Player Matchup

He Bo
He Bo
DatBossLuis
He Bo
Level 121
God Stats
5W - 0L
1,514 SR
Queue Stats
10W - 7L
1,494 Elo+
Party 1
Cerberus
Cerberus
Orb73
Cerberus
Level 49
God Stats
1W - 0L
1,204 SR
Queue Stats
5W - 4L
1,328 Elo+
Party 1
Neith
Neith
tmx1000
Neith
Level 28
God Stats
2W - 3L
1,487 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 1
Team Averages
Level 66
1,402 SR
1,431 Elo+

VS

Team Averages
Level 44
1,598 SR
1,586 Elo+
Sol
Sol
MeatlessNumber
Sol
Level 107
God Stats
1W - 3L
1,428 SR
Queue Stats
116W - 103L
1,550 Elo+
Party 2
Hel
Hel
SleepyClov
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
bayonetta123e
Guan Yu
Level 11
God Stats
8W - 1L
1,866 SR
Queue Stats
14W - 6L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
12,422
654
11,218
10,594
4,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Orb73
Cerberus
15
1 / 1 / 5
11,595
610
6,458
16,583
16,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
tmx1000
Neith
17
4 / 1 / 2
12,395
652
7,451
12,175
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
11,703
616
24,841
17,274
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 5 / 2
10,967
577
3,306
13,223
8,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
1
0 / 0 / 0
6,957
366
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
5
5
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
2
2
3
1.75
W
Cerberus
Orb73
Cerberus
1
1
5
3.5
L
3
5
2
0.8
L
Guan Yu
0
0
0
0
W
Neith
tmx1000
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,127
Damage
28,147
39,352
Taken
30,497
25,251
Mitigated
14,191
10,590
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,218
152
0
125
10,594
4,041
656
7,535
3,059
87,583
0
L
24,841
6,160
0
8,433
17,274
5,886
1,090
10,336
6,938
89,526
2,938
W
Cerberus
Orb73
Cerberus
6,458
196
831
3,480
16,583
16,381
45
10,209
6,374
46,668
0
L
3,306
722
2,657
4,087
13,223
8,305
440
7,438
5,785
29,219
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
tmx1000
Neith
7,451
4,825
465
5,689
12,175
4,829
2,582
10,090
2,085
0
52,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
29,627
299
Minions Killed
185
0
Camps Cleared
0
1,014,088
Distance Traveled
581,124
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,422
654
124
7
0
311,635
0
L
Sol
11,703
616
131
7
0
323,792
2
W
Cerberus
11,595
610
87
5
0
382,192
11
L
Hel
10,967
577
54
3
0
257,332
5
L
Guan Yu
6,957
366
0
0
0
0
0
W
Neith
12,395
652
88
5
0
320,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role