus
12
3 / 0 / 11
8,976
528
6,701
12,198
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
RushyNoox
King Arthur
16
2 / 1 / 5
9,654
568
3,880
12,143
5,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,514
383
4,780
8,758
2,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Fracerr
Amaterasu
10
0 / 5 / 2
6,646
391
5,171
10,289
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 7 / 2
8,255
486
5,179
12,263
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
owen11
Thanatos
11
3 / 7 / 0
7,438
438
3,916
11,152
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
xPlunkster13
Cu Chulainn
9
0 / 4 / 1
6,692
394
2,995
18,237
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
30
Kills
4
6
Deaths
31
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Cupid
11
1
7
14.5
W
Persephone
EGS Ares
Persephone
3
3
4
1.67
L
Amaterasu
Fracerr
Amaterasu
0
5
2
0.2
L
1
7
2
0.29
W
11
1
5
13.5
W
Cerberus
Madnite
Cerberus
3
0
11
8.5
W
King Arthur
RushyNoox
King Arthur
2
1
5
4.5
L
Thanatos
owen11
Thanatos
3
7
0
0.43
L
Cu Chulainn
xPlunkster13
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,400
Damage
22,041
56,879
Taken
60,699
26,379
Mitigated
23,266
25,605
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,780
1,860
0
455
8,758
2,375
406
1,855
6,897
0
27,642
W
Cupid
16,466
9,909
962
10,230
13,982
5,382
2,530
3,065
10,867
0
72,125
W
Persephone
EGS Ares
Persephone
6,039
1,143
0
2,444
9,592
3,066
726
1,310
8,227
56,179
0
L
Amaterasu
Fracerr
Amaterasu
5,171
1,999
0
485
10,289
6,204
640
1,763
8,486
692
14,642
L
5,179
3,446
363
2,841
12,263
4,105
3,191
3,233
8,990
38,732
0
W
9,314
3,715
0
3,524
8,964
3,421
385
2,272
6,667
0
64,644
W
Cerberus
Madnite
Cerberus
6,701
570
0
3,510
12,198
8,582
0
2,647
9,501
23,739
0
W
King Arthur
RushyNoox
King Arthur
3,880
262
0
4,935
12,143
5,928
188
3,384
8,635
0
50,459
L
Thanatos
owen11
Thanatos
3,916
1,079
0
4,947
11,152
3,451
1,804
1,490
9,662
0
26,636
L
Cu Chulainn
xPlunkster13
Cu Chulainn
2,995
268
0
3,226
18,237
7,131
117
4,255
13,924
0
20,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
35,545
459
Minions Killed
228
0
Camps Cleared
0
1,611,502
Distance Traveled
1,435,091
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,514
383
43
3
0
258,072
1
W
Cupid
10,937
643
124
7
0
281,867
5
W
Persephone
9,426
554
91
5
0
307,070
2
L
Amaterasu
6,646
391
29
2
0
305,790
0
L
Olorun
8,255
486
70
4
0
268,796
0
W
Set
10,398
612
99
6
0
361,961
5
W
Cerberus
8,976
528
43
3
0
327,746
6
W
King Arthur
9,654
568
102
6
0
332,858
4
L
Thanatos
7,438
438
59
3
0
309,307
2
L
Cu Chulainn
6,692
394
27
2
0
293,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role