Player Matchup

Fenrir
Fenrir
CinderedGod
Fenrir
Level 29
God Stats
2W - 6L
1,379 SR
Queue Stats
34W - 24L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
Gilgame5h
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
IWavor
Baron Samedi
Level 29
God Stats
4W - 3L
1,483 SR
Queue Stats
124W - 120L
1,509 Elo+
Solo
Heimdallr
Heimdallr
TsukihimeTTV
Heimdallr
Level 29
God Stats
8W - 2L
1,848 SR
Queue Stats
182W - 143L
1,624 Elo+
Solo
Janus
Janus
ZapAaCcUuDdaCat
Janus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 26L
1,631 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,576 Elo+

VS

Team Averages
Level 22
1,567 SR
1,594 Elo+
Osiris
Osiris
CH3P08972
Osiris
Level 24
God Stats
2W - 2L
1,262 SR
Queue Stats
138W - 114L
1,545 Elo+
Solo
Cerberus
Cerberus
JayBaby007
Cerberus
Level 22
God Stats
3W - 0L
1,855 SR
Queue Stats
38W - 23L
1,668 Elo+
Party 1
Nemesis
Nemesis
LilRancor
Nemesis
Level 29
God Stats
42W - 31L
1,620 SR
Queue Stats
142W - 118L
1,617 Elo+
Party 1
Neith
Neith
Phobic_2
Neith
Level 8
God Stats
3W - 2L
1,600 SR
Queue Stats
19W - 21L
1,597 Elo+
Solo
Sol
Sol
Velesbog
Sol
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
487W - 457L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 3 / 1
5,695
518
3,416
6,145
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Gilgame5h
Sun Wukong
12
1 / 2 / 0
6,592
599
3,966
7,885
4,627
Boots

Boots

+6%
Movement Speed

Baron Samedi
IWavor
Baron Samedi
8
0 / 6 / 2
4,956
451
3,462
7,389
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
TsukihimeTTV
Heimdallr
9
1 / 4 / 3
5,379
489
4,779
8,743
2,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 2 / 2
6,760
615
4,430
4,989
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CH3P08972
Osiris
12
2 / 1 / 0
6,264
569
3,445
5,900
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
JayBaby007
Cerberus
9
3 / 1 / 8
6,393
581
4,399
8,583
4,530
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
LilRancor
Nemesis
11
5 / 0 / 6
6,483
589
7,060
6,012
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Phobic_2
Neith
10
3 / 4 / 5
6,274
570
6,071
6,107
1,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 2
6,309
574
2,828
4,840
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
17
17
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
CH3P08972
Osiris
2
1
0
2
L
Fenrir
2
3
1
0.83
L
Sun Wukong
Gilgame5h
Sun Wukong
1
2
0
0.5
L
Baron Samedi
IWavor
Baron Samedi
0
6
2
0.17
W
Cerberus
JayBaby007
Cerberus
3
1
8
7
W
Nemesis
LilRancor
Nemesis
5
0
6
8
W
Neith
Phobic_2
Neith
3
4
5
1.38
L
Heimdallr
TsukihimeTTV
Heimdallr
1
4
3
0.63
W
4
1
2
5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
23,803
35,151
Taken
31,442
12,514
Mitigated
13,706
11,184
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CH3P08972
Osiris
3,445
1,114
0
2,560
5,900
3,948
0
0
5,900
0
31,725
L
Fenrir
3,416
316
0
1,894
6,145
2,046
0
2,520
3,625
0
20,789
L
Sun Wukong
Gilgame5h
Sun Wukong
3,966
565
0
2,052
7,885
4,627
0
0
7,885
0
38,478
L
Baron Samedi
IWavor
Baron Samedi
3,462
540
570
2,308
7,389
1,856
138
908
6,481
19,270
0
W
Cerberus
JayBaby007
Cerberus
4,399
797
0
3,381
8,583
4,530
0
2,227
6,046
20,715
0
W
Nemesis
LilRancor
Nemesis
7,060
3,783
0
783
6,012
1,888
0
347
5,659
0
33,570
W
Neith
Phobic_2
Neith
6,071
2,565
0
1,373
6,107
1,761
684
2,652
3,195
0
33,599
L
Heimdallr
TsukihimeTTV
Heimdallr
4,779
2,460
0
2,793
8,743
2,377
0
1,992
6,751
0
26,526
W
2,828
678
0
1,150
4,840
1,579
231
1,868
2,750
23,310
1,447
L
4,430
253
0
1,567
4,989
1,608
0
1,736
3,253
40,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
31,723
304
Minions Killed
287
0
Camps Cleared
0
1,033,179
Distance Traveled
1,079,109
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,264
569
66
6
0
190,410
3
L
Fenrir
5,695
518
44
4
0
248,468
0
L
Sun Wukong
6,592
599
85
8
0
190,925
0
L
Baron Samedi
4,956
451
40
4
0
194,551
0
W
Cerberus
6,393
581
39
4
0
213,936
1
W
Nemesis
6,483
589
59
5
0
276,962
4
W
Neith
6,274
570
61
6
0
193,625
3
L
Heimdallr
5,379
489
46
4
0
191,726
3
W
Sol
6,309
574
62
6
0
204,176
2
L
Janus
6,760
615
89
8
0
207,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role