Player Matchup

Sylvanus
Sylvanus
Bayzon08
Sylvanus
Level 50
God Stats
21W - 21L
1,397 SR
Queue Stats
325W - 435L
1,353 Elo+
Party 3
Cthulhu
Cthulhu
Bibi-2504
Cthulhu
Level 91
God Stats
54W - 51L
1,413 SR
Queue Stats
290W - 375L
1,345 Elo+
Party 3
Loki
Loki
Captnthunderclap
Loki
Level 27
God Stats
30W - 46L
1,397 SR
Queue Stats
110W - 153L
1,298 Elo+
Party 4
Amaterasu
Amaterasu
Diegofr12
Amaterasu
Level 91
God Stats
3W - 5L
1,427 SR
Queue Stats
113W - 140L
1,338 Elo+
Party 3
Hades
Hades
icyyshadow11
Hades
Level 36
God Stats
7W - 17L
1,520 SR
Queue Stats
83W - 109L
1,265 Elo+
Party 4
Team Averages
Level 59
1,431 SR
1,320 Elo+

VS

Team Averages
Level 42
1,505 SR
1,413 Elo+
Artio
Artio
Living ghost885
Artio
Level 25
God Stats
1W - 1L
1,284 SR
Queue Stats
7W - 4L
1,434 Elo+
Party 1
Bastet
Bastet
LucaGamer357j
Bastet
Level 28
God Stats
31W - 16L
1,605 SR
Queue Stats
119W - 105L
1,401 Elo+
Party 2
Cupid
Cupid
MashiroKunaMae
Cupid
Level 55
God Stats
8W - 6L
1,730 SR
Queue Stats
71W - 68L
1,406 Elo+
Party 1
King Arthur
King Arthur
Maximuscantinus
King Arthur
Level 42
God Stats
21W - 29L
1,473 SR
Queue Stats
185W - 161L
1,418 Elo+
Party 2
Hel
Hel
lblauti
Hel
Level 62
God Stats
9W - 13L
1,434 SR
Queue Stats
531W - 497L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bayzon08
Sylvanus
11
2 / 7 / 2
7,090
417
8,096
15,008
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Bibi-2504
Cthulhu
13
1 / 3 / 2
8,294
488
8,368
16,314
8,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 4 / 1
8,116
477
1,234
13,294
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Diegofr12
Amaterasu
14
1 / 2 / 0
8,255
486
4,632
14,069
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 6 / 2
8,295
488
3,901
13,695
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,591
388
2,555
9,274
5,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 3
8,747
515
6,575
12,060
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 3
7,909
465
5,422
6,712
1,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Maximuscantinus
King Arthur
16
3 / 0 / 1
9,265
545
9,828
11,559
9,522
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
17
13 / 2 / 5
10,982
646
21,127
12,107
4,883
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
22
22
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bayzon08
Sylvanus
2
7
2
0.43
L
Cthulhu
Bibi-2504
Cthulhu
1
3
2
0.67
L
1
4
1
0.38
L
Amaterasu
Diegofr12
Amaterasu
1
2
0
0.5
W
1
1
4
3
W
4
2
3
2.75
W
1
2
3
1.25
W
King Arthur
Maximuscantinus
King Arthur
3
0
1
3.5
L
2
6
2
0.5
W
Hel
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
45,507
72,380
Taken
51,712
34,977
Mitigated
26,490
29,293
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bayzon08
Sylvanus
8,096
1,903
1,760
3,969
15,008
6,809
832
5,565
9,336
26,935
4,561
L
Cthulhu
Bibi-2504
Cthulhu
8,368
1,082
698
4,968
16,314
8,748
417
5,711
10,321
39,034
0
L
1,234
344
194
6,145
13,294
4,429
0
2,333
10,961
0
64,117
L
Amaterasu
Diegofr12
Amaterasu
4,632
1,893
0
6,111
14,069
9,735
0
2,969
11,100
0
46,227
W
2,555
267
195
2,370
9,274
5,628
456
4,711
4,563
17,132
0
W
6,575
2,049
0
1,171
12,060
4,521
0
2,463
9,597
0
65,281
W
5,422
2,410
815
3,232
6,712
1,936
2,100
3,269
3,443
0
49,542
W
King Arthur
Maximuscantinus
King Arthur
9,828
572
0
2,397
11,559
9,522
0
2,884
8,675
0
56,952
L
3,901
232
338
5,110
13,695
5,256
1,103
7,104
6,591
38,686
0
W
Hel
21,127
2,171
2,144
6,565
12,107
4,883
66
6,691
5,416
78,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
43,494
417
Minions Killed
474
0
Camps Cleared
0
1,462,621
Distance Traveled
1,629,731
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,090
417
51
3
0
268,998
1
L
Cthulhu
8,294
488
68
4
0
325,322
4
L
Loki
8,116
477
106
6
0
296,266
0
L
Amaterasu
8,255
486
103
6
0
306,251
1
W
Artio
6,591
388
17
1
0
311,089
2
W
Bastet
8,747
515
105
6
0
377,650
0
W
Cupid
7,909
465
94
6
0
298,184
7
W
King Arthur
9,265
545
115
7
0
279,491
2
L
Hades
8,295
488
89
5
0
265,784
4
W
Hel
10,982
646
143
8
0
363,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role