Player Matchup

Anhur
Anhur
Markimattyler
Anhur
Level 154
God Stats
33W - 10L
1,920 SR
Queue Stats
321W - 145L
1,804 Elo+
Party 2
Ah Puch
Ah Puch
SmackThatStank
Ah Puch
Level 113
God Stats
6W - 1L
1,732 SR
Queue Stats
98W - 39L
1,840 Elo+
Party 2
Ymir
Ymir
iPennywise
Ymir
Level 29
God Stats
15W - 11L
1,591 SR
Queue Stats
316W - 179L
1,734 Elo+
Party 2
Team Averages
Level 99
1,748 SR
1,793 Elo+

VS

Team Averages
Level 64
1,447 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
UnNuV
Heimdallr
Level 84
God Stats
6W - 12L
1,342 SR
Queue Stats
533W - 575L
1,547 Elo+
Solo
Hun Batz
Hun Batz
alywewito
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 1 / 9
10,224
929
15,805
8,293
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 1 / 15
9,287
844
12,023
7,538
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 19
9,287
844
2,306
7,188
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 9 / 0
6,815
620
2,695
14,127
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
UnNuV
Heimdallr
10
2 / 6 / 0
7,865
715
7,266
10,558
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
alywewito
Hun Batz
8
0 / 12 / 0
6,073
552
1,422
11,688
3,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
2
26
Kills
2
2
Deaths
27
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
9
0
0
W
15
1
9
19.5
W
8
1
15
15.5
L
Heimdallr
UnNuV
Heimdallr
2
6
0
0.33
L
Hun Batz
alywewito
Hun Batz
0
12
0
0
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
11,383
23,019
Taken
36,373
11,150
Mitigated
13,540
7,677
Healing
2,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,695
388
0
535
14,127
7,335
0
4,690
9,266
20,556
0
W
15,805
10,358
0
3,003
8,293
3,005
1,422
1,333
6,960
0
39,675
W
12,023
746
0
2,524
7,538
2,924
775
775
6,763
40,077
0
L
Heimdallr
UnNuV
Heimdallr
7,266
1,820
0
1,405
10,558
3,128
0
4,007
6,326
0
28,798
L
Hun Batz
alywewito
Hun Batz
1,422
323
0
194
11,688
3,077
0
5,002
6,362
0
6,053
W
2,306
29
0
2,150
7,188
5,221
449
631
6,557
12,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
20,753
121
Minions Killed
85
0
Camps Cleared
0
603,936
Distance Traveled
475,055
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,815
620
28
3
0
147,928
0
W
Anhur
10,224
929
46
4
0
209,441
3
W
Ah Puch
9,287
844
66
6
0
209,565
1
L
Heimdallr
7,865
715
44
4
0
174,668
2
L
Hun Batz
6,073
552
13
1
0
152,459
2
W
Ymir
9,287
844
9
1
0
184,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role