Player Matchup

Raijin
Raijin
ChavoPY
Raijin
Level 28
God Stats
6W - 4L
1,543 SR
Queue Stats
420W - 431L
1,431 Elo+
Party 2
Bakasura
Bakasura
DirtyDeedsD2C
Bakasura
Level 28
God Stats
24W - 22L
1,626 SR
Queue Stats
396W - 422L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
ElesaBanks
Danzaburou
Level 18
God Stats
42W - 59L
1,508 SR
Queue Stats
86W - 157L
1,352 Elo+
Solo
Hercules
Hercules
Horsexpy
Hercules
Level 7
God Stats
8W - 9L
1,648 SR
Queue Stats
12W - 24L
1,415 Elo+
Party 2
Bacchus
Bacchus
lammsking
Bacchus
Level 29
God Stats
17W - 14L
1,498 SR
Queue Stats
18W - 18L
1,466 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,418 Elo+

VS

Team Averages
Level 28
1,539 SR
1,450 Elo+
Horus
Horus
Mirror_rorriM_
Horus
Level 29
God Stats
15W - 11L
1,505 SR
Queue Stats
108W - 109L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
PigmeuSensual
Ah Puch
Level 27
God Stats
6W - 2L
1,614 SR
Queue Stats
72W - 70L
1,365 Elo+
Solo
Ymir
Ymir
Roronoa Zoro Ka
Ymir
Level 27
God Stats
2W - 2L
1,688 SR
Queue Stats
78W - 67L
1,577 Elo+
Solo
Hera
Hera
YanBR-97
Hera
Level 29
God Stats
19W - 24L
1,528 SR
Queue Stats
188W - 205L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
leandrooliver007
Heimdallr
Level 29
God Stats
4W - 2L
1,358 SR
Queue Stats
93W - 100L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChavoPY
Raijin
14
0 / 8 / 3
8,556
428
8,947
15,885
5,967
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
DirtyDeedsD2C
Bakasura
14
4 / 9 / 1
9,835
492
11,623
18,752
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ElesaBanks
Danzaburou
12
2 / 8 / 0
8,069
403
8,159
13,387
4,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Horsexpy
Hercules
12
0 / 4 / 2
7,300
365
3,090
19,664
12,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
lammsking
Bacchus
6
1 / 6 / 0
6,523
326
3,757
8,980
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
11,038
552
5,401
15,575
14,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
18
5 / 2 / 5
11,922
596
14,925
7,119
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 6
13,147
657
18,465
18,959
9,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
5 / 2 / 8
11,388
569
10,501
8,076
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
17
3 / 1 / 10
11,166
558
10,046
12,160
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
7
Kills
34
35
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
ChavoPY
Raijin
0
8
3
0.19
L
Bakasura
DirtyDeedsD2C
Bakasura
4
9
1
0.5
L
Danzaburou
ElesaBanks
Danzaburou
2
8
0
0.25
L
Hercules
Horsexpy
Hercules
0
4
2
0.25
W
6
1
12
12
W
Ah Puch
5
2
5
3.75
W
15
1
6
18
W
Hera
5
2
8
4.5
L
Bacchus
lammsking
Bacchus
1
6
0
0.17
W
Heimdallr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
59,338
76,668
Taken
61,889
34,539
Mitigated
34,640
15,054
Healing
24,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ChavoPY
Raijin
8,947
1,230
0
4,082
15,885
5,967
112
11,100
4,471
54,459
0
L
Bakasura
DirtyDeedsD2C
Bakasura
11,623
7,977
0
1,678
18,752
7,226
0
11,861
6,847
0
40,913
L
Danzaburou
ElesaBanks
Danzaburou
8,159
3,792
282
2,832
13,387
4,040
95
5,068
8,239
0
37,720
L
Hercules
Horsexpy
Hercules
3,090
660
194
4,986
19,664
12,816
0
13,143
6,321
0
23,673
W
5,401
2,559
3,056
4,753
15,575
14,113
772
2,809
12,616
0
24,646
W
Ah Puch
14,925
1,369
0
2,265
7,119
2,664
1,083
0
6,832
68,999
0
W
18,465
4,981
0
7,549
18,959
9,692
1,457
3,589
14,366
107,300
0
W
Hera
10,501
2,680
940
1,790
8,076
3,249
1,468
3,580
4,006
58,863
0
L
Bacchus
lammsking
Bacchus
3,757
418
0
1,000
8,980
4,490
0
2,099
6,823
12,994
0
W
Heimdallr
10,046
5,449
441
3,213
12,160
4,922
3,592
2,726
9,019
0
80,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
58,661
306
Minions Killed
527
0
Camps Cleared
0
1,694,230
Distance Traveled
1,861,101
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,556
428
88
4
0
317,220
6
L
Bakasura
9,835
492
88
4
0
436,017
1
L
Danzaburou
8,069
403
56
3
0
381,062
0
L
Hercules
7,300
365
53
3
0
370,529
3
W
Horus
11,038
552
39
2
0
434,741
0
W
Ah Puch
11,922
596
127
6
0
338,800
4
W
Ymir
13,147
657
130
7
0
363,170
2
W
Hera
11,388
569
118
6
0
342,295
3
L
Bacchus
6,523
326
21
1
0
189,402
0
W
Heimdallr
11,166
558
113
6
0
382,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role