Player Matchup

Cthulhu
Cthulhu
Amaro_Stone
Cthulhu
Level 27
God Stats
11W - 12L
1,426 SR
Queue Stats
77W - 111L
1,371 Elo+
Party 3
Bellona
Bellona
D4eMoNKill3x
Bellona
Level 17
God Stats
2W - 1L
1,203 SR
Queue Stats
34W - 29L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
Kodamita
Heimdallr
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 23L
1,309 Elo+
Party 3
Nemesis
Nemesis
ThraxDoe
Nemesis
Level 27
God Stats
12W - 5L
1,776 SR
Queue Stats
163W - 179L
1,457 Elo+
Solo
Hel
Hel
VeNx07
Hel
Level 16
God Stats
1W - 1L
1,268 SR
Queue Stats
32W - 25L
1,404 Elo+
Party 1
Team Averages
Level 20
1,434 SR
1,385 Elo+

VS

Team Averages
Level 24
1,521 SR
1,287 Elo+
Hou Yi
Hou Yi
Calishogun
Hou Yi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 141L
1,245 Elo+
Solo
Chaac
Chaac
JaySkurt
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,220 Elo+
Party 2
Ra
Ra
RedPee
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,432 Elo+
Solo
Thanatos
Thanatos
crayonrouge123
Thanatos
Level 45
God Stats
7W - 3L
1,605 SR
Queue Stats
45W - 61L
1,316 Elo+
Party 2
Neith
Neith
duckul5819
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amaro_Stone
Cthulhu
16
3 / 3 / 15
11,205
509
12,674
20,482
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
D4eMoNKill3x
Bellona
16
1 / 2 / 2
10,572
481
3,023
10,698
10,544
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Kodamita
Heimdallr
15
7 / 6 / 10
11,013
501
8,162
13,660
5,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ThraxDoe
Nemesis
20
19 / 3 / 6
14,589
663
19,021
20,621
11,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
VeNx07
Hel
17
6 / 8 / 10
11,797
536
13,356
13,274
8,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Calishogun
Hou Yi
8
0 / 4 / 1
6,975
317
4,377
8,074
2,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JaySkurt
Chaac
15
2 / 7 / 4
9,350
425
8,904
17,353
20,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
15
3 / 8 / 4
9,925
451
12,342
14,565
5,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
16 / 8 / 2
12,550
570
18,351
23,752
14,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
13
0 / 10 / 6
8,340
379
7,731
13,555
3,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
36
Kills
21
22
Deaths
37
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amaro_Stone
Cthulhu
3
3
15
3.5
L
Hou Yi
Calishogun
Hou Yi
0
4
1
0.13
W
Bellona
D4eMoNKill3x
Bellona
1
2
2
1
L
Chaac
JaySkurt
Chaac
2
7
4
0.57
W
Heimdallr
Kodamita
Heimdallr
7
6
10
2
L
Ra
3
8
4
0.63
W
Nemesis
ThraxDoe
Nemesis
19
3
6
7.33
W
Hel
VeNx07
Hel
6
8
10
1.38
L
Thanatos
16
8
2
2.13
L
Neith
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,236
Damage
51,705
78,735
Taken
77,299
56,562
Mitigated
46,523
13,688
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amaro_Stone
Cthulhu
12,674
504
941
1,173
20,482
20,147
468
3,684
16,703
43,020
0
L
Hou Yi
Calishogun
Hou Yi
4,377
1,963
0
872
8,074
2,332
210
2,103
5,971
0
19,217
W
Bellona
D4eMoNKill3x
Bellona
3,023
1,543
0
351
10,698
10,544
1,371
1,420
9,253
3
41,204
L
Chaac
JaySkurt
Chaac
8,904
1,788
0
2,611
17,353
20,487
886
7,647
9,509
0
42,799
W
Heimdallr
Kodamita
Heimdallr
8,162
4,599
0
850
13,660
5,507
1,863
1,944
11,666
0
31,725
L
Ra
12,342
1,748
1,076
3,159
14,565
5,028
698
5,167
9,197
58,714
0
W
Nemesis
ThraxDoe
Nemesis
19,021
10,845
0
4,368
20,621
11,902
1,344
1,893
18,703
0
140,260
W
Hel
VeNx07
Hel
13,356
2,887
3,675
2,330
13,274
8,462
1,273
3,401
9,748
48,481
0
L
Thanatos
18,351
6,138
0
15,204
23,752
14,928
0
6,530
17,010
0
66,765
L
Neith
7,731
5,007
0
1,704
13,555
3,748
369
3,893
9,576
0
30,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,176
Gold Earned
47,140
453
Minions Killed
352
0
Camps Cleared
0
1,987,009
Distance Traveled
1,824,101
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,205
509
62
3
0
443,829
7
L
Hou Yi
6,975
317
33
2
0
253,856
0
W
Bellona
10,572
481
70
3
0
331,524
2
L
Chaac
9,350
425
78
4
0
390,614
0
W
Heimdallr
11,013
501
59
3
0
379,056
6
L
Ra
9,925
451
92
4
0
370,276
2
W
Nemesis
14,589
663
176
8
0
461,819
0
W
Hel
11,797
536
86
4
0
370,781
2
L
Thanatos
12,550
570
86
4
0
424,679
2
L
Neith
8,340
379
63
3
0
384,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role