Player Matchup

Mercury
Mercury
Contramundum159
Mercury
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 44L
1,700 Elo+
Solo
Merlin
Merlin
JamDext
Merlin
Level 26
God Stats
2W - 1L
1,537 SR
Queue Stats
165W - 167L
1,573 Elo+
Solo
Odin
Odin
OtakuKing2017
Odin
Level 29
God Stats
3W - 1L
1,887 SR
Queue Stats
117W - 130L
1,572 Elo+
Solo
Sobek
Sobek
fuzy009
Sobek
Level 25
God Stats
2W - 6L
1,306 SR
Queue Stats
119W - 109L
1,595 Elo+
Party 2
Apollo
Apollo
sectionz7
Apollo
Level 23
God Stats
5W - 5L
1,200 SR
Queue Stats
111W - 98L
1,601 Elo+
Party 2
Team Averages
Level 22
1,486 SR
1,608 Elo+

VS

Team Averages
Level 40
1,551 SR
1,610 Elo+
Nemesis
Nemesis
Cirdyn
Nemesis
Level 29
God Stats
5W - 6L
1,559 SR
Queue Stats
8W - 9L
1,507 Elo+
Party 3
Ymir
Ymir
IchabodCraneMD85
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 1
Chaac
Chaac
Ris747
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,599 Elo+
Party 3
Kukulkan
Kukulkan
Thwargle
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 1
Apollo
Apollo
jessejpen
Apollo
Level 143
God Stats
0W - 1L
1,694 SR
Queue Stats
7W - 6L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 6
13,918
696
21,032
18,296
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
JamDext
Merlin
18
7 / 3 / 11
12,087
604
13,882
9,568
4,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 6 / 8
11,218
561
7,678
13,506
11,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
fuzy009
Sobek
16
2 / 2 / 18
10,648
532
8,466
14,253
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
sectionz7
Apollo
17
6 / 3 / 10
10,962
548
10,689
12,455
4,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cirdyn
Nemesis
16
5 / 6 / 4
10,483
524
9,678
17,206
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 9 / 6
8,917
446
4,844
16,201
11,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Ris747
Chaac
15
3 / 7 / 4
10,046
502
12,949
19,711
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Thwargle
Kukulkan
12
0 / 10 / 0
7,689
384
3,253
12,080
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
jessejpen
Apollo
17
7 / 8 / 1
11,396
570
12,027
17,111
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
40
Kills
15
15
Deaths
40
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cirdyn
Nemesis
5
6
4
1.17
W
19
1
6
22
L
0
9
6
0.33
W
Merlin
JamDext
Merlin
7
3
11
4.17
W
6
6
8
1.67
L
Chaac
Ris747
Chaac
3
7
4
0.71
L
Kukulkan
Thwargle
Kukulkan
0
10
0
0
W
Sobek
fuzy009
Sobek
2
2
18
5.5
L
Apollo
jessejpen
Apollo
7
8
1
0.94
W
Apollo
sectionz7
Apollo
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,747
Damage
42,751
68,078
Taken
82,309
43,479
Mitigated
47,025
19,030
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cirdyn
Nemesis
9,678
4,962
0
1,267
17,206
8,029
0
5,808
11,398
0
66,172
W
21,032
13,688
0
7,733
18,296
8,571
1,751
1,036
17,070
0
110,855
L
4,844
886
0
579
16,201
11,276
198
5,231
10,970
32,660
0
W
Merlin
JamDext
Merlin
13,882
781
0
1,401
9,568
4,346
1,601
1,211
8,327
75,560
0
W
7,678
1,727
0
1,480
13,506
11,999
3,538
1,785
11,280
0
42,174
L
Chaac
Ris747
Chaac
12,949
2,372
0
5,512
19,711
17,864
561
2,803
16,908
0
47,637
L
Kukulkan
Thwargle
Kukulkan
3,253
1,020
0
0
12,080
4,338
304
2,832
9,248
31,304
0
W
Sobek
fuzy009
Sobek
8,466
1,076
0
5,473
14,253
14,047
0
1,834
12,372
27,636
0
L
Apollo
jessejpen
Apollo
12,027
6,671
0
4,832
17,111
5,518
1,136
5,674
11,437
0
63,546
W
Apollo
sectionz7
Apollo
10,689
7,354
0
2,943
12,455
4,516
1,302
2,051
10,357
0
67,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,833
Gold Earned
48,531
513
Minions Killed
412
0
Camps Cleared
0
1,916,720
Distance Traveled
1,787,914
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,483
524
96
5
0
400,638
5
W
Mercury
13,918
696
143
7
0
464,903
4
L
Ymir
8,917
446
51
3
0
356,501
3
W
Merlin
12,087
604
140
7
0
345,438
0
W
Odin
11,218
561
92
5
0
323,267
2
L
Chaac
10,046
502
93
5
0
367,691
2
L
Kukulkan
7,689
384
61
3
0
326,542
1
W
Sobek
10,648
532
31
2
0
389,993
3
L
Apollo
11,396
570
111
6
0
336,542
3
W
Apollo
10,962
548
107
5
0
393,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role