Player Matchup

Sylvanus
Sylvanus
Demonic_X_Shark
Sylvanus
Level 47
God Stats
4W - 7L
1,158 SR
Queue Stats
75W - 90L
1,445 Elo+
Solo
Neith
Neith
Nicphantom
Neith
Level 29
God Stats
31W - 28L
1,619 SR
Queue Stats
254W - 267L
1,471 Elo+
Party 2
Mulan
Mulan
NightVirgoCO
Mulan
Level 22
God Stats
9W - 11L
1,506 SR
Queue Stats
176W - 199L
1,516 Elo+
Party 2
Zeus
Zeus
PYAGunzblazing
Zeus
Level 106
God Stats
3W - 2L
1,596 SR
Queue Stats
628W - 561L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kobra396
Tsukuyomi
Level 59
God Stats
66W - 48L
1,655 SR
Queue Stats
434W - 423L
1,520 Elo+
Party 2
Team Averages
Level 53
1,507 SR
1,501 Elo+

VS

Team Averages
Level 45
1,537 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
Elite_Beast57
Cu Chulainn
Level 39
God Stats
14W - 5L
1,500 SR
Queue Stats
293W - 241L
1,544 Elo+
Solo
Janus
Janus
LightBoogey
Janus
Level 89
God Stats
8W - 6L
1,222 SR
Queue Stats
79W - 68L
1,468 Elo+
Party 1
Camazotz
Camazotz
SmoothBPS
Camazotz
Level 40
God Stats
23W - 21L
1,595 SR
Queue Stats
56W - 59L
1,485 Elo+
Solo
Ymir
Ymir
claggynz
Ymir
Level 14
God Stats
41W - 35L
1,589 SR
Queue Stats
45W - 47L
1,511 Elo+
Party 1
Freya
Freya
lNLFI
Freya
Level 44
God Stats
6W - 2L
1,776 SR
Queue Stats
285W - 261L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 0 / 8
7,157
551
3,829
9,496
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
3 / 0 / 7
6,749
519
5,238
4,843
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 4
8,420
648
9,776
10,931
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
8 / 0 / 4
8,439
649
11,262
4,717
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
kobra396
Tsukuyomi
14
5 / 2 / 4
8,025
617
4,556
7,558
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Elite_Beast57
Cu Chulainn
12
1 / 5 / 1
6,925
533
6,303
10,569
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 0
6,731
518
5,768
8,546
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
SmoothBPS
Camazotz
11
1 / 2 / 0
6,403
493
1,725
9,687
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 4 / 1
5,326
410
2,250
11,235
6,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
lNLFI
Freya
9
0 / 5 / 0
5,372
413
2,793
7,620
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
22
Kills
3
3
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
8
6
L
Cu Chulainn
Elite_Beast57
Cu Chulainn
1
5
1
0.3
L
1
6
0
0.17
W
Neith
3
0
7
6.5
W
4
1
4
6
W
8
0
4
10
L
Camazotz
SmoothBPS
Camazotz
1
2
0
0.5
L
Ymir
0
4
1
0.13
W
Tsukuyomi
kobra396
Tsukuyomi
5
2
4
3.5
L
Freya
lNLFI
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
18,839
37,545
Taken
47,657
19,492
Mitigated
21,283
15,799
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,829
1,283
1,316
2,744
9,496
4,792
181
3,834
5,566
21,758
0
L
Cu Chulainn
Elite_Beast57
Cu Chulainn
6,303
2,465
0
3,253
10,569
6,613
0
0
10,569
0
37,340
L
5,768
0
0
1,115
8,546
2,701
0
4,474
3,610
39,769
0
W
Neith
5,238
2,132
0
1,241
4,843
1,975
586
2,347
2,406
0
34,086
W
9,776
2,007
0
5,331
10,931
8,161
384
0
10,931
0
46,983
W
11,262
1,455
0
1,726
4,717
1,731
360
2,992
1,575
48,808
0
L
Camazotz
SmoothBPS
Camazotz
1,725
65
0
4,311
9,687
3,037
0
460
9,211
0
26,517
L
Ymir
2,250
393
0
420
11,235
6,884
0
5,853
5,172
13,684
0
W
Tsukuyomi
kobra396
Tsukuyomi
4,556
1,062
0
3,441
7,558
2,833
66
1,260
6,256
0
50,257
L
Freya
lNLFI
Freya
2,793
934
222
1,473
7,620
2,048
0
3,534
4,004
19,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
30,757
396
Minions Killed
296
0
Camps Cleared
0
1,212,445
Distance Traveled
1,263,741
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,157
551
23
2
0
224,425
3
L
Cu Chulainn
6,925
533
73
6
0
250,406
3
L
Janus
6,731
518
84
6
0
237,629
0
W
Neith
6,749
519
66
5
0
221,552
3
W
Mulan
8,420
648
96
7
0
226,362
2
W
Zeus
8,439
649
115
9
0
251,745
3
L
Camazotz
6,403
493
61
5
0
284,162
7
L
Ymir
5,326
410
27
2
0
246,778
0
W
Tsukuyomi
8,025
617
96
7
0
288,361
4
L
Freya
5,372
413
51
4
0
244,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role