Player Matchup

Bacchus
Bacchus
Agashoth
Bacchus
Level 17
God Stats
14W - 26L
1,529 SR
Queue Stats
243W - 347L
1,350 Elo+
Party 2
Cernunnos
Cernunnos
EvilDonkyNuts
Cernunnos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 239L
1,667 Elo+
Party 2
Arachne
Arachne
KILLERPANDA961
Arachne
Level 7
God Stats
46W - 43L
1,728 SR
Queue Stats
375W - 485L
1,473 Elo+
Party 2
Tiamat
Tiamat
Merrr213
Tiamat
Level 26
God Stats
1W - 10L
1,095 SR
Queue Stats
210W - 281L
1,300 Elo+
Party 2
Bellona
Bellona
PkGasconade
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,427 Elo+
Solo
Team Averages
Level 12
1,470 SR
1,443 Elo+

VS

Team Averages
Level 20
1,525 SR
1,401 Elo+
Chang'e
Chang'e
DeanGullberrie
Chang'e
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
241W - 237L
1,358 Elo+
Party 3
Cupid
Cupid
DeeplyLawless
Cupid
Level 67
God Stats
1W - 0L
1,721 SR
Queue Stats
23W - 19L
1,485 Elo+
Party 3
Jormungandr
Jormungandr
HectorNavaro
Jormungandr
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 15L
1,387 Elo+
Party 1
Ravana
Ravana
liquideséminal
Ravana
Level 8
God Stats
4W - 3L
1,506 SR
Queue Stats
10W - 13L
1,383 Elo+
Party 1
Ao Kuang
Ao Kuang
pocantasanbigu
Ao Kuang
Level 10
God Stats
2W - 1L
1,399 SR
Queue Stats
14W - 18L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Agashoth
Bacchus
13
5 / 9 / 8
9,597
480
8,417
17,334
12,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
EvilDonkyNuts
Cernunnos
14
0 / 7 / 4
8,290
415
6,147
12,203
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 8 / 4
10,345
517
15,381
19,215
9,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Merrr213
Tiamat
15
4 / 10 / 11
9,994
500
16,859
17,512
16,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
PkGasconade
Bellona
14
6 / 8 / 2
9,715
486
8,980
14,939
12,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 9
11,956
598
14,178
14,511
10,044
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 15
10,705
535
14,640
14,805
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
HectorNavaro
Jormungandr
15
6 / 3 / 22
9,902
495
10,943
10,564
8,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 8 / 14
10,250
513
8,939
14,136
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
17
10 / 7 / 19
11,092
555
14,200
18,866
7,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
121
23
Kills
42
42
Deaths
23
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Agashoth
Bacchus
5
9
8
1
W
14
1
9
18.5
W
5
4
15
3.13
L
Cernunnos
EvilDonkyNuts
Cernunnos
0
7
4
0.29
W
Jormungandr
HectorNavaro
Jormungandr
6
3
22
5.67
L
8
8
4
1.25
L
Tiamat
Merrr213
Tiamat
4
10
11
0.95
L
Bellona
PkGasconade
Bellona
6
8
2
0.88
W
7
8
14
1.75
W
Ao Kuang
10
7
19
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,784
Damage
62,900
81,203
Taken
72,882
57,360
Mitigated
37,969
14,907
Healing
30,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Agashoth
Bacchus
8,417
900
246
3,102
17,334
12,518
0
10,226
7,108
15,645
0
W
14,178
625
1,319
7,524
14,511
10,044
0
3,653
10,758
79,232
0
W
14,640
9,248
580
8,135
14,805
5,719
1,990
4,651
10,029
0
79,432
L
Cernunnos
EvilDonkyNuts
Cernunnos
6,147
1,424
0
609
12,203
6,757
904
8,291
3,912
0
43,091
W
Jormungandr
HectorNavaro
Jormungandr
10,943
2,170
495
628
10,564
8,327
60
4,843
5,596
26,995
0
L
15,381
13,374
274
5,898
19,215
9,945
442
7,853
11,362
0
62,034
L
Tiamat
Merrr213
Tiamat
16,859
2,425
0
3,760
17,512
16,133
620
8,598
8,914
49,005
0
L
Bellona
PkGasconade
Bellona
8,980
4,048
0
1,018
14,939
12,007
312
4,353
10,586
0
41,082
W
8,939
3,198
0
3,040
14,136
6,370
0
3,519
10,471
0
56,853
W
Ao Kuang
14,200
3,963
1,336
7,220
18,866
7,509
236
7,814
10,752
36,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,941
Gold Earned
53,905
312
Minions Killed
478
0
Camps Cleared
0
1,725,990
Distance Traveled
1,851,378
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,597
480
16
1
0
345,573
0
W
Chang'e
11,956
598
170
9
0
379,725
0
W
Cupid
10,705
535
134
7
0
336,085
6
L
Cernunnos
8,290
415
68
3
0
333,850
0
W
Jormungandr
9,902
495
38
2
0
406,182
0
L
Arachne
10,345
517
77
4
0
367,421
0
L
Tiamat
9,994
500
87
4
0
325,740
2
L
Bellona
9,715
486
64
3
0
353,406
0
W
Ravana
10,250
513
76
4
0
375,064
0
W
Ao Kuang
11,092
555
60
3
0
354,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role