Player Matchup

Ra
Ra
Ill1citly
Ra
Level 120
God Stats
3W - 6L
1,449 SR
Queue Stats
534W - 477L
1,524 Elo+
Party 1
Vamana
Vamana
OGLilSaint09
Vamana
Level 28
God Stats
38W - 45L
1,504 SR
Queue Stats
60W - 61L
1,460 Elo+
Party 3
Neith
Neith
SomeAngryNomad
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
jnick12__
Bellona
Level 32
God Stats
76W - 71L
1,541 SR
Queue Stats
88W - 83L
1,507 Elo+
Party 1
Cerberus
Cerberus
mantar3500
Cerberus
Level 108
God Stats
71W - 55L
1,599 SR
Queue Stats
315W - 279L
1,526 Elo+
Party 1
Team Averages
Level 82
1,519 SR
1,503 Elo+

VS

Team Averages
Level 49
1,448 SR
1,507 Elo+
Mercury
Mercury
FineFireNinja
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,763 Elo+
Party 2
Athena
Athena
HelIsAMango
Athena
Level 33
God Stats
41W - 51L
1,424 SR
Queue Stats
166W - 168L
1,401 Elo+
Solo
Vamana
Vamana
LPD1405DUXS
Vamana
Level 103
God Stats
13W - 12L
1,500 SR
Queue Stats
311W - 282L
1,554 Elo+
Party 2
Merlin
Merlin
SenseiSenju3297
Merlin
Level 63
God Stats
3W - 4L
1,342 SR
Queue Stats
68W - 83L
1,428 Elo+
Party 2
Nemesis
Nemesis
Wetburger7057
Nemesis
Level 39
God Stats
16W - 22L
1,476 SR
Queue Stats
187W - 187L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
8,873
634
13,252
8,058
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
14
4 / 0 / 5
8,182
584
5,191
7,961
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 10
8,346
596
5,562
6,765
2,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
jnick12__
Bellona
12
2 / 1 / 2
7,501
536
4,862
9,128
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
mantar3500
Cerberus
13
9 / 2 / 7
8,251
589
9,065
11,815
6,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
0 / 10 / 1
5,490
392
558
8,309
2,139
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
2 / 4 / 3
7,714
551
6,902
13,743
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
11
0 / 4 / 1
6,579
470
8,092
11,785
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
6,990
499
1,550
6,341
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
10
2 / 5 / 0
6,539
467
3,865
9,542
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
26
Kills
5
5
Deaths
26
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
10
1
0.05
L
Athena
2
4
3
0.88
W
9
1
6
12
L
Vamana
0
4
1
0.13
W
Vamana
4
0
5
6.5
L
1
3
1
0.5
W
2
1
10
7
L
Nemesis
2
5
0
0.4
W
Bellona
jnick12__
Bellona
2
1
2
3
W
Cerberus
mantar3500
Cerberus
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
20,967
43,727
Taken
49,720
23,240
Mitigated
21,568
17,908
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
558
498
0
0
8,309
2,139
691
2,108
6,201
0
13,847
L
Athena
6,902
1,811
0
2,195
13,743
7,968
311
5,728
7,990
31,809
0
W
13,252
1,887
652
3,348
8,058
3,094
1,481
2,319
5,739
55,221
0
L
Vamana
8,092
2,753
0
3,089
11,785
6,435
0
4,792
6,493
0
35,491
W
Vamana
5,191
2,845
0
4,060
7,961
3,627
756
491
7,395
0
46,814
L
1,550
355
0
277
6,341
2,130
608
4,824
1,517
32,358
0
W
5,562
2,910
445
1,251
6,765
2,406
1,774
2,741
4,024
0
51,542
L
Nemesis
3,865
1,652
0
2,405
9,542
2,896
0
4,865
4,677
0
29,180
W
Bellona
jnick12__
Bellona
4,862
1,546
0
2,836
9,128
7,244
828
485
8,268
0
31,370
W
Cerberus
mantar3500
Cerberus
9,065
374
558
4,758
11,815
6,869
607
2,416
9,324
30,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
33,312
398
Minions Killed
265
0
Camps Cleared
0
1,334,486
Distance Traveled
1,187,723
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,490
392
36
3
0
222,105
0
L
Athena
7,714
551
56
4
0
238,729
0
W
Ra
8,873
634
78
6
0
271,723
1
L
Vamana
6,579
470
70
5
0
247,926
0
W
Vamana
8,182
584
95
7
0
271,313
0
L
Merlin
6,990
499
54
4
0
206,212
0
W
Neith
8,346
596
93
7
0
256,363
0
L
Nemesis
6,539
467
49
4
0
272,751
0
W
Bellona
7,501
536
85
6
0
271,232
1
W
Cerberus
8,251
589
47
3
0
263,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role