Player Matchup

Medusa
Medusa
 
Medusa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BagOfWetCats
Merlin
Level 64
God Stats
20W - 23L
1,649 SR
Queue Stats
648W - 609L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tswui
Tsukuyomi
Level 37
God Stats
7W - 3L
1,769 SR
Queue Stats
127W - 134L
1,456 Elo+
Party 4
Yemoja
Yemoja
bylxx
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 4
Achilles
Achilles
firereaper109
Achilles
Level 18
God Stats
42W - 38L
1,590 SR
Queue Stats
87W - 93L
1,575 Elo+
Party 2
Team Averages
Level 35
1,601 SR
1,518 Elo+

VS

Team Averages
Level 56
1,491 SR
1,494 Elo+
Sobek
Sobek
ExtremeRocker75
Sobek
Level 51
God Stats
8W - 4L
1,459 SR
Queue Stats
148W - 120L
1,494 Elo+
Party 3
Thoth
Thoth
Roaddogjr
Thoth
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,549 Elo+
Party 1
Bellona
Bellona
TTVbgarlic
Bellona
Level 22
God Stats
14W - 8L
1,247 SR
Queue Stats
54W - 43L
1,450 Elo+
Party 3
Cernunnos
Cernunnos
janu47
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
xfunkymonk3y
Hun Batz
Level 34
God Stats
1W - 1L
1,746 SR
Queue Stats
208W - 197L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 8 / 2
9,727
540
6,292
15,714
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
18
13 / 3 / 3
11,224
624
16,202
12,406
4,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Tswui
Tsukuyomi
15
3 / 9 / 10
9,445
525
9,063
15,754
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
bylxx
Yemoja
13
2 / 0 / 6
8,570
476
7,717
8,532
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
firereaper109
Achilles
17
8 / 3 / 10
10,781
599
15,825
16,258
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
9,138
508
5,966
14,487
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Roaddogjr
Thoth
13
7 / 7 / 4
8,572
476
11,851
11,499
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TTVbgarlic
Bellona
14
3 / 6 / 4
8,213
456
7,379
17,748
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
janu47
Cernunnos
13
4 / 6 / 5
8,099
450
13,631
14,074
5,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
xfunkymonk3y
Hun Batz
15
3 / 8 / 6
8,667
482
7,410
16,897
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
29
Kills
23
23
Deaths
29
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
8
2
0.5
W
Merlin
13
3
3
4.83
L
6
2
4
4
L
Thoth
Roaddogjr
Thoth
7
7
4
1.29
L
Bellona
TTVbgarlic
Bellona
3
6
4
0.83
W
Tsukuyomi
Tswui
Tsukuyomi
3
9
10
0.89
W
Yemoja
bylxx
Yemoja
2
0
6
5
W
Achilles
firereaper109
Achilles
8
3
10
4.33
L
Cernunnos
janu47
Cernunnos
4
6
5
1.08
L
Hun Batz
xfunkymonk3y
Hun Batz
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,099
Damage
46,237
68,664
Taken
74,705
38,024
Mitigated
42,669
19,599
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,292
2,802
0
4,772
15,714
5,092
2,924
3,284
12,362
0
59,748
W
Merlin
16,202
1,154
350
3,163
12,406
4,343
236
5,095
6,992
59,989
0
L
5,966
634
0
5,426
14,487
12,689
0
5,367
9,045
22,681
0
L
Thoth
Roaddogjr
Thoth
11,851
831
0
1,528
11,499
4,422
472
5,648
5,776
48,233
0
L
Bellona
TTVbgarlic
Bellona
7,379
1,289
0
3,656
17,748
13,350
0
3,381
13,914
0
37,772
W
Tsukuyomi
Tswui
Tsukuyomi
9,063
3,036
0
3,182
15,754
5,828
0
3,348
11,964
0
46,904
W
Yemoja
bylxx
Yemoja
7,717
1,050
221
2,315
8,532
6,078
96
2,740
5,730
25,952
0
W
Achilles
firereaper109
Achilles
15,825
6,374
0
5,596
16,258
16,683
752
2,504
13,249
0
53,047
L
Cernunnos
janu47
Cernunnos
13,631
5,948
0
3,752
14,074
5,283
396
5,562
8,487
0
45,564
L
Hun Batz
xfunkymonk3y
Hun Batz
7,410
2,406
0
4,210
16,897
6,925
0
3,961
12,761
0
57,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
42,689
408
Minions Killed
369
0
Camps Cleared
0
1,692,978
Distance Traveled
1,593,610
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,727
540
101
6
0
296,393
0
W
Merlin
11,224
624
99
6
0
336,065
0
L
Sobek
9,138
508
29
2
0
353,257
4
L
Thoth
8,572
476
88
5
0
285,755
1
L
Bellona
8,213
456
82
5
0
334,973
2
W
Tsukuyomi
9,445
525
86
5
0
359,442
3
W
Yemoja
8,570
476
29
2
0
352,589
3
W
Achilles
10,781
599
93
5
0
348,489
3
L
Cernunnos
8,099
450
69
4
0
303,344
0
L
Hun Batz
8,667
482
101
6
0
316,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role