Player Matchup

Susano
Susano
Buffet4One93
Susano
Level 28
God Stats
1W - 3L
1,350 SR
Queue Stats
117W - 137L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
ColonelCartoon
Kuzenbo
Level 53
God Stats
28W - 27L
1,532 SR
Queue Stats
519W - 597L
1,484 Elo+
Party 1
He Bo
He Bo
MR KISSmyAXE
He Bo
Level 28
God Stats
0W - 4L
1,133 SR
Queue Stats
209W - 283L
1,414 Elo+
Party 1
Tiamat
Tiamat
PYROBULLET
Tiamat
Level 24
God Stats
32W - 66L
1,412 SR
Queue Stats
115W - 164L
1,402 Elo+
Party 1
Hachiman
Hachiman
cdx-llo
Hachiman
Level 58
God Stats
5W - 7L
1,478 SR
Queue Stats
264W - 281L
1,438 Elo+
Party 2
Team Averages
Level 38
1,381 SR
1,431 Elo+

VS

Team Averages
Level 59
1,495 SR
1,554 Elo+
Ao Kuang
Ao Kuang
DiNGeR0
Ao Kuang
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,714 Elo+
Party 3
Hades
Hades
Gr8Aze
Hades
Level 71
God Stats
4W - 3L
1,298 SR
Queue Stats
234W - 217L
1,529 Elo+
Party 4
Izanami
Izanami
MandaKillz
Izanami
Level 63
God Stats
31W - 18L
1,678 SR
Queue Stats
139W - 124L
1,552 Elo+
Party 4
Geb
Geb
SpeeD-KillZ420
Geb
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 86L
1,508 Elo+
Party 3
Sol
Sol
Zesui
Sol
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
24W - 28L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
5 / 7 / 4
11,734
1,067
15,802
18,507
7,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 5 / 9
12,141
1,104
11,356
26,379
41,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 13 / 4
10,474
952
7,823
18,071
6,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
PYROBULLET
Tiamat
17
2 / 7 / 9
11,308
1,028
14,797
21,524
13,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
cdx-llo
Hachiman
17
1 / 12 / 8
10,667
970
14,682
19,768
8,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DiNGeR0
Ao Kuang
18
7 / 4 / 17
11,963
1,088
8,166
14,009
8,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Gr8Aze
Hades
18
11 / 3 / 14
12,533
1,139
20,858
16,635
10,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MandaKillz
Izanami
20
16 / 0 / 17
14,387
1,308
29,734
9,889
4,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 2 / 28
11,481
1,044
7,901
14,849
17,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Zesui
Sol
19
10 / 5 / 17
13,829
1,257
29,468
15,251
6,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
137
14
Kills
44
44
Deaths
14
34
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Susano
5
7
4
1
L
3
5
9
1.5
W
Ao Kuang
DiNGeR0
Ao Kuang
7
4
17
3.88
W
Hades
Gr8Aze
Hades
11
3
14
6
L
3
13
4
0.38
W
Izanami
MandaKillz
Izanami
16
0
17
24.5
L
Tiamat
PYROBULLET
Tiamat
2
7
9
0.93
W
0
2
28
7
W
Sol
Zesui
Sol
10
5
17
3.7
L
Hachiman
cdx-llo
Hachiman
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,460
Damage
96,127
104,249
Taken
70,633
76,709
Mitigated
48,775
8,936
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
15,802
3,595
123
1,462
18,507
7,348
0
10,396
8,111
0
37,372
L
11,356
3,821
316
2,069
26,379
41,402
0
15,346
11,033
18,147
0
W
Ao Kuang
DiNGeR0
Ao Kuang
8,166
2,606
0
1,677
14,009
8,720
0
6,793
7,216
12,172
0
W
Hades
Gr8Aze
Hades
20,858
1,339
516
5,215
16,635
10,670
0
9,017
7,618
44,249
0
L
7,823
263
0
0
18,071
6,603
0
11,060
7,011
17,009
0
W
Izanami
MandaKillz
Izanami
29,734
17,578
0
1,623
9,889
4,780
0
4,125
5,764
0
63,681
L
Tiamat
PYROBULLET
Tiamat
14,797
1,259
0
2,592
21,524
13,204
0
15,972
5,552
41,971
0
W
7,901
794
0
0
14,849
17,876
0
6,848
8,001
16,008
0
W
Sol
Zesui
Sol
29,468
12,656
0
6,572
15,251
6,729
0
7,193
8,058
55,188
0
L
Hachiman
cdx-llo
Hachiman
14,682
9,950
366
2,008
19,768
8,152
0
13,619
6,149
0
37,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
64,193
152
Minions Killed
225
7
Camps Cleared
6
1,042,454
Distance Traveled
955,325
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,734
1,067
50
5
2
239,696
0
L
Kuzenbo
12,141
1,104
8
1
0
222,455
0
W
Ao Kuang
11,963
1,088
9
1
1
188,934
0
W
Hades
12,533
1,139
64
6
1
188,754
0
L
He Bo
10,474
952
14
1
0
162,217
0
W
Izanami
14,387
1,308
79
7
1
214,555
0
L
Tiamat
11,308
1,028
55
5
2
238,903
1
W
Geb
11,481
1,044
9
1
1
214,988
3
W
Sol
13,829
1,257
64
6
2
148,094
1
L
Hachiman
10,667
970
25
2
3
179,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role