Player Matchup

Athena
Athena
Divalk
Athena
Level 159
God Stats
4W - 2L
1,559 SR
Queue Stats
410W - 407L
1,543 Elo+
Party 2
Bacchus
Bacchus
ItBePower999
Bacchus
Level 104
God Stats
2W - 1L
1,829 SR
Queue Stats
78W - 61L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
MBQ MAYHEM
Danzaburou
Level 160
God Stats
6W - 8L
1,641 SR
Queue Stats
941W - 873L
1,514 Elo+
Party 2
Discordia
Discordia
MBQRand al Thor
Discordia
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 303L
1,578 Elo+
Party 2
King Arthur
King Arthur
Zues2468
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 108L
1,392 Elo+
Party 3
Team Averages
Level 142
1,606 SR
1,502 Elo+

VS

Team Averages
Level 107
1,575 SR
1,492 Elo+
Jing Wei
Jing Wei
PremiumRedcoat
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,488 Elo+
Party 1
Scylla
Scylla
PremiumRedhead
Scylla
Level 125
God Stats
3W - 3L
1,519 SR
Queue Stats
292W - 260L
1,542 Elo+
Party 1
Athena
Athena
SpatialHornet
Athena
Level 126
God Stats
32W - 24L
1,552 SR
Queue Stats
226W - 230L
1,540 Elo+
Solo
Hercules
Hercules
TD Phoodman
Hercules
Level 94
God Stats
2W - 0L
1,516 SR
Queue Stats
4W - 4L
1,393 Elo+
Solo
Nemesis
Nemesis
javi145871
Nemesis
Level 107
God Stats
2W - 1L
1,789 SR
Queue Stats
31W - 31L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Divalk
Athena
12
3 / 3 / 4
7,548
539
5,948
10,558
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ItBePower999
Bacchus
8
0 / 3 / 2
5,805
415
4,248
7,518
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MBQ MAYHEM
Danzaburou
12
1 / 1 / 3
7,202
514
3,600
4,217
1,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
MBQRand al Thor
Discordia
12
2 / 4 / 2
7,252
518
4,132
7,543
2,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Zues2468
King Arthur
13
4 / 2 / 3
7,763
555
13,308
14,724
8,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 1 / 0
7,115
508
2,928
6,592
2,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 3
8,048
575
5,548
6,350
2,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 6
7,362
526
6,612
11,215
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TD Phoodman
Hercules
12
1 / 2 / 4
7,414
530
8,022
12,072
9,708
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
javi145871
Nemesis
13
4 / 3 / 2
7,806
558
5,123
10,360
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
13
13
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Divalk
Athena
3
3
4
1.67
L
Bacchus
ItBePower999
Bacchus
0
3
2
0.33
L
Danzaburou
MBQ MAYHEM
Danzaburou
1
1
3
2.5
L
Discordia
MBQRand al Thor
Discordia
2
4
2
0.75
W
Jing Wei
1
1
0
1
W
4
2
3
2.75
W
3
2
6
3
W
Hercules
TD Phoodman
Hercules
1
2
4
1.5
L
King Arthur
Zues2468
King Arthur
4
2
3
2.75
W
Nemesis
javi145871
Nemesis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
28,233
44,560
Taken
46,589
22,896
Mitigated
24,109
11,449
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Divalk
Athena
5,948
1,673
0
3,430
10,558
4,318
0
2,354
8,204
37,172
0
L
Bacchus
ItBePower999
Bacchus
4,248
785
0
1,660
7,518
5,828
0
2,849
4,669
14,111
0
L
Danzaburou
MBQ MAYHEM
Danzaburou
3,600
1,886
0
1,267
4,217
1,476
0
824
3,393
0
39,237
L
Discordia
MBQRand al Thor
Discordia
4,132
198
0
771
7,543
2,383
0
2,715
4,828
35,784
0
W
Jing Wei
2,928
1,509
0
2,250
6,592
2,062
322
1,091
5,327
0
37,779
W
5,548
748
0
1,935
6,350
2,001
137
3,464
2,630
48,873
0
W
6,612
1,452
0
2,905
11,215
6,433
19
3,169
7,956
20,641
0
W
Hercules
TD Phoodman
Hercules
8,022
1,992
0
3,825
12,072
9,708
117
2,375
9,687
0
40,528
L
King Arthur
Zues2468
King Arthur
13,308
1,044
0
4,321
14,724
8,891
0
3,418
11,306
0
51,612
W
Nemesis
javi145871
Nemesis
5,123
1,933
0
4,732
10,360
3,905
812
3,743
6,487
0
42,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
37,745
328
Minions Killed
384
0
Camps Cleared
0
1,403,853
Distance Traveled
1,419,611
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,548
539
69
5
0
302,058
4
L
Bacchus
5,805
415
18
1
0
288,398
1
L
Danzaburou
7,202
514
74
5
0
274,679
1
L
Discordia
7,252
518
79
6
0
263,021
9
W
Jing Wei
7,115
508
73
5
0
287,933
0
W
Scylla
8,048
575
99
7
0
273,500
3
W
Athena
7,362
526
31
2
0
303,323
5
W
Hercules
7,414
530
92
7
0
254,061
1
L
King Arthur
7,763
555
88
6
0
275,697
0
W
Nemesis
7,806
558
89
6
0
300,794
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role