Player Matchup

Bellona
Bellona
DeathCharge30
Bellona
Level 18
God Stats
41W - 47L
1,292 SR
Queue Stats
456W - 495L
1,273 Elo+
Party 1
Odin
Odin
Father_McHale
Odin
Level 17
God Stats
100W - 61L
1,520 SR
Queue Stats
403W - 429L
1,275 Elo+
Party 1
Nox
Nox
Jølly8
Nox
Level 17
God Stats
12W - 21L
1,291 SR
Queue Stats
71W - 89L
1,201 Elo+
Solo
Kukulkan
Kukulkan
Kisatu47
Kukulkan
Level 4
God Stats
8W - 8L
1,248 SR
Queue Stats
59W - 70L
1,265 Elo+
Party 1
Fenrir
Fenrir
Thalin008
Fenrir
Level 18
God Stats
12W - 12L
1,539 SR
Queue Stats
17W - 15L
1,372 Elo+
Solo
Team Averages
Level 15
1,378 SR
1,277 Elo+

VS

Team Averages
Level 30
1,520 SR
1,419 Elo+
Fenrir
Fenrir
BlackSwan807
Fenrir
Level 35
God Stats
4W - 2L
1,537 SR
Queue Stats
109W - 142L
1,370 Elo+
Party 2
Cerberus
Cerberus
GummyBear2895
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Sol
Sol
Simba boss4358
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
callisto13
Nu Wa
Level 60
God Stats
54W - 75L
1,472 SR
Queue Stats
87W - 124L
1,383 Elo+
Party 3
Danzaburou
Danzaburou
turtle352
Danzaburou
Level 26
God Stats
18W - 16L
1,594 SR
Queue Stats
37W - 69L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 9 / 3
9,706
971
10,414
21,257
14,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 6 / 4
10,136
1,014
13,800
20,412
11,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nox
15
2 / 4 / 3
9,788
979
6,775
10,017
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Kisatu47
Kukulkan
16
2 / 7 / 4
10,034
1,003
11,641
13,456
4,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Thalin008
Fenrir
15
0 / 9 / 3
9,346
935
4,234
15,587
6,112
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

88

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 3 / 18
10,670
1,067
11,348
14,836
8,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
GummyBear2895
Cerberus
18
5 / 1 / 24
10,893
1,089
10,694
10,647
10,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 19
9,422
942
4,553
7,949
3,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
18
7 / 1 / 19
11,732
1,173
21,852
6,835
2,798
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
turtle352
Danzaburou
18
16 / 2 / 14
13,479
1,348
21,721
11,993
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
128
9
Kills
34
35
Deaths
9
17
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
18
4.67
L
Bellona
2
9
3
0.39
L
3
6
4
0.83
W
Cerberus
GummyBear2895
Cerberus
5
1
24
17
L
Nox
2
4
3
0.88
L
Kukulkan
Kisatu47
Kukulkan
2
7
4
0.57
W
1
2
19
5.25
L
Fenrir
Thalin008
Fenrir
0
9
3
0.17
W
Nu Wa
7
1
19
16.5
W
Danzaburou
turtle352
Danzaburou
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,864
Damage
70,168
80,729
Taken
52,260
39,642
Mitigated
30,419
1,649
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,348
4,257
123
2,025
14,836
8,186
0
5,035
9,651
0
23,758
L
Bellona
10,414
5,634
0
1,002
21,257
14,051
0
9,960
11,297
0
22,485
L
13,800
2,699
0
334
20,412
11,487
0
8,878
11,270
0
24,515
W
Cerberus
GummyBear2895
Cerberus
10,694
660
0
645
10,647
10,981
0
4,974
5,473
16,701
0
L
Nox
6,775
489
0
0
10,017
3,868
0
4,163
5,854
26,304
0
L
Kukulkan
Kisatu47
Kukulkan
11,641
1,372
0
0
13,456
4,124
0
8,544
4,912
39,368
0
W
4,553
2,707
0
842
7,949
3,240
0
3,122
4,777
14,619
0
L
Fenrir
Thalin008
Fenrir
4,234
815
0
313
15,587
6,112
0
5,554
10,033
0
25,171
W
Nu Wa
21,852
4,775
77
478
6,835
2,798
0
1,544
5,141
46,504
0
W
Danzaburou
turtle352
Danzaburou
21,721
12,121
0
2,324
11,993
5,214
0
3,741
8,202
0
36,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,010
Gold Earned
56,196
196
Minions Killed
175
9
Camps Cleared
4
921,078
Distance Traveled
875,384
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,670
1,067
32
3
2
203,325
0
L
Bellona
9,706
971
28
3
1
178,960
0
L
Odin
10,136
1,014
22
2
1
213,228
2
W
Cerberus
10,893
1,089
14
1
0
175,976
0
L
Nox
9,788
979
46
5
1
192,997
0
L
Kukulkan
10,034
1,003
76
8
0
154,721
0
W
Sol
9,422
942
27
3
0
165,637
0
L
Fenrir
9,346
935
24
2
6
181,172
1
W
Nu Wa
11,732
1,173
66
7
2
154,283
0
W
Danzaburou
13,479
1,348
36
4
0
176,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role