Player Matchup

Erlang Shen
Erlang Shen
BIGROCC
Erlang Shen
Level 17
God Stats
1W - 1L
1,747 SR
Queue Stats
92W - 78L
1,600 Elo+
Party 3
Amaterasu
Amaterasu
GodSchmeckle
Amaterasu
Level 9
God Stats
22W - 28L
1,388 SR
Queue Stats
34W - 47L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
RowdyRod
Baron Samedi
Level 16
God Stats
5W - 10L
1,623 SR
Queue Stats
166W - 136L
1,410 Elo+
Solo
Eset
Eset
SinisterSimic
Eset
Level 27
God Stats
1W - 1L
1,774 SR
Queue Stats
233W - 208L
1,591 Elo+
Solo
Thanatos
Thanatos
Xylohe
Thanatos
Level 18
God Stats
2W - 3L
1,588 SR
Queue Stats
55W - 46L
1,623 Elo+
Party 3
Team Averages
Level 17
1,624 SR
1,537 Elo+

VS

Team Averages
Level 16
1,624 SR
1,682 Elo+
Horus
Horus
Mardahak
Horus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,729 Elo+
Party 2
Eset
Eset
Schultz112233
Eset
Level 24
God Stats
1W - 1L
1,334 SR
Queue Stats
7W - 8L
1,636 Elo+
Party 1
Guan Yu
Guan Yu
Schweeber
Guan Yu
Level 3
God Stats
3W - 1L
1,743 SR
Queue Stats
5W - 6L
1,785 Elo+
Party 1
Chang'e
Chang'e
Xyereth
Chang'e
Level 17
God Stats
4W - 1L
1,685 SR
Queue Stats
7W - 1L
1,729 Elo+
Party 2
Heimdallr
Heimdallr
cjsquadwipeALT
Heimdallr
Level 15
God Stats
5W - 0L
1,861 SR
Queue Stats
29W - 20L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIGROCC
Erlang Shen
20
2 / 7 / 24
15,215
951
18,054
30,559
35,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
GodSchmeckle
Amaterasu
20
0 / 2 / 21
14,355
897
12,121
35,673
54,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
RowdyRod
Baron Samedi
20
9 / 8 / 14
16,917
1,057
40,657
29,141
25,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 10 / 19
16,222
1,014
39,496
25,309
11,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Xylohe
Thanatos
20
17 / 10 / 14
18,232
1,140
42,257
25,720
12,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mardahak
Horus
20
5 / 2 / 24
15,880
993
16,950
29,452
31,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 7 / 23
16,136
1,009
28,516
20,118
6,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Schweeber
Guan Yu
20
0 / 6 / 27
14,137
884
12,953
32,165
36,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Xyereth
Chang'e
20
6 / 11 / 23
15,557
972
28,535
39,924
12,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
cjsquadwipeALT
Heimdallr
20
21 / 8 / 12
19,572
1,223
48,237
36,949
14,180
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
146
34
Kills
37
37
Deaths
34
92
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BIGROCC
Erlang Shen
2
7
24
2
L
Amaterasu
GodSchmeckle
Amaterasu
0
2
21
5.25
W
Horus
Mardahak
Horus
5
2
24
8.5
L
Baron Samedi
RowdyRod
Baron Samedi
9
8
14
2
W
5
7
23
2.36
W
Guan Yu
Schweeber
Guan Yu
0
6
27
2.25
L
6
10
19
1.55
W
Chang'e
Xyereth
Chang'e
6
11
23
1.59
L
Thanatos
Xylohe
Thanatos
17
10
14
2.4
W
Heimdallr
cjsquadwipeALT
Heimdallr
21
8
12
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,585
Damage
135,191
146,402
Taken
158,608
140,549
Mitigated
101,574
41,922
Healing
47,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BIGROCC
Erlang Shen
18,054
6,698
0
3,419
30,559
35,683
0
12,608
17,948
0
31,958
L
Amaterasu
GodSchmeckle
Amaterasu
12,121
2,271
0
4,585
35,673
54,529
0
15,116
20,557
0
22,793
W
Horus
Mardahak
Horus
16,950
7,292
4,495
6,910
29,452
31,325
0
12,282
17,170
0
28,936
L
Baron Samedi
RowdyRod
Baron Samedi
40,657
2,423
9,546
8,915
29,141
25,359
0
10,162
18,979
76,962
0
W
28,516
871
4,667
637
20,118
6,647
0
6,239
13,879
73,621
0
W
Guan Yu
Schweeber
Guan Yu
12,953
698
6,364
4,944
32,165
36,568
0
17,536
14,629
0
25,790
L
39,496
2,944
2,427
1,449
25,309
11,991
0
11,287
14,022
95,136
0
W
Chang'e
Xyereth
Chang'e
28,535
3,839
5,947
5,248
39,924
12,854
0
21,370
18,554
47,731
0
L
Thanatos
Xylohe
Thanatos
42,257
12,676
0
11,581
25,720
12,987
0
7,878
17,842
0
61,606
W
Heimdallr
cjsquadwipeALT
Heimdallr
48,237
39,809
0
7,998
36,949
14,180
0
22,726
14,223
0
89,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,941
Gold Earned
81,282
287
Minions Killed
298
9
Camps Cleared
4
1,651,953
Distance Traveled
1,540,529
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,215
951
29
2
2
377,678
0
L
Amaterasu
14,355
897
18
1
0
331,124
0
W
Horus
15,880
993
27
2
0
329,343
0
L
Baron Samedi
16,917
1,057
87
5
0
295,160
3
W
Eset
16,136
1,009
89
6
2
318,653
0
W
Guan Yu
14,137
884
34
2
1
339,616
0
L
Eset
16,222
1,014
113
7
2
302,766
0
W
Chang'e
15,557
972
38
2
1
283,350
0
L
Thanatos
18,232
1,140
40
3
5
345,225
0
W
Heimdallr
19,572
1,223
110
7
0
269,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role