Player Matchup

Cu Chulainn
Cu Chulainn
CaptainChubz
Cu Chulainn
Level 116
God Stats
4W - 9L
1,362 SR
Queue Stats
68W - 67L
1,434 Elo+
Party 2
Awilix
Awilix
CptMani
Awilix
Level 114
God Stats
14W - 19L
1,544 SR
Queue Stats
164W - 251L
1,388 Elo+
Party 3
Hachiman
Hachiman
Manuchaenman
Hachiman
Level 71
God Stats
0W - 3L
1,193 SR
Queue Stats
90W - 101L
1,488 Elo+
Solo
Cthulhu
Cthulhu
d3ath8looms27
Cthulhu
Level 108
God Stats
3W - 4L
1,377 SR
Queue Stats
34W - 43L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
ervthegod21
Nu Wa
Level 88
God Stats
0W - 4L
1,148 SR
Queue Stats
33W - 69L
1,353 Elo+
Party 3
Team Averages
Level 99
1,325 SR
1,416 Elo+

VS

Team Averages
Level 98
1,499 SR
1,447 Elo+
Bacchus
Bacchus
ACEChubz
Bacchus
Level 83
God Stats
7W - 10L
1,473 SR
Queue Stats
11W - 22L
1,330 Elo+
Party 1
Neith
Neith
ACEMystic10
Neith
Level 69
God Stats
140W - 152L
1,547 SR
Queue Stats
167W - 184L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ACEOptimum
Tsukuyomi
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 158L
1,531 Elo+
Party 1
Fenrir
Fenrir
Francesco0809
Fenrir
Level 124
God Stats
9W - 6L
1,603 SR
Queue Stats
113W - 123L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VanishedFive
Cu Chulainn
Level 129
God Stats
1W - 0L
1,371 SR
Queue Stats
13W - 8L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainChubz
Cu Chulainn
14
0 / 10 / 4
8,885
404
8,960
19,168
15,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
CptMani
Awilix
15
6 / 6 / 8
10,279
467
11,678
14,205
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Manuchaenman
Hachiman
16
5 / 5 / 7
9,997
454
8,349
14,755
7,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
16
5 / 5 / 8
10,280
467
12,380
16,015
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 7 / 6
10,038
456
7,271
10,638
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACEChubz
Bacchus
15
2 / 5 / 13
9,289
422
5,478
14,419
10,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 6 / 4
10,581
481
7,712
14,719
5,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
ACEOptimum
Tsukuyomi
18
6 / 7 / 12
11,918
542
17,086
16,734
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
14 / 4 / 10
12,509
569
12,405
17,059
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
VanishedFive
Cu Chulainn
20
10 / 0 / 10
12,869
585
13,794
20,264
20,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
21
Kills
33
33
Deaths
22
33
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ACEChubz
Bacchus
2
5
13
1.7
W
1
6
4
0.5
W
Tsukuyomi
ACEOptimum
Tsukuyomi
6
7
12
1.71
L
Cu Chulainn
CaptainChubz
Cu Chulainn
0
10
4
0.2
L
Awilix
CptMani
Awilix
6
6
8
1.67
W
14
4
10
4.75
L
Hachiman
Manuchaenman
Hachiman
5
5
7
1.7
W
Cu Chulainn
VanishedFive
Cu Chulainn
10
0
10
15
L
Cthulhu
5
5
8
1.8
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,638
Damage
56,475
74,781
Taken
83,195
48,463
Mitigated
53,089
12,724
Healing
24,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ACEChubz
Bacchus
5,478
541
729
866
14,419
10,660
813
5,963
8,023
19,761
0
W
7,712
3,590
220
6,003
14,719
5,519
1,741
4,126
10,332
0
75,454
W
Tsukuyomi
ACEOptimum
Tsukuyomi
17,086
4,166
0
2,508
16,734
9,469
990
4,343
12,143
0
88,361
L
Cu Chulainn
CaptainChubz
Cu Chulainn
8,960
1,550
0
1,629
19,168
15,097
962
2,556
16,587
5,329
43,083
L
Awilix
CptMani
Awilix
11,678
4,762
0
2,804
14,205
5,040
465
876
13,129
0
50,156
W
12,405
3,220
0
5,471
17,059
7,316
878
3,526
13,326
0
61,356
L
Hachiman
Manuchaenman
Hachiman
8,349
4,236
0
3,735
14,755
7,928
1,804
1,132
13,598
0
53,466
W
Cu Chulainn
VanishedFive
Cu Chulainn
13,794
1,028
0
8,331
20,264
20,125
1,422
2,259
17,854
12,593
81,456
L
Cthulhu
12,380
500
285
3,196
16,015
17,256
487
2,537
13,338
44,775
0
L
7,271
2,541
0
1,075
10,638
3,142
18
28
10,360
31,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
57,166
366
Minions Killed
531
0
Camps Cleared
0
1,815,335
Distance Traveled
1,937,758
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,289
422
26
1
0
374,982
2
W
Neith
10,581
481
125
6
0
344,501
5
W
Tsukuyomi
11,918
542
136
6
0
396,547
0
L
Cu Chulainn
8,885
404
87
4
0
334,443
3
L
Awilix
10,279
467
62
3
0
355,103
0
W
Fenrir
12,509
569
98
4
0
427,776
0
L
Hachiman
9,997
454
93
4
0
381,737
2
W
Cu Chulainn
12,869
585
146
7
0
393,952
3
L
Cthulhu
10,280
467
75
3
0
399,750
4
L
Nu Wa
10,038
456
49
2
0
344,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role