Player Matchup

Cthulhu
Cthulhu
Cabetoh
Cthulhu
Level 17
God Stats
2W - 5L
1,683 SR
Queue Stats
111W - 72L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
ChocolateWaffle
Danzaburou
Level 8
God Stats
1W - 3L
1,811 SR
Queue Stats
10W - 7L
1,546 Elo+
Party 1
Merlin
Merlin
LecheHombre
Merlin
Level 4
God Stats
0W - 1L
1,641 SR
Queue Stats
3W - 3L
1,676 Elo+
Party 1
Thanatos
Thanatos
MilesAnHour
Thanatos
Level 17
God Stats
1W - 2L
1,811 SR
Queue Stats
9W - 7L
1,672 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shane1elprimero
Tsukuyomi
Level 29
God Stats
7W - 6L
1,646 SR
Queue Stats
206W - 184L
1,633 Elo+
Solo
Team Averages
Level 15
1,718 SR
1,645 Elo+

VS

Team Averages
Level 20
1,561 SR
1,586 Elo+
Ymir
Ymir
Jordansss
Ymir
Level 27
God Stats
2W - 1L
1,700 SR
Queue Stats
188W - 152L
1,687 Elo+
Solo
Danzaburou
Danzaburou
LeSxpreme
Danzaburou
Level 23
God Stats
4W - 6L
1,429 SR
Queue Stats
279W - 275L
1,552 Elo+
Party 2
Fenrir
Fenrir
MrsMeowster
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,490 Elo+
Party 2
Merlin
Merlin
TBeS Cosmic
Merlin
Level 28
God Stats
2W - 0L
1,678 SR
Queue Stats
60W - 31L
1,678 Elo+
Party 3
Cerberus
Cerberus
leicker 2
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cabetoh
Cthulhu
9
0 / 2 / 2
4,654
423
4,121
7,152
3,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ChocolateWaffle
Danzaburou
8
1 / 2 / 0
4,868
443
2,635
4,825
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
9
0 / 3 / 1
5,130
466
2,282
4,476
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
MilesAnHour
Thanatos
9
3 / 3 / 1
5,571
506
2,029
6,611
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
shane1elprimero
Tsukuyomi
10
0 / 4 / 0
5,277
480
5,591
8,572
3,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 1
6,526
593
3,702
5,852
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
LeSxpreme
Danzaburou
10
1 / 1 / 3
6,158
560
3,676
5,084
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
1 / 0 / 2
5,504
500
2,330
6,752
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
3 / 2 / 1
7,691
699
3,618
4,403
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
leicker 2
Cerberus
14
6 / 0 / 0
7,963
724
6,004
9,763
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
14
14
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cabetoh
Cthulhu
0
2
2
0.5
L
Danzaburou
ChocolateWaffle
Danzaburou
1
2
0
0.5
W
Ymir
3
1
1
3.5
W
Danzaburou
LeSxpreme
Danzaburou
1
1
3
2.5
L
Merlin
0
3
1
0.17
L
Thanatos
MilesAnHour
Thanatos
3
3
1
1.17
W
Fenrir
1
0
2
2
W
Merlin
3
2
1
1.75
W
Cerberus
leicker 2
Cerberus
6
0
0
6
L
Tsukuyomi
shane1elprimero
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
19,330
31,636
Taken
31,854
11,488
Mitigated
14,579
8,458
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cabetoh
Cthulhu
4,121
93
262
1,047
7,152
3,500
0
1,999
5,153
12,650
0
L
Danzaburou
ChocolateWaffle
Danzaburou
2,635
1,422
0
1,019
4,825
1,257
0
1,703
3,122
0
24,634
W
Ymir
3,702
615
0
3,572
5,852
3,182
0
1,755
3,976
28,191
0
W
Danzaburou
LeSxpreme
Danzaburou
3,676
1,787
0
2,011
5,084
1,408
270
1,900
3,009
0
32,112
L
Merlin
2,282
458
0
0
4,476
1,306
0
2,247
2,229
22,801
0
L
Thanatos
MilesAnHour
Thanatos
2,029
397
0
3,443
6,611
2,330
0
2,113
4,438
0
23,856
W
Fenrir
2,330
853
0
2,989
6,752
1,898
0
428
6,279
0
26,038
W
Merlin
3,618
168
0
1,290
4,403
1,238
0
1,629
2,424
52,029
0
W
Cerberus
leicker 2
Cerberus
6,004
366
0
6,312
9,763
6,853
304
0
9,763
51,424
0
L
Tsukuyomi
shane1elprimero
Tsukuyomi
5,591
1,622
0
2,687
8,572
3,095
0
4,875
3,370
0
29,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
33,842
228
Minions Killed
454
0
Camps Cleared
0
968,681
Distance Traveled
1,024,335
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,654
423
25
2
0
198,985
0
L
Danzaburou
4,868
443
52
5
0
190,219
2
W
Ymir
6,526
593
50
5
0
196,628
2
W
Danzaburou
6,158
560
59
5
0
199,738
1
L
Merlin
5,130
466
53
5
0
178,405
0
L
Thanatos
5,571
506
40
4
0
193,828
1
W
Fenrir
5,504
500
53
5
0
234,680
1
W
Merlin
7,691
699
115
10
0
193,112
5
W
Cerberus
7,963
724
177
16
0
200,177
7
L
Tsukuyomi
5,277
480
58
5
0
207,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role