Player Matchup

Bellona
Bellona
KahTrK
Bellona
Level 27
God Stats
8W - 7L
1,617 SR
Queue Stats
128W - 126L
1,452 Elo+
Solo
Nemesis
Nemesis
LaCalesitajunior
Nemesis
Level 3
God Stats
8W - 7L
1,744 SR
Queue Stats
103W - 76L
1,397 Elo+
Solo
Yemoja
Yemoja
Palapa
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,538 Elo+
Solo
Kukulkan
Kukulkan
SinPVP
Kukulkan
Level 13
God Stats
2W - 2L
1,791 SR
Queue Stats
14W - 13L
1,571 Elo+
Solo
Izanami
Izanami
alquemporai
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,631 SR
1,492 Elo+

VS

Team Averages
Level 27
1,499 SR
1,484 Elo+
Athena
Athena
BanSmiteAcc
Athena
Level 31
God Stats
28W - 14L
1,709 SR
Queue Stats
127W - 139L
1,563 Elo+
Solo
Freya
Freya
By_ToTooo
Freya
Level 29
God Stats
2W - 8L
1,178 SR
Queue Stats
122W - 297L
1,308 Elo+
Solo
Izanami
Izanami
Junnnnnnnnn
Izanami
Level 30
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 58L
1,660 Elo+
Solo
Mercury
Mercury
MAUCHIMAU
Mercury
Level 21
God Stats
3W - 2L
1,780 SR
Queue Stats
136W - 219L
1,312 Elo+
Solo
Odin
Odin
cocolilo234
Odin
Level 24
God Stats
1W - 2L
1,328 SR
Queue Stats
184W - 111L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KahTrK
Bellona
13
0 / 4 / 0
7,973
399
5,239
12,840
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 1
8,523
426
7,035
11,714
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Palapa
Yemoja
13
1 / 3 / 1
8,617
431
7,300
13,627
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SinPVP
Kukulkan
13
0 / 4 / 1
8,593
430
12,536
9,523
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
alquemporai
Izanami
13
2 / 9 / 1
8,958
448
5,207
13,916
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
5 / 1 / 8
11,598
580
8,373
26,022
20,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
By_ToTooo
Freya
17
2 / 0 / 4
10,497
525
5,019
8,778
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Junnnnnnnnn
Izanami
20
2 / 2 / 2
13,921
696
11,503
14,953
6,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
MAUCHIMAU
Mercury
16
4 / 2 / 6
10,592
530
1,764
9,930
3,560
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 1 / 6
13,406
670
18,140
12,545
13,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
23
23
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
5
1
8
9
W
Freya
By_ToTooo
Freya
2
0
4
4
W
Izanami
Junnnnnnnnn
Izanami
2
2
2
1.5
L
Bellona
KahTrK
Bellona
0
4
0
0
L
3
3
1
1.17
W
Mercury
MAUCHIMAU
Mercury
4
2
6
3.5
L
Yemoja
Palapa
Yemoja
1
3
1
0.5
L
Kukulkan
SinPVP
Kukulkan
0
4
1
0.13
L
Izanami
alquemporai
Izanami
2
9
1
0.28
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
44,799
61,620
Taken
72,228
35,637
Mitigated
46,709
13,244
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,373
2,698
1,323
8,242
26,022
20,607
101
11,477
13,446
36,309
0
W
Freya
By_ToTooo
Freya
5,019
2,196
171
4,573
8,778
3,212
3,540
3,980
4,798
42,060
0
W
Izanami
Junnnnnnnnn
Izanami
11,503
8,774
0
6,312
14,953
6,301
7,782
2,841
12,012
0
138,412
L
Bellona
KahTrK
Bellona
5,239
1,806
0
3,515
12,840
10,902
732
2,654
10,186
0
33,882
L
7,035
3,953
0
1,089
11,714
5,222
0
2,654
9,060
0
51,828
W
Mercury
MAUCHIMAU
Mercury
1,764
869
0
2,402
9,930
3,560
815
453
9,477
0
45,147
L
Yemoja
Palapa
Yemoja
7,300
1,682
1,275
3,833
13,627
10,776
42
3,245
10,382
24,085
0
L
Kukulkan
SinPVP
Kukulkan
12,536
1,163
0
761
9,523
3,898
0
3,948
5,575
56,087
0
L
Izanami
alquemporai
Izanami
5,207
4,218
0
2,771
13,916
4,839
926
891
12,727
0
39,528
W
18,140
5,948
0
3,193
12,545
13,029
2,254
1,085
11,410
0
95,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
60,014
360
Minions Killed
616
0
Camps Cleared
0
1,527,054
Distance Traveled
2,043,964
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,598
580
53
3
0
381,486
12
W
Freya
10,497
525
82
4
0
389,400
2
W
Izanami
13,921
696
220
11
0
368,980
5
L
Bellona
7,973
399
63
3
0
316,297
2
L
Nemesis
8,523
426
86
4
0
333,990
0
W
Mercury
10,592
530
80
4
0
480,822
1
L
Yemoja
8,617
431
27
1
0
334,054
4
L
Kukulkan
8,593
430
102
5
0
260,593
3
L
Izanami
8,958
448
82
4
0
282,120
5
W
Odin
13,406
670
181
9
0
423,276
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role