Player Matchup

King Arthur
King Arthur
VespidPainter83
King Arthur
Level 27
God Stats
3W - 3L
1,460 SR
Queue Stats
96W - 95L
1,370 Elo+
Solo
Thanatos
Thanatos
chispanzona777
Thanatos
Level 6
God Stats
4W - 2L
1,263 SR
Queue Stats
10W - 12L
1,314 Elo+
Party 1
Ra
Ra
ghostchief19
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,300 Elo+
Party 1
Ares
Ares
jace796
Ares
Level 6
God Stats
5W - 4L
1,359 SR
Queue Stats
10W - 12L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
lordlucifer420
Danzaburou
Level 26
God Stats
27W - 38L
1,476 SR
Queue Stats
70W - 91L
1,399 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,339 Elo+

VS

Team Averages
Level 25
1,479 SR
1,368 Elo+
Cabrakan
Cabrakan
AZYZZSHAVERSHIAN
Cabrakan
Level 25
God Stats
4W - 7L
1,477 SR
Queue Stats
109W - 109L
1,362 Elo+
Solo
Nu Wa
Nu Wa
DarthHallic
Nu Wa
Level 25
God Stats
8W - 14L
1,255 SR
Queue Stats
298W - 324L
1,499 Elo+
Solo
Pele
Pele
Draco-knight_f
Pele
Level 27
God Stats
6W - 9L
1,307 SR
Queue Stats
268W - 325L
1,287 Elo+
Solo
Danzaburou
Danzaburou
kncervantes
Danzaburou
Level 29
God Stats
20W - 10L
1,624 SR
Queue Stats
42W - 55L
1,317 Elo+
Solo
Neith
Neith
mahalaballa
Neith
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 4L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
VespidPainter83
King Arthur
14
0 / 9 / 13
9,351
425
10,247
23,724
15,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
19
15 / 1 / 7
12,326
560
20,711
18,043
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 6 / 4
9,899
450
3,990
8,458
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
jace796
Ares
15
5 / 1 / 12
11,052
502
9,781
14,156
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
lordlucifer420
Danzaburou
15
5 / 2 / 7
10,729
488
10,577
18,558
6,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 6
10,457
475
11,456
18,612
25,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 6 / 7
10,289
468
12,240
10,801
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 6
9,502
432
6,995
18,205
6,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
kncervantes
Danzaburou
15
4 / 6 / 6
10,714
487
12,135
12,310
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
8,962
407
8,963
11,934
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
30
Kills
19
19
Deaths
30
43
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
L
3
6
7
1.08
L
3
5
6
1.2
W
King Arthur
VespidPainter83
King Arthur
0
9
13
0.72
W
Thanatos
15
1
7
18.5
W
5
6
4
1.17
W
Ares
jace796
Ares
5
1
12
11
L
Danzaburou
kncervantes
Danzaburou
4
6
6
1.17
W
Danzaburou
lordlucifer420
Danzaburou
5
2
7
4.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,306
Damage
51,789
82,939
Taken
71,862
45,642
Mitigated
43,602
36,408
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,456
1,826
0
3,448
18,612
25,084
354
3,365
15,151
35,122
0
L
12,240
3,390
0
1,758
10,801
3,245
276
2,052
8,652
65,333
0
L
6,995
1,815
0
3,259
18,205
6,373
536
1,793
16,408
0
63,426
W
King Arthur
VespidPainter83
King Arthur
10,247
1,863
0
2,655
23,724
15,535
551
5,615
17,966
0
44,393
W
Thanatos
20,711
5,693
0
19,239
18,043
7,865
3,443
5,069
12,822
0
76,327
W
3,990
313
485
1,529
8,458
3,014
983
2,954
5,322
36,379
0
W
Ares
jace796
Ares
9,781
207
0
2,117
14,156
13,159
514
4,302
9,710
33,621
0
L
Danzaburou
kncervantes
Danzaburou
12,135
5,372
0
2,202
12,310
5,557
2,395
1,950
10,360
0
47,384
W
Danzaburou
lordlucifer420
Danzaburou
10,577
4,747
0
10,383
18,558
6,069
1,940
4,889
13,423
0
67,613
L
8,963
5,972
0
279
11,934
3,343
428
4,374
7,520
0
29,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
49,924
406
Minions Killed
386
0
Camps Cleared
0
2,047,075
Distance Traveled
1,792,377
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,457
475
47
2
0
352,594
0
L
Nu Wa
10,289
468
115
5
0
319,996
5
L
Pele
9,502
432
86
4
0
402,036
2
W
King Arthur
9,351
425
67
3
0
358,383
0
W
Thanatos
12,326
560
113
5
0
476,203
7
W
Ra
9,899
450
90
4
0
377,481
3
W
Ares
11,052
502
41
2
0
457,027
5
L
Danzaburou
10,714
487
79
4
0
362,025
0
W
Danzaburou
10,729
488
95
4
0
377,981
1
L
Neith
8,962
407
59
3
0
355,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role