Player Matchup

Cernunnos
Cernunnos
DamageKhepri
Cernunnos
Level 29
God Stats
17W - 14L
1,708 SR
Queue Stats
291W - 233L
1,612 Elo+
Party 1
Discordia
Discordia
Jubbalochevin
Discordia
Level 43
God Stats
90W - 67L
1,585 SR
Queue Stats
241W - 203L
1,597 Elo+
Party 1
Cerberus
Cerberus
WoollyMittens
Cerberus
Level 68
God Stats
17W - 8L
1,802 SR
Queue Stats
210W - 163L
1,566 Elo+
Party 1
Team Averages
Level 47
1,698 SR
1,592 Elo+

VS

Team Averages
Level 39
1,585 SR
1,379 Elo+
Ra
Ra
jota111111
Ra
Level 29
God Stats
6W - 7L
1,521 SR
Queue Stats
62W - 72L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
leoneltk117
Sun Wukong
Level 69
God Stats
2W - 1L
1,690 SR
Queue Stats
57W - 76L
1,444 Elo+
Party 2
Thanatos
Thanatos
xiMortalTV
Thanatos
Level 19
God Stats
1W - 3L
1,545 SR
Queue Stats
1W - 7L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DamageKhepri
Cernunnos
14
10 / 2 / 4
11,018
848
9,767
9,514
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Jubbalochevin
Discordia
13
7 / 5 / 9
10,105
777
13,699
7,191
1,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
WoollyMittens
Cerberus
12
1 / 3 / 13
9,084
699
7,968
14,510
9,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 7
9,090
699
7,028
10,031
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
leoneltk117
Sun Wukong
12
3 / 5 / 4
9,205
708
7,020
13,578
9,803
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
xiMortalTV
Thanatos
11
3 / 6 / 5
8,745
673
5,074
11,852
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
8
10
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DamageKhepri
Cernunnos
10
2
4
6
W
Discordia
Jubbalochevin
Discordia
7
5
9
2.3
W
Cerberus
WoollyMittens
Cerberus
1
3
13
2.5
L
2
7
7
0.79
L
Sun Wukong
leoneltk117
Sun Wukong
3
5
4
1
L
Thanatos
xiMortalTV
Thanatos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
19,122
31,215
Taken
35,461
16,441
Mitigated
16,214
5,759
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DamageKhepri
Cernunnos
9,767
4,273
0
1,928
9,514
4,634
2,469
2,500
7,014
0
65,902
W
Discordia
Jubbalochevin
Discordia
13,699
448
0
403
7,191
1,953
0
771
6,420
39,869
0
W
Cerberus
WoollyMittens
Cerberus
7,968
336
0
3,428
14,510
9,854
701
3,778
10,732
24,627
0
L
7,028
456
1,269
2,451
10,031
2,737
53
6,688
3,343
43,972
0
L
Sun Wukong
leoneltk117
Sun Wukong
7,020
779
0
2,597
13,578
9,803
0
6,664
6,914
0
17,534
L
Thanatos
xiMortalTV
Thanatos
5,074
1,120
0
3,637
11,852
3,674
0
8,338
3,514
0
19,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
27,040
191
Minions Killed
119
0
Camps Cleared
0
714,390
Distance Traveled
667,519
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,018
848
106
8
0
242,464
1
W
Discordia
10,105
777
44
3
0
213,470
0
W
Cerberus
9,084
699
41
3
0
258,456
5
L
Ra
9,090
699
62
5
0
211,899
0
L
Sun Wukong
9,205
708
23
2
0
245,738
4
L
Thanatos
8,745
673
34
3
0
209,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role