Player Matchup

Hou Yi
Hou Yi
Brainiac09
Hou Yi
Level 155
God Stats
6W - 4L
1,503 SR
Queue Stats
115W - 66L
1,831 Elo+
Party 1
Bacchus
Bacchus
DemiGod6215
Bacchus
Level 155
God Stats
2W - 3L
1,705 SR
Queue Stats
34W - 24L
1,723 Elo+
Party 1
Scylla
Scylla
Tenebrarum927
Scylla
Level 154
God Stats
2W - 3L
1,175 SR
Queue Stats
118W - 96L
1,665 Elo+
Party 1
Team Averages
Level 155
1,461 SR
1,740 Elo+

VS

Team Averages
Level 35
1,482 SR
1,465 Elo+
Ares
Ares
LeBronT2343
Ares
Level 35
God Stats
1W - 2L
1,553 SR
Queue Stats
88W - 128L
1,371 Elo+
Party 2
Tiamat
Tiamat
TheKevDev
Tiamat
Level 23
God Stats
0W - 2L
1,556 SR
Queue Stats
8W - 7L
1,684 Elo+
Solo
Rama
Rama
plasMaticDNA
Rama
Level 48
God Stats
2W - 7L
1,336 SR
Queue Stats
82W - 127L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brainiac09
Hou Yi
13
11 / 3 / 10
10,306
859
16,837
10,446
3,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DemiGod6215
Bacchus
13
7 / 2 / 13
9,824
819
7,023
11,002
10,838
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 3 / 11
8,991
749
6,417
6,391
1,930
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,782
732
1,948
14,208
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
TheKevDev
Tiamat
11
2 / 6 / 2
8,477
706
7,405
10,795
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 8 / 4
8,862
739
3,524
11,777
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
7
8
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Brainiac09
Hou Yi
11
3
10
5.33
W
Bacchus
DemiGod6215
Bacchus
7
2
13
6.75
L
2
7
3
0.5
W
3
3
11
2.83
L
Tiamat
TheKevDev
Tiamat
2
6
2
0.5
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,277
Damage
12,877
27,839
Taken
36,780
16,384
Mitigated
19,825
4,981
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Brainiac09
Hou Yi
16,837
9,558
0
2,792
10,446
3,616
1,075
4,005
6,043
0
51,040
W
Bacchus
DemiGod6215
Bacchus
7,023
736
558
1,381
11,002
10,838
525
2,409
8,444
19,633
0
L
1,948
0
0
2,117
14,208
10,111
156
3,648
10,560
17,282
0
W
6,417
347
0
250
6,391
1,930
1,242
2,348
3,939
40,655
0
L
Tiamat
TheKevDev
Tiamat
7,405
55
161
1,721
10,795
6,134
481
6,023
4,772
28,583
0
L
3,524
2,910
0
350
11,777
3,580
1,181
3,781
7,996
0
13,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
26,121
148
Minions Killed
94
0
Camps Cleared
0
636,692
Distance Traveled
535,152
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,306
859
58
5
0
217,085
2
W
Bacchus
9,824
819
18
2
0
229,087
1
L
Ares
8,782
732
29
2
0
198,083
1
W
Scylla
8,991
749
72
6
0
190,520
2
L
Tiamat
8,477
706
36
3
0
186,602
2
L
Rama
8,862
739
29
2
0
150,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role