Player Matchup

Ymir
Ymir
DarkLord9711
Ymir
Level 8
God Stats
3W - 3L
1,387 SR
Queue Stats
4W - 3L
1,440 Elo+
Party 1
Medusa
Medusa
Morgi_2003
Medusa
Level 69
God Stats
23W - 21L
1,474 SR
Queue Stats
124W - 140L
1,426 Elo+
Party 1
Nemesis
Nemesis
ThGreatCornhoIio
Nemesis
Level 13
God Stats
1W - 3L
1,317 SR
Queue Stats
2W - 7L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
foxhcc
Kukulkan
Level 6
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Guan Yu
Guan Yu
iRektNoobs03
Guan Yu
Level 9
God Stats
7W - 7L
1,524 SR
Queue Stats
30W - 40L
1,673 Elo+
Party 1
Team Averages
Level 21
1,502 SR
1,452 Elo+

VS

Team Averages
Level 24
1,512 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
Cleansed
Tsukuyomi
Level 23
God Stats
2W - 0L
1,480 SR
Queue Stats
4W - 1L
1,704 Elo+
Solo
King Arthur
King Arthur
III_STOPKING_III
King Arthur
Level 27
God Stats
18W - 10L
1,628 SR
Queue Stats
23W - 20L
1,466 Elo+
Solo
Izanami
Izanami
Kevrev777
Izanami
Level 29
God Stats
20W - 9L
1,665 SR
Queue Stats
78W - 79L
1,429 Elo+
Party 2
Yemoja
Yemoja
Stooplick_er17
Yemoja
Level 23
God Stats
33W - 25L
1,584 SR
Queue Stats
60W - 58L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
darkdemmon
Zhong Kui
Level 17
God Stats
11W - 9L
1,201 SR
Queue Stats
332W - 387L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,260
403
3,942
13,561
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Morgi_2003
Medusa
13
5 / 6 / 1
8,215
456
10,453
13,642
4,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 0
6,796
378
3,647
13,907
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
foxhcc
Kukulkan
14
1 / 7 / 1
7,731
430
5,970
9,979
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
iRektNoobs03
Guan Yu
12
1 / 4 / 1
7,192
400
5,319
13,217
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cleansed
Tsukuyomi
14
9 / 2 / 5
9,869
548
11,549
11,968
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
III_STOPKING_III
King Arthur
17
6 / 2 / 0
10,471
582
12,327
14,491
8,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Kevrev777
Izanami
15
6 / 4 / 3
9,587
533
9,039
9,236
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 10
9,523
529
6,717
7,625
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
darkdemmon
Zhong Kui
16
5 / 0 / 2
10,401
578
8,042
9,727
8,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
26
26
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cleansed
Tsukuyomi
9
2
5
5.75
L
0
5
2
0.2
W
King Arthur
III_STOPKING_III
King Arthur
6
2
0
3
W
Izanami
Kevrev777
Izanami
6
4
3
1.88
L
Medusa
Morgi_2003
Medusa
5
6
1
0.92
W
0
1
10
5
L
1
4
0
0.25
W
Zhong Kui
darkdemmon
Zhong Kui
5
0
2
6
L
Kukulkan
foxhcc
Kukulkan
1
7
1
0.21
L
Guan Yu
iRektNoobs03
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
47,674
64,306
Taken
53,047
32,171
Mitigated
30,192
10,429
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cleansed
Tsukuyomi
11,549
4,229
0
2,807
11,968
4,517
93
1,849
10,023
0
40,780
L
3,942
773
0
982
13,561
8,626
0
3,249
10,312
25,428
0
W
King Arthur
III_STOPKING_III
King Arthur
12,327
1,202
0
5,517
14,491
8,744
1,093
0
14,054
252
66,230
W
Izanami
Kevrev777
Izanami
9,039
5,005
0
1,050
9,236
3,599
2,130
1,411
7,825
0
63,350
L
Medusa
Morgi_2003
Medusa
10,453
4,155
0
3,111
13,642
4,137
0
3,344
10,298
0
42,245
W
6,717
1,347
1,499
1,464
7,625
4,716
531
1,747
5,878
32,360
0
L
3,647
1,791
0
3,255
13,907
4,531
0
2,027
11,880
0
31,864
W
Zhong Kui
darkdemmon
Zhong Kui
8,042
879
0
4,274
9,727
8,616
1,920
4,279
4,843
56,356
0
L
Kukulkan
foxhcc
Kukulkan
5,970
1,425
0
0
9,979
3,406
0
5,951
4,028
36,261
0
L
Guan Yu
iRektNoobs03
Guan Yu
5,319
946
50
3,031
13,217
11,471
0
188
12,579
0
22,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
49,851
287
Minions Killed
464
0
Camps Cleared
0
1,633,740
Distance Traveled
1,609,816
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,869
548
53
3
0
384,697
0
L
Ymir
7,260
403
34
2
0
351,891
1
W
King Arthur
10,471
582
119
7
0
334,425
1
W
Izanami
9,587
533
114
6
0
283,725
3
L
Medusa
8,215
456
77
4
0
322,944
0
W
Yemoja
9,523
529
50
3
0
270,035
0
L
Nemesis
6,796
378
66
4
0
352,596
0
W
Zhong Kui
10,401
578
128
7
0
336,934
2
L
Kukulkan
7,731
430
72
4
0
287,989
0
L
Guan Yu
7,192
400
38
2
0
318,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role