Player Matchup

Artemis
Artemis
AngelSpanks
Artemis
Level 127
God Stats
17W - 4L
1,707 SR
Queue Stats
305W - 251L
1,629 Elo+
Party 1
Hercules
Hercules
Mudd
Hercules
Level 19
God Stats
9W - 4L
1,760 SR
Queue Stats
39W - 21L
1,717 Elo+
Party 1
Sobek
Sobek
x1Solaire1x
Sobek
Level 94
God Stats
13W - 6L
1,679 SR
Queue Stats
297W - 246L
1,645 Elo+
Party 1
Team Averages
Level 80
1,715 SR
1,664 Elo+

VS

Team Averages
Level 54
1,465 SR
1,462 Elo+
Hun Batz
Hun Batz
EndIessDespair
Hun Batz
Level 126
God Stats
5W - 6L
1,459 SR
Queue Stats
311W - 305L
1,579 Elo+
Party 2
Neith
Neith
Josh4772
Neith
Level 18
God Stats
78W - 64L
1,626 SR
Queue Stats
243W - 226L
1,624 Elo+
Party 2
He Bo
He Bo
KRAJO42
He Bo
Level 18
God Stats
1W - 4L
1,309 SR
Queue Stats
86W - 138L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngelSpanks
Artemis
13
8 / 0 / 13
9,564
797
10,407
4,991
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Mudd
Hercules
13
10 / 1 / 8
10,066
839
9,291
11,002
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 14
9,826
819
7,039
14,931
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 8 / 0
7,688
641
6,519
13,559
4,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Josh4772
Neith
9
0 / 6 / 1
6,850
571
6,515
7,731
2,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
KRAJO42
He Bo
9
0 / 9 / 1
6,730
561
2,660
10,991
2,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
23
Kills
1
1
Deaths
23
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
AngelSpanks
Artemis
8
0
13
14.5
L
Hun Batz
1
8
0
0.13
L
Neith
Josh4772
Neith
0
6
1
0.08
L
He Bo
KRAJO42
He Bo
0
9
1
0.06
W
Hercules
Mudd
Hercules
10
1
8
14
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
15,694
30,924
Taken
32,281
23,339
Mitigated
8,768
12,899
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AngelSpanks
Artemis
10,407
3,488
0
1,115
4,991
2,262
1,882
456
4,535
0
42,321
L
Hun Batz
6,519
1,259
0
0
13,559
4,094
0
3,145
10,414
0
26,065
L
Neith
Josh4772
Neith
6,515
2,454
0
356
7,731
2,163
0
2,149
5,582
0
21,097
L
He Bo
KRAJO42
He Bo
2,660
432
18
932
10,991
2,511
0
1,745
9,246
11,151
0
W
Hercules
Mudd
Hercules
9,291
3,843
0
5,150
11,002
4,563
464
676
8,731
0
35,913
W
7,039
581
0
6,634
14,931
16,514
271
1,622
13,151
28,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
21,268
131
Minions Killed
85
0
Camps Cleared
0
693,252
Distance Traveled
558,405
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,564
797
50
4
0
207,277
0
L
Hun Batz
7,688
641
38
3
0
197,295
1
L
Neith
6,850
571
36
3
0
166,654
0
L
He Bo
6,730
561
11
1
0
194,456
1
W
Hercules
10,066
839
38
3
0
224,382
2
W
Sobek
9,826
819
43
4
0
261,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role