Player Matchup

Cerberus
Cerberus
Amerishere
Cerberus
Level 19
God Stats
3W - 7L
1,500 SR
Queue Stats
106W - 115L
1,422 Elo+
Party 3
Ratatoskr
Ratatoskr
GamerCheeks0
Ratatoskr
Level 26
God Stats
1W - 3L
1,116 SR
Queue Stats
112W - 138L
1,341 Elo+
Party 3
Tyr
Tyr
SaurianTrack218
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 83L
1,507 Elo+
Party 1
Ra
Ra
TheFrostiest
Ra
Level 29
God Stats
3W - 5L
1,476 SR
Queue Stats
49W - 64L
1,579 Elo+
Party 1
Neith
Neith
VERIFIED37
Neith
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 55L
1,383 Elo+
Solo
Team Averages
Level 22
1,418 SR
1,447 Elo+

VS

Team Averages
Level 27
1,527 SR
1,433 Elo+
Anubis
Anubis
BigMcCool
Anubis
Level 40
God Stats
6W - 2L
1,500 SR
Queue Stats
69W - 60L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
Droppinrocks
Heimdallr
Level 28
God Stats
6W - 4L
1,595 SR
Queue Stats
46W - 41L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
ItsLoopin
Sylvanus
Level 16
God Stats
17W - 5L
1,585 SR
Queue Stats
41W - 24L
1,486 Elo+
Party 2
Hercules
Hercules
THEPONCHO
Hercules
Level 29
God Stats
1W - 0L
1,291 SR
Queue Stats
95W - 102L
1,440 Elo+
Solo
Hun Batz
Hun Batz
TREAD87
Hun Batz
Level 20
God Stats
2W - 2L
1,664 SR
Queue Stats
40W - 36L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amerishere
Cerberus
16
2 / 5 / 5
11,520
411
9,300
25,206
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
GamerCheeks0
Ratatoskr
17
3 / 7 / 2
11,388
407
8,461
16,861
4,950
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 5 / 0
11,360
406
7,463
22,676
22,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
0 / 10 / 0
12,729
455
10,022
18,436
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
6 / 6 / 3
13,029
465
13,667
17,854
5,701
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigMcCool
Anubis
20
16 / 1 / 7
16,642
594
25,994
21,854
14,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Droppinrocks
Heimdallr
19
3 / 5 / 12
13,236
473
14,486
22,586
10,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ItsLoopin
Sylvanus
19
4 / 2 / 14
15,406
550
8,799
18,613
23,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
THEPONCHO
Hercules
19
2 / 0 / 6
13,745
491
11,030
15,918
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
TREAD87
Hun Batz
20
8 / 4 / 9
15,496
553
17,015
20,173
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
12
Kills
33
33
Deaths
12
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amerishere
Cerberus
2
5
5
0.9
W
Anubis
BigMcCool
Anubis
16
1
7
19.5
W
Heimdallr
Droppinrocks
Heimdallr
3
5
12
1.8
L
Ratatoskr
GamerCheeks0
Ratatoskr
3
7
2
0.57
W
Sylvanus
ItsLoopin
Sylvanus
4
2
14
5.5
L
1
5
0
0.2
W
Hercules
THEPONCHO
Hercules
2
0
6
5
W
Hun Batz
TREAD87
Hun Batz
8
4
9
3.13
L
0
10
0
0
L
Neith
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,913
Damage
77,324
101,033
Taken
99,144
56,486
Mitigated
70,388
19,384
Healing
47,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amerishere
Cerberus
9,300
672
0
6,683
25,206
18,359
913
9,167
15,984
47,896
0
W
Anubis
BigMcCool
Anubis
25,994
1,062
0
15,727
21,854
14,222
3,783
6,513
14,951
121,626
0
W
Heimdallr
Droppinrocks
Heimdallr
14,486
5,673
0
7,991
22,586
10,879
5,687
3,888
18,652
0
83,491
L
Ratatoskr
GamerCheeks0
Ratatoskr
8,461
1,885
0
2,968
16,861
4,950
3,487
4,311
12,525
0
56,053
W
Sylvanus
ItsLoopin
Sylvanus
8,799
2,134
7,193
5,569
18,613
23,776
1,196
3,610
14,876
37,462
0
L
7,463
2,392
0
2,927
22,676
22,319
505
6,281
15,920
0
63,384
W
Hercules
THEPONCHO
Hercules
11,030
3,789
0
4,918
15,918
12,140
2,180
1,369
14,469
0
74,553
W
Hun Batz
TREAD87
Hun Batz
17,015
4,344
0
6,086
20,173
9,371
1,497
4,812
15,171
0
124,773
L
10,022
251
69
2,628
18,436
5,157
700
9,340
9,071
103,149
0
L
Neith
13,667
4,379
0
4,109
17,854
5,701
1,804
5,694
12,135
0
81,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,026
Gold Earned
74,525
597
Minions Killed
617
0
Camps Cleared
0
2,592,542
Distance Traveled
2,429,989
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,520
411
75
3
0
559,251
0
W
Anubis
16,642
594
196
7
0
478,576
9
W
Heimdallr
13,236
473
104
4
0
469,756
1
L
Ratatoskr
11,388
407
93
3
0
556,802
1
W
Sylvanus
15,406
550
34
1
0
468,808
5
L
Tyr
11,360
406
94
3
0
504,961
7
W
Hercules
13,745
491
110
4
0
476,257
2
W
Hun Batz
15,496
553
173
6
0
536,592
1
L
Ra
12,729
455
188
7
0
465,249
5
L
Neith
13,029
465
147
5
0
506,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role