Player Matchup

King Arthur
King Arthur
AbusedPuddin
King Arthur
Level 160
God Stats
5W - 8L
1,547 SR
Queue Stats
508W - 463L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Mystokron
Nu Wa
Level 33
God Stats
1W - 8L
1,777 SR
Queue Stats
4W - 11L
1,531 Elo+
Solo
Skadi
Skadi
SergioGLAO
Skadi
Level 145
God Stats
9W - 6L
1,296 SR
Queue Stats
529W - 503L
1,457 Elo+
Solo
Ra
Ra
alltimerapper1
Ra
Level 106
God Stats
39W - 33L
1,669 SR
Queue Stats
242W - 242L
1,514 Elo+
Solo
Arachne
Arachne
recklesschey
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,483 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,500 Elo+

VS

Team Averages
Level 73
1,532 SR
1,521 Elo+
Loki
Loki
BuyMeMoney
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Disaria99
King Arthur
Level 97
God Stats
21W - 14L
1,699 SR
Queue Stats
152W - 142L
1,585 Elo+
Party 1
Yemoja
Yemoja
FiredChicken
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Janus
Janus
Frozen_Jewels
Janus
Level 43
God Stats
6W - 4L
1,276 SR
Queue Stats
249W - 233L
1,435 Elo+
Solo
Athena
Athena
GoofyGoober69
Athena
Level 98
God Stats
21W - 18L
1,685 SR
Queue Stats
125W - 112L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbusedPuddin
King Arthur
8
0 / 1 / 0
4,625
514
2,842
8,164
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Mystokron
Nu Wa
8
1 / 3 / 2
4,951
550
6,253
4,537
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Skadi
8
2 / 2 / 1
5,137
571
5,083
5,392
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,924
547
2,709
5,011
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
recklesschey
Arachne
5
0 / 3 / 0
3,777
420
1,359
3,823
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,427
603
4,869
5,639
1,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Disaria99
King Arthur
9
3 / 2 / 1
5,318
591
3,621
8,679
2,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
9
1 / 0 / 2
5,083
565
3,108
2,410
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 0
5,646
627
3,229
3,937
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 5
4,635
515
2,844
7,557
2,451
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbusedPuddin
King Arthur
0
1
0
0
W
1
0
1
1.5
W
King Arthur
Disaria99
King Arthur
3
2
1
1.75
W
Yemoja
1
0
2
2
W
6
0
0
6
W
1
1
5
3.5
L
Nu Wa
Mystokron
Nu Wa
1
3
2
0.67
L
Skadi
2
2
1
1.25
L
0
3
0
0
L
Arachne
recklesschey
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
17,671
26,927
Taken
28,222
9,600
Mitigated
8,037
7,666
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbusedPuddin
King Arthur
2,842
659
0
2,483
8,164
4,293
0
727
7,437
0
21,067
W
4,869
1,345
0
2,137
5,639
1,459
0
185
5,111
0
32,918
W
King Arthur
Disaria99
King Arthur
3,621
260
0
2,555
8,679
2,438
0
2,388
6,094
0
26,139
W
Yemoja
3,108
1,013
586
834
2,410
730
0
529
1,762
27,145
0
W
3,229
88
0
2,141
3,937
959
0
1,639
2,062
29,672
0
W
2,844
1,063
228
720
7,557
2,451
0
3,280
3,915
11,748
0
L
Nu Wa
Mystokron
Nu Wa
6,253
2,508
316
865
4,537
1,285
539
2,267
2,270
20,518
0
L
Skadi
5,083
2,902
0
1,594
5,392
1,298
719
1,158
4,234
0
27,350
L
2,709
382
104
1,492
5,011
1,701
0
3,397
1,372
27,815
0
L
Arachne
recklesschey
Arachne
1,359
1,021
0
812
3,823
1,023
0
1,366
2,433
0
6,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,414
Gold Earned
26,109
199
Minions Killed
244
0
Camps Cleared
0
747,978
Distance Traveled
912,631
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,625
514
45
5
0
160,244
0
W
Loki
5,427
603
59
7
0
181,978
2
W
King Arthur
5,318
591
53
6
0
207,170
1
W
Yemoja
5,083
565
55
6
0
174,695
3
W
Janus
5,646
627
57
6
0
176,040
4
W
Athena
4,635
515
20
2
0
172,748
0
L
Nu Wa
4,951
550
41
5
0
147,718
2
L
Skadi
5,137
571
48
5
0
171,397
1
L
Ra
4,924
547
48
5
0
140,643
2
L
Arachne
3,777
420
17
2
0
127,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role