Player Matchup

Aphrodite
Aphrodite
BuyMeMoney
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Disaria99
Cu Chulainn
Level 97
God Stats
25W - 7L
1,911 SR
Queue Stats
152W - 142L
1,593 Elo+
Party 2
Ra
Ra
FiredChicken
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 2
Set
Set
GoofyGoober69
Set
Level 98
God Stats
3W - 4L
1,682 SR
Queue Stats
125W - 112L
1,593 Elo+
Party 2
Sol
Sol
JmAxeMan42
Sol
Level 123
God Stats
2W - 3L
1,385 SR
Queue Stats
87W - 77L
1,541 Elo+
Solo
Team Averages
Level 89
1,596 SR
1,590 Elo+

VS

Team Averages
Level 82
1,553 SR
1,548 Elo+
Awilix
Awilix
Afrozen123
Awilix
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 134L
1,569 Elo+
Party 1
Ullr
Ullr
HairySovietBear
Ullr
Level 85
God Stats
91W - 70L
1,569 SR
Queue Stats
686W - 611L
1,513 Elo+
Solo
Merlin
Merlin
LittleHollowh
Merlin
Level 45
God Stats
0W - 2L
1,735 SR
Queue Stats
91W - 105L
1,577 Elo+
Solo
Aphrodite
Aphrodite
kawaiizom
Aphrodite
Level 44
God Stats
6W - 6L
1,579 SR
Queue Stats
7W - 9L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
unkinned_tha_god
Sun Wukong
Level 116
God Stats
3W - 4L
1,383 SR
Queue Stats
27W - 33L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuyMeMoney
Aphrodite
15
3 / 0 / 4
9,263
618
7,031
10,033
7,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Disaria99
Cu Chulainn
14
8 / 2 / 3
8,576
572
11,862
11,794
8,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 2 / 3
7,515
501
6,306
5,221
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 6
8,140
543
5,164
13,763
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 0 / 4
8,882
592
3,431
6,881
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Afrozen123
Awilix
11
3 / 2 / 1
7,021
468
3,531
8,823
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 5 / 2
6,707
447
5,652
12,208
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 2 / 1
7,680
512
4,130
6,048
2,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
kawaiizom
Aphrodite
10
0 / 4 / 4
6,669
445
3,624
10,063
4,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
unkinned_tha_god
Sun Wukong
14
0 / 2 / 1
8,244
550
6,397
11,033
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
6
7
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
Afrozen123
Awilix
3
2
1
1.75
W
Aphrodite
BuyMeMoney
Aphrodite
3
0
4
5
W
Cu Chulainn
Disaria99
Cu Chulainn
8
2
3
4.75
W
1
2
3
1.25
W
1
3
6
1.33
L
2
5
2
0.6
W
2
0
4
4
L
1
2
1
0.75
L
Aphrodite
kawaiizom
Aphrodite
0
4
4
0.5
L
Sun Wukong
unkinned_tha_god
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
23,334
47,692
Taken
48,175
25,630
Mitigated
19,968
25,149
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Afrozen123
Awilix
3,531
1,446
0
746
8,823
2,925
0
1,743
7,000
0
32,662
W
Aphrodite
BuyMeMoney
Aphrodite
7,031
1,435
1,436
7,928
10,033
7,317
94
1,584
7,949
57,393
0
W
Cu Chulainn
Disaria99
Cu Chulainn
11,862
1,698
0
2,947
11,794
8,084
0
2,263
9,531
0
43,887
W
6,306
421
1,579
2,091
5,221
1,807
66
1,243
3,978
45,463
0
W
5,164
1,734
0
4,347
13,763
6,112
0
855
12,833
0
60,185
L
5,652
2,924
0
2,545
12,208
3,148
0
3,439
8,561
0
36,007
W
3,431
306
0
4,821
6,881
2,310
1,102
1,809
5,072
52,633
0
L
4,130
150
0
1,080
6,048
2,157
471
2,980
3,024
59,666
0
L
Aphrodite
kawaiizom
Aphrodite
3,624
326
2,500
4,461
10,063
4,027
0
2,025
7,874
25,521
0
L
Sun Wukong
unkinned_tha_god
Sun Wukong
6,397
805
0
3,711
11,033
7,711
0
6,045
4,948
0
55,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
36,321
480
Minions Killed
426
0
Camps Cleared
0
1,501,179
Distance Traveled
1,429,858
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,021
468
68
5
0
332,531
7
W
Aphrodite
9,263
618
132
9
0
267,072
1
W
Cu Chulainn
8,576
572
61
4
0
338,475
3
W
Ra
7,515
501
98
7
0
315,302
6
W
Set
8,140
543
84
6
0
295,856
1
L
Ullr
6,707
447
65
4
0
280,669
3
W
Sol
8,882
592
105
7
0
284,474
5
L
Merlin
7,680
512
110
7
0
263,560
3
L
Aphrodite
6,669
445
45
3
0
273,297
2
L
Sun Wukong
8,244
550
138
9
0
279,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role